223 lines
8.2 KiB
TypeScript
223 lines
8.2 KiB
TypeScript
export const MSG_CODE_LEN = 8;
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export const MAX_PRIVATE_MSGS = 99;
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export const JEWEL_PUSH_LV = 7;
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export const MSG_STATUS = {
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NORMAL: 0,
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BLOCKED: 1
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}
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export const MSG_TYPE = {
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TEXT: 0,
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RICH_TEXT: 1,
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IMG: 2
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}
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export const CHANNEL_PREFIX = {
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SYS: 'sys',
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WORLD: 'world',
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GUILD: 'guild',
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GVG: 'gvg', // 战区,虽然叫gvg,但是这个战区应该是包括pvp和3v3功能的
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TEAM: 'com_btl_team',
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CITY: 'city', // 军团活动,诸侯混战,按城池分channel
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GUILD_AUCTION: 'g_auction', // 军团拍卖
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WORLD_AUCTION: 'w_auction', // 军团拍卖
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GROUP_SHOP: 'groupShop', // 团购页面
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GVG_AREAS: 'gvgAreas', // 大地图界面
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GVG_AREA_BY_TEAM: 'gvgTeam', // 选中玩家队伍后加入频道
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GVG_CITY: 'gvgCity', // 玩家进入城池
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LEAGUE: 'league', // 联军
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}
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export const getChannelType = function (prefix: string) {
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switch (prefix) {
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case CHANNEL_PREFIX.SYS:
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return 1;
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case CHANNEL_PREFIX.WORLD:
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return 2;
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case CHANNEL_PREFIX.GUILD:
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return 3;
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case CHANNEL_PREFIX.TEAM:
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return 4;
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case 'private':
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return 5;
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case CHANNEL_PREFIX.GVG:
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return 6;
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case CHANNEL_PREFIX.LEAGUE:
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return 7;
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}
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}
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export const getSdkChannelId = function (prefix: string) {
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switch (prefix) {
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case CHANNEL_PREFIX.WORLD:
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return 1;
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case CHANNEL_PREFIX.GUILD:
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return 4;
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case CHANNEL_PREFIX.TEAM:
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return 3;
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case 'private':
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return 2;
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}
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}
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// 消息来源
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export const MSG_SOURCE = {
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ROLE_SEND_TEXT: 0,
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PRIVATE_SEND_GIFT: 1,
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TEAM_ROLE: 2,
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HERO_QUALITY_UP: 3,
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GET_ORANGE_HERO: 4,
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HERO_STAR_MAX: 5,
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GUILD_NOTICE: 6,
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GUILD_STRUCTURE_LV_UP: 7,
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GUILD_TRAIN_SUC: 8,
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GUILD_BOSS_SUC: 9,
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EQUIP_REFINE_SUC: 10,
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EQUIP_COMPOSE_SUIT: 11,
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EQUIP_COMPOSE_ORANGE: 12,
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JEWEL_COMPOSE: 13,
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ORANGE_BLUEPRT_COMPOSE: 14,
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TOWER_SUC: 15,
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MYSTERY_FIRST_SUC: 16,
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VESTIGE_FIRST_SUC: 17,
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TEAM_INVITE: 18,
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HERO_WAKE_UP: 19,
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EQUIP_REFRESH_BEST: 20,
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ACQUIRE_RARE_GOODS: 21,
