94 lines
3.8 KiB
TypeScript
94 lines
3.8 KiB
TypeScript
import { Application, BackendSession, HandlerService, } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, ACTIVITY_RESOURCES_TYPE } from '../../../consts';
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import { handleCost } from '../../../services/rewardService';
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import { getPlayerDailyGiftsData } from '../../../services/activity/dailyGiftsService';
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import { DailyGiftItem } from '../../../domain/activityField/dailyGiftsField';
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import { ActivityDailyGiftsModel } from '../../../db/ActivityDailyGifts';
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import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new DailyGiftsHandler(app);
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}
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export class DailyGiftsHandler {
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constructor(private app: Application) {
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}
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/************************每日特惠礼包****************************/
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/**
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* @description 获取每日特惠礼包活动数据
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof DailyGiftsHandler
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*/
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async getDailyGiftsActivity(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, playerData);
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}
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/**
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* @description 购买每日特惠礼包
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* @param {{ activityId: number, dayIndex: number, cellIndex: number}} msg
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* @param {BackendSession} session
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* @memberof DailyGiftsHandler
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*/
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async buyDailyGiftsCell(msg: { activityId: number, dayIndex: number, cellIndex: number }, session: BackendSession) {
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const { activityId, dayIndex, cellIndex } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let dailyItemData: DailyGiftItem = playerData.findDailyGiftsItem(dayIndex, cellIndex);
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if (!dailyItemData) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (!dailyItemData.canBuy()) {//最大次数
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return resResult(STATUS.ACTIVITY_MAX_COUNT);
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}
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if (dayIndex > playerData.today()) {//还未开启
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return resResult(STATUS.ACTIVITY_UNOPENED);
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}
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//货币是否足够
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let consumeData = dailyItemData.consumeRes();
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let consumeType = consumeData.type;//购买类型
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if (consumeType == ACTIVITY_RESOURCES_TYPE.GOODS) {//物品表,元宝、金币、体力
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let result = await handleCost(roleId, sid, [{ id: consumeData.id, count: consumeData.count }]);
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if (!result) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
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} else if (consumeType == ACTIVITY_RESOURCES_TYPE.RMB) {//RMB购买
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return resResult(STATUS.ACTIVITY_NEED_PAY);
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}
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await ActivityDailyGiftsModel.buyRecord(serverId, activityId, roleId, dayIndex, cellIndex, 1);
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let rewardParamArr: Array<RewardParam> = stringToRewardParam(dailyItemData.reward);
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let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr)
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dailyItemData.buyCount += 1;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId, dayIndex, cellIndex },
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item: dailyItemData,
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}));
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}
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}
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