Files
ZYZ/game-server/app/services/activity/activityService.ts
2022-04-18 11:18:56 +08:00

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import { ACTIVITY_TYPE, PUSH_ROUTE, STATUS } from '../../consts';
import { getPlayerFirstGiftDataShow } from './firstGiftService';
import { getPlayerSignInData, } from './signInService';
import { getPlayerGrowthFundData, } from './growthFundService';
import { getPlayerLimitPackageData, } from './limitPackageService';
import { getPlayerYuanbaoShopData, } from './yuanbaoService';
import { getPlayerMonthlyTicketData, } from './monthlyTicketService';
import { getPlayerRechargeMoneyDataShow, } from './rechargeMoneyService';
import { getPlayerThirtyDaysData, playerThirtyDaysActivityDays, } from './thirtyDaysService';
import { getPlayerVipRechargeMoneyData, } from './vipRechargeMoneyService';
import { getPlayerActivityData, } from './selfServiceShopActivityService';
import { ActivitySelfServiceGoodsModel } from '../../db/ActivitySelfServiceGoods';
import moment = require('moment');
import { getPlayerTreasureHuntData, getTreasureHuntData } from './treasureHuntService';
import { getPopUpShopDataShow } from './popUpShopService';
import { getPlayerSevenDaysData } from './sevenDaysService';
import { getPlayerDailyMealData } from './dailyMealService';
import { getPlayerDailyCoinData } from './dailyCoinService';
import { getPlayerDailyRMBGiftsData } from './dailyRMBGiftsService';
import { getPlayerDailyGKData } from './dailyGKService';
import { getPlayerRefreshShopData } from './refreshShopService';
import { getPlayerRefreshTaskData } from './refreshTaskService';
import { getPlayerMonopolyData } from './monopolyService';
import { getPlayerNewHeroGiftsData, newHeroGiftPoint } from './newHeroGiftsService';
import { getPlayerNewHeroGKData } from './newHeroGKService';
import { getPlayerNewHeroGachaData } from './newHeroGachaService';
import { BackendSession, pinus } from 'pinus';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { getRandSingleEelm, resResult } from '../../pubUtils/util';
import { SignInData } from '../../domain/activityField/signInField';
import { ActivityGroupModel } from '../../db/ActivityGroup';
import { ActivityGroupTypeModel } from '../../db/ActivityGroupType';
import { ServerlistModel } from '../../db/Serverlist';
import { ActivityInRemote, transActivityInRemoteToModelType } from '../../domain/activityField/activityField';
import { getPlayerLuckyTurntableDataShow } from './luckyTurntableService';
import { getTimeLimitRankDataShow } from './timeLimitRankService';
import { ActivityTaskPointModel } from '../../db/ActivityTaskPoint';
import { getRoleOnlineInfo } from '../redisService';
import { addTaskPassPoint, getTaskPassDataShow } from './taskPassService';
import { getGuildChannelSid } from '../chatService';
import { getGuildPayDataShow } from './guildPayService';
import { PopUpShopItemShow } from '../../domain/activityField/popUpShopField';
import { sendMessageToGuildWithSuc, sendMessageToUser, sendMessageToUserWithSuc } from '../pushService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getActivity(serverId: number, roleId: string, guildCode: string, activityId: number, activityType: number) {
let activityData = null;
switch (activityType) {
case ACTIVITY_TYPE.SIGN_IN://签到 4
case ACTIVITY_TYPE.SIGN_IN_VIP://高级签到 5
case ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN://新手签到 25
{
activityData = await getPlayerSignInData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN://成长基金 6
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP://高阶成长基金 7
case ACTIVITY_TYPE.GROWTH_FUND_TOWER://镇念塔成长基金 8
case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP://高阶镇念塔成长基金 9
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE://精英成长基金 10
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP://高阶精英成长基金 11
{
activityData = await getPlayerGrowthFundData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.THIRTY_DAYS://30天目标活动 12
{
let data = await getPlayerThirtyDaysData(activityId, serverId, roleId);
let todayIndex = await playerThirtyDaysActivityDays(roleId);
activityData = { playerData: data, todayIndex, canShow: () => data.canShow }
break;
}
case ACTIVITY_TYPE.SELF_SERVICE_SHOP://自选商店 糜家商队 13
{
let data = await getPlayerActivityData(activityId, serverId, roleId);
let playerGoods = await ActivitySelfServiceGoodsModel.findData(activityId, roleId, data.roundIndex, true);
activityData = { playerData: data, playerGoods: playerGoods ? playerGoods : [], canShow: () => data.canShow }
break;
}
case ACTIVITY_TYPE.FIRST_GIFT://首冲礼包活动 14
{
activityData = await getPlayerFirstGiftDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE://新手限定RMB购买礼包 15
{
activityData = await getPlayerLimitPackageData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY://每日限购礼包RMB购买礼包 16
case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY://每周限购礼包RMB购买礼包 17
