Files
ZYZ/game-server/app/servers/role/remote/roleRemote.ts
2021-11-11 15:51:25 +08:00

125 lines
4.2 KiB
TypeScript

import { Application, ChannelService, HandlerService, } from 'pinus';
// import { sendRolesMails } from '../../../services/mailService';
import { reloadResources } from '../../../pubUtils/data';
import { HeroUpdate } from '../../../db/Hero';
import { RoleUpdate } from '../../../db/Role';
import { SkinUpdate } from '../../../db/Skin';
import { RankFirstModel, RankFirstType } from '../../../db/RankFirst';
import { getInitRoleInfo } from '../../../pubUtils/roleUtil';
import { DEFAULT_HEROES } from '../../../consts';
import { Figure } from '../../../domain/dbGeneral';
import { getDefaultRoleInfo } from '../../../services/roleService';
import { PVPConfigType } from '../../../db/SystemConfig';
import { treatRoleName } from '../../../services/sdkService';
export default function (app: Application) {
new HandlerService(app, {});
return new RoleRemote(app);
}
export class RoleRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
this.setInitRole();
this.loadRankFirst();
}
private channelService: ChannelService;
private initHeroes: Map<number, HeroUpdate> = new Map(); // hid => hero
private initRole: RoleUpdate = {};
private initSkins: Map<number, SkinUpdate> = new Map(); // hid => skin
private figureInfo: {heads: Figure[], frames: Figure[], spines: Figure[]};
private rankFirstRewards: Map<number, Map<number, RankFirstType>> = new Map();
private async loadRankFirst() {
let rankFirstRewards = await RankFirstModel.findAllRankRewards();
for(let rank of rankFirstRewards) {
if(!this.rankFirstRewards.has(rank.serverId)) {
this.rankFirstRewards.set(rank.serverId, new Map());
}
this.rankFirstRewards.get(rank.serverId).set(rank.id, rank);
}
this.app.set('rankFirstRewards', rankFirstRewards);
}
public setRankFirst(rank: RankFirstType) {
if(!this.rankFirstRewards.has(rank.serverId)) {
this.rankFirstRewards.set(rank.serverId, new Map());
}
this.rankFirstRewards.get(rank.serverId).set(rank.id, rank);
}
public getRankFirstById(serverId: number, id: number) {
return this.rankFirstRewards.get(serverId)?.get(id);
}
public setInitRole() {
let result = getInitRoleInfo();
let { role, heroes, skins, figureInfo } = result;
for(let hero of heroes) {
this.initHeroes.set(hero.hid, hero);
}
for(let skin of skins) {
this.initSkins.set(skin.hid, skin);
}
this.initRole = role;
this.figureInfo = figureInfo;
const initRoleInfos = getDefaultRoleInfo(this.initHeroes, this.initSkins, this.initRole, this.figureInfo);
this.app.set('initRoleInfos', initRoleInfos);
this.app.set('initHeroes', this.initHeroes);
this.app.set('initSkins', this.initSkins);
}
public getInitRoleInfos() {
let initRoleInfos = this.app.get('initRoleInfos');
if (!initRoleInfos) {
initRoleInfos = getDefaultRoleInfo(this.initHeroes, this.initSkins, this.initRole, this.figureInfo);
this.app.set('initRoleInfos', initRoleInfos);
}
return initRoleInfos;
}
public getInitHeroes() {
let result: HeroUpdate[] = [];
for(let hid of DEFAULT_HEROES) {
result.push(this.initHeroes.get(hid));
}
return result;
}
public getInitSkins() {
let result: SkinUpdate[] = [];
for(let hid of DEFAULT_HEROES) {
result.push(this.initSkins.get(hid));
}
return result;
}
public getInitHeroById(hid: number) {
return {
heroInfo: this.initHeroes.get(hid),
skinInfo: this.initSkins.get(hid)
}
}
/**
* 重载json资源
*/
public async reloadResources() {
reloadResources();
}
public setPvpSeasonNum(pvpConfig: PVPConfigType) {
if(pvpConfig) {
this.app.set('pvpSeasonNum', pvpConfig.seasonNum);
this.app.set('pvpSeasonEndTime', pvpConfig.seasonEndTime);
}
}
public async treatRoleName(roleId: string) {
await treatRoleName(roleId);
}
}