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GROUP_SEND_GIFT: 22,
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SEND_MARQUEE: 23,
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GUILD_RECURIT: 24,
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EQUIP_STAR_UP: 25,
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EQUIP_QUALITY_UP: 26,
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LADDER_FIRST_CHANGE: 27,
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GET_UR_HERO: 28,
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GVG_RECURIT: 29,
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GVG_LV_UP: 30,
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GVG_NOTICE: 31,
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GVG_TECH_ACTIVATE: 32,
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GVG_TECH_UNLOCK: 33,
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GVG_VESTIGE_ACCOUNT: 34,
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GVG_OCCUPY_CITY: 35,
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EQUIP_QUALITY_TO_6: 36,
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}
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export const DEFAULT_MSG_PER_PAGE = 10;
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export const PUSH_ROUTE = {
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PRIVATE_MSG: 'onPrivateMessage',
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GROUP_MSG: 'onGroupMessage',
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ADD_CHANNEL: 'onAddChannel',
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LEAVE_CHANNEL: 'onLeaveChannel',
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GUILD_ACTIVITY_STATUS: 'onGuildActivityStatus',
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RANK_TOP_UPDATE: 'onRankTopUpdated',
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MAILS_ADD: 'onMailsAdd',
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SERVER_MAINTENANCE: 'onServerMaintenance',
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PUSH_CURRENT_TIME: 'onPushCurrentTime',
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AUCTION_OVER: 'onAuctionOver',
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AUCTION_UPDATE: 'onAuctionUpdate',
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AUCTION_ADD: 'onAuctionAdd',
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DIVIDEND_UPDATE: 'onDividendsUpdate',
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DIVIDEND_ADD: 'onDividendsAdd',
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MEMBER_QUIT: 'onMemberQuit',
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DISMISS: 'onDismiss',
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GUILD_INFO_UPDATE: 'onGuildInfoUpdate',
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DEMOTION: 'onDemotion',
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PROMOTION: 'onPromotion',
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GUILD_REC_ADD: 'onGuildRecAdd',
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GUILD_BOSS_OPEN: 'onGuildBossStatus',
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RACE_START: 'onRaceStart',
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GATE_ACT_RANK: 'onGuildGateRankUpdate', // 军团活动排行榜
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CITY_ACT_RANK: 'onGuildCityRankUpdate', // 军团活动排行榜
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GUILD_GATE_ACT_HP: 'onGuildGateHpUpdate', // 军团活动蛮夷入侵排行榜
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GUILD_ACTIVITY_END: 'onGuildActivityEnd', // 军团活动结束
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GUILD_CITY_DECLARE: 'onGuildCityDeclare', // 有军团对这个城池进行宣战了
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GUILD_CITY_ACT_HP: 'onGuildCityGateHpUpdate', // 诸侯入侵城门血条
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GUILD_RACE_UPDATE: 'onRaceHorseUpdate', /// 更新木牛流马
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GUILD_RACE_JOIN: 'onRaceHorseJoin',
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GUILD_RACE_EVENT: 'onRaceEventUpdate', /// 更新木牛流马
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GUILD_TRAIN_RESET: 'onGuildTainReset', // 试炼场重置
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GUILD_BOSS_ENCOURAGE: 'onGuildBossEncourage', // 鼓舞
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ACTIVITY_UPDATE: 'onActivityUpdate',
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TEAM_JOIN: 'onTeamJoin',
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TEAM_DISMISS: 'onTeamDismiss',
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TEAMMATE_READY: 'onTeammateReady',
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LEAVE_TEAM: 'onLeaveTeam',
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COMBATTLE_START: 'onComBtlStart',
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TEAM_COMPLETE: 'onTeamComplete',
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TEAMMATE_ACT: 'onTeammateAct',
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PLAYER_EXP_CHANGE: 'onPlayerExpChange',
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GUILD_INVITE: 'onGuildInvite',
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WISH_GOODS_RECEIVE: 'onWishGoodsRecive',
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FRIEND_APPLY: 'onFriendApply',
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FRIEND_ADD: 'onFriendAdd',
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FRIEND_SEND_HEART: 'onFriendSendHeart',
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SET_BLACK: 'onSetBlack',
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PLAY_TIME: 'onPlayTime',
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DAILY_TASK_REFRESH: 'onDailyTaskRefresh',
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AP_UPDATE: 'onApUpdate',
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ENTRY_DATA: 'onEntryData',
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ENTRY_DATA_START: 'onEntryDataStart',
