53 lines
2.2 KiB
TypeScript
53 lines
2.2 KiB
TypeScript
import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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@index({ serverId: 1, cityId: 1, createdAt: 1 })
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export default class GuildActivityCityDeclare extends BaseModel {
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@prop({ required: true })
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serverId: number; // 分服
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@prop({ required: true })
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cityId: number; // 城池id
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@prop({ required: true })
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guildCode: string; // 宣战的公会的code
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@prop({ required: true })
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declareTime: number; // 宣战时间(当前)
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@prop({ required: true })
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declareMember: string; // 触发宣战的人
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@prop({ required: true })
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isAutoDeclare: boolean; // 是否是自动宣战
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@prop({ required: true })
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status: number; // 状态 1-当前 0-失效,当活动结束时定时任务设为0
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// 宣战
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public static async declareIfNot(serverId: number, guildCode: string, cityId: number, roleId: string, declareTime: number, isAutoDeclare: boolean) {
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let rec: GuildActivityCityDeclareType = await GuildActivityCityDeclareModel.findOneAndUpdate({ serverId, guildCode, status: 1 }, { $setOnInsert: { cityId, declareMember: roleId, declareTime, isAutoDeclare } }, { new: true, upsert: true }).lean();
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return rec;
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}
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// 检查是否宣战过
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public static async checkDeclartion(serverId: number, guildCode: string) {
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let rec = await GuildActivityCityDeclareModel.exists({ serverId, status: 1, guildCode});
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return rec;
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}
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// 清空今天的宣战
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public static async clearDeclare(serverId?: number) {
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if(serverId) {
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await GuildActivityCityDeclareModel.updateMany({ serverId, status: 1}, { status: 0 });
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} else {
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await GuildActivityCityDeclareModel.updateMany({ status: 1}, { status: 0 });
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}
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}
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}
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export const GuildActivityCityDeclareModel = getModelForClass(GuildActivityCityDeclare);
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export interface GuildActivityCityDeclareType extends Pick<DocumentType<GuildActivityCityDeclare>, keyof GuildActivityCityDeclare> { };
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export type GuildActivityCityDeclareUpdateParam = Partial<GuildActivityCityDeclareType>; // 将所有字段变成可选项
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