Files
ZYZ/game-server/app/services/limitPackageService.ts
2021-05-11 17:03:59 +08:00

44 lines
1.6 KiB
TypeScript

import { ACTIVITY_TYPE, TASK_TYPE } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityShopModel, ActivityShopModelType } from '../db/ActivityShop';
import { LimitShopData, ShopItem } from '../domain/activityField/limitShopField';
/**
* 获取新手玩家限购礼包活动数据
*
* @param {number} serverId 区Id
* @param {number} type 活动类型 ACTIVITY_TYPE
* @param {string} roleId 角色Id
*
*/
export async function newPlayerLimitPackageActivity(serverId: number, roleId: string) {
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE, new Date)
activityArray = activityArray.sort((a, b) => {
return a.activityId - b.activityId
});
if (activityArray.length == 0) {
return null;
}
let activityData = activityArray[0];
let playerData = await getPlayerLimitPackageData(activityData.activityId, serverId, roleId);
return playerData
}
/**
* 玩家新手玩家限购礼包活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerLimitPackageData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
let playerData = new LimitShopData(activityData);
let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityId, roleId, playerData.roundIndex);
playerData.setPlayerRecords(playerRecord);
return playerData;
}