Files
ZYZ/game-server/app/servers/battle/remote/battleRemote.ts

72 lines
2.0 KiB
TypeScript

import { Application, ChannelService, FrontendSession, RemoterClass } from 'pinus';
export default function (app: Application) {
return new BattleRemote(app);
}
export class BattleRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
}
private channelService: ChannelService;
/**
* Add user into chat channel.
*
* @param {String} uid unique id for user
* @param {String} sid server id
* @param {boolean} flag channel parameter
*
*/
public async add(uid: string, sid: string, serverId: number, flag: boolean) {
let name = `server-${serverId}`;
console.log('BattleRemote add: ', name, flag);
let channel = this.channelService.getChannel(name, flag);
if (!!channel && !this.get(name, false).includes(uid)) {
if (!!channel) {
channel.add(uid, sid);
}
}
return this.get(name, flag);
}
/**
* Get user from chat channel.
*
* @param {Object} opts parameters for request
* @param {String} name channel name
* @param {boolean} flag channel parameter
* @return {Array} users uids in channel
*
*/
private get(name: string, flag: boolean) {
let users: string[] = [];
let channel = this.channelService.getChannel(name, flag);
if (!!channel) {
users = channel.getMembers();
}
for (let i = 0; i < users.length; i++) {
users[i] = users[i].split('*')[0];
}
return users;
}
/**
* Kick user out chat channel.
*
* @param {String} uid unique id for user
* @param {String} sid server id
*
*/
public async kick(uid: string, sid: string, serverId: number) {
let name = `server-${serverId}`;
let channel = this.channelService.getChannel(name, false);
// leave channel
if (!!channel) {
channel.leave(uid, sid);
}
}
}