{
activityData = await getPlayerLimitPackageData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.YUAN_BAO_SHOP://元宝商店 18
{
activityData = await getPlayerYuanbaoShopData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.MONTHLY_TICKET_1://月卡1 19
case ACTIVITY_TYPE.MONTHLY_TICKET_2://月卡2 20
{
activityData = await getPlayerMonthlyTicketData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.RECHARGE_MONEY://累计充值RMB活动 21
{
activityData = await getPlayerRechargeMoneyDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_RMB_GIFTS://每日特惠RMB购买一次性购买7天礼包 22
{
activityData = await getPlayerDailyRMBGiftsData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.TREASURE_HUNT://寻宝骑兵活动 23
{
let { huntActivityId, huntBeginTime, huntEndTime, huntRoundIndex } = await getTreasureHuntData(serverId, roleId);
activityData = await getPlayerTreasureHuntData(activityId, serverId, roleId, huntRoundIndex, huntBeginTime, huntEndTime);
break;
}
case ACTIVITY_TYPE.POP_UP_SHOP://弹出商店 24
{
activityData = await getPopUpShopDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.VIP_RECHARGE_MONEY://vip累计充值活动 26
{
activityData = await getPlayerVipRechargeMoneyData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.SEVEN_DAY://七天乐活动 27
case ACTIVITY_TYPE.FOURTEEN_DAY://十四天乐活动 28
case ACTIVITY_TYPE.COMMON_SEVEN_DAY://通用七天乐活动 29
{
activityData = await getPlayerSevenDaysData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_MEAL://每日领取免费午饭、晚饭活动 30
{
activityData = await getPlayerDailyMealData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_COIN://每日兑换铜币活动 31
{
activityData = await getPlayerDailyCoinData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_GK://每日关卡(每日开启一关) 32
{
activityData = await getPlayerDailyGKData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.REFRESH_SHOP://通用的刷新商店分页可刷新限制购买次数支持rmb与资源兑换 33
{
activityData = await getPlayerRefreshShopData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.REFRESH_TASK://通用的刷新任务(分页,可刷新,限制领取次数) 34
{
activityData = await getPlayerRefreshTaskData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.MONOPOLY://大富翁游戏 35
{
activityData = await getPlayerMonopolyData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.COMMON_SIGN_IN://通用签到 36
{
activityData = await getPlayerSignInData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.NEW_HERO_GIFTS://新将好礼(很多红包,用积分兑换一遍结束) 37
{
activityData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.NEW_HERO_GK://新将演绎 (配置N个武将每个武将有X个关卡活动期间*天(时间自定义)开启每个武将对应的一个关卡,只有第一次通关会获得奖励)
{
activityData = await getPlayerNewHeroGKData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.NEW_HERO_GACHA://新将擢迁(新武将抽取)
{
activityData = await getPlayerNewHeroGachaData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.LUCKY_TURNTABLE://幸运转盘
{
activityData = await getPlayerLuckyTurntableDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.TIME_LIMIT_RANK: // 限时排行
{
activityData = await getTimeLimitRankDataShow(activityId, serverId);
break;
}
case ACTIVITY_TYPE.TASK_PASS: // 限时排行
{
activityData = await getTaskPassDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.GUILD_PAY:
{
activityData = await getGuildPayDataShow(serverId, activityId, roleId, guildCode);
}
default: {
console.log('未知活动类型.........', activityType)
break;
}
}
if(activityData && activityData.canShow && !activityData.canShow()) {
return null
}
return activityData;
}
export async function getActivityById(activityId: number) {
let serverType = pinus.app.getServerType();
let activity: ActivityInRemote;
if(serverType == 'activity') {
activity = _getActivityById(activityId);
} else {
let servers = pinus.app.getServersByType('activity');
let server = getRandSingleEelm(servers);
activity = <ActivityInRemote>await pinus.app.rpc.activity.activityRemote.getActivityById.toServer(server.id, activityId);
}
return transActivityInRemoteToModelType(activity)
}
export async function getActivitiesByType(serverId: number, type: number) {
let serverType = pinus.app.getServerType();
let activities: ActivityInRemote[] = [];
if(serverType == 'activity') {
activities = _getActivitiesByType(serverId, type);
} else {
let servers = pinus.app.getServersByType('activity');
let server = getRandSingleEelm(servers);
activities = await pinus.app.rpc.activity.activityRemote.getActivitiesByType.toServer(server.id, serverId, type);
}
return activities.map(transActivityInRemoteToModelType);
}
export async function getActivities() {
let serverType = pinus.app.getServerType();
if(serverType == 'activity') {
return _getActivities();
} else {
let servers = pinus.app.getServersByType('activity');
let server = getRandSingleEelm(servers);
return <ActivityInRemote[]>await pinus.app.rpc.activity.activityRemote.getActivities.toServer(server.id);
}
}
export async function getActivityByServerId(serverId: number) {
let activities: ActivityInRemote