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ENTRY_DATA_END: 'onEntryDataEnd',
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REFRESH_TIME: 'onRefreshTime',
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REMOTE_LOGIN: 'onRemoteLogin',
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SEND_EVENT: 'onSpecialEvent',
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BOSS_HP_UPDATE: 'onBossHpUpdate',
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MEMBER_JOIN_GUILD: 'onMemberJoinGuild',
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PLAYER_DATA_CHANGE: 'onPlayerDataChange',
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ORDER: 'onOrder',
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PLAYER_CE_UPDATE: 'onPlayerCeUpdate',
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RACE_ITEM_UPDATE: 'onRaceItemUpdate',
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HERO_SKIN_CHANGE: 'onHeroSkinChange',
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HERO_UPDATE: 'onHeroUpdate',
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ITEM_UPDATE: 'onItemUpdate',
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ACTIVITY_ITEM_UPDATE: 'onActivityItemUpdate',
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JEWEL_DEL: 'onJewelDel',
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JEWEL_ADD: 'onJewelAdd',
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ARTIFACT_DEL: 'onArtifactDel',
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ARTIFACT_ADD: 'onArtifactAdd',
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HEAD_CHANGE: 'onHeadChange',
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TASK_UPDATE: 'onTaskUpdate',
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ACTIVITY_TASK_UPDATE: 'onActivityTaskUpdate',
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TASK_BOX_REFRESH: 'onTaskBoxRefresh',
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UPDATE_SURVEY: 'onUpdateSurvey',
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DELETE_SURVEY: 'onDeleteSurvey',
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LADDER_CHECK_STOP: 'onLadderCheckStop',
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LADDER_BATTLE_STOP: 'onLadderBattleStop',
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LADDER_RANK_UPDATE: 'onLadderRankUpdate',
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GROUP_SHOP_UPDATE: 'onGroupShopUpdate',
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HIDDEN_DATA: 'onHiddenData',
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LEAGUE_APPLY: 'onLeagueApply', // 当联军收到军团申请
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LEAGUE_INVITE: 'onLeagueInvite', // 当联军收到军团邀请
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LEAGUE_KICK: 'onKickedByLeague', // 当被踢出
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LEAGUE_DISSMISS: 'onLeagueDismiss', // 当联军解散
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LEAGUE_ABDICATE: 'onLeagueAbdicate', // 当被转让盟主
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LEAGUE_ITEM_UPDATE: 'onLeagueItemUpdate',
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LEAGUE_TECH_CHANGE: 'onGVGTechChange', // 千机阁科技变更
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LEAGUE_TECH_UNLOCK: 'onGVGTechUnlock', // 千机阁科技解锁
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LEAGUE_TECH_ACITVE: 'onGVGTechActive', // 千机阁科技激活
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LEAGUE_TECH_ROLLBACK: 'onGVGTechRollback', // 千机阁科技回退
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GVG_TASK_UPDATE: 'onGVGTaskUpdate', // GVG任务更新
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GVG_TEAM_ATTACKED: 'onTeamAttacked', // 当队伍受到攻击
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GVG_MY_TEAM_ATTACKED: 'onMyTeamAttacked', // 当队伍受到攻击
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// GVG_AREA_SPINE_CHANGE: 'onAreaSpinesChange', // 可见区域内spine的变动,每隔5秒会下发
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GVG_AREA_POINT_CHANGE: 'onMyAreaPointChange', // 积分点上的驻守人变更
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GVG_PLAYER_AREA_ADD: 'onPlayerAddToArea', // 积分点上的驻守人变更
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GVG_PLAYER_LEAVE_AREA: 'onPlayerLeaveArea', // 积分点上的驻守人变更
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GVG_CITY_RANK_UPDATE: 'onGVGCityRankUpdate', // 城池积分排名
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GVG_SPINE_ATTACKED: 'onSpinesAttacked', // 4.7 队伍在地图上受到攻击
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GVG_CONTRIBUTE_UPDATE: 'onGVGContributeUpdate', // 贡献更新
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GVG_TARGET_CITY_UPDATE: 'onGVGTargetCitiesUpdate', // 目标城池更新
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GVG_NOTICE_UPDATE: 'onGVGNoticeUpdate', // 管理信息更新
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PUBLIC_ACCOUNT_GIFT: 'onPublicAccountGift', // 公众号发送
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GVG_REC_ADD: 'onGVGRecAdd', // 动态更新
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ROUGE_COLLECT_UPDATE: 'onRougeCollectUpdate', // 更新图鉴
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ROUGE_CHALLENGE_UPDATE: 'onRougeChallengeUpdate', //更新学宫挑战进度
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ROUGE_PASSIVE_CARD_UP_LV:'onRougePassiveCardUpLv', // 升级特性卡
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LADDER_OR_GVG_ICON_SHOW: 'onLadderOrGvgIconShow', //名将擂台icon提示
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GVG_WIN_STREAK: 'onGVGWinStreak', // 连胜次数
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GVG_SPINE_AREA_ADD: 'onSpineAddArea', // 积分点上的驻守人变更
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GVG_SPINE_AREA_LEAVE: 'onSpineLeaveArea', // 积分点上的驻守人变更
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GVG_SPINE_POINT_CHANGE: 'onSpinePointChange', // 积分点上的驻守人变更
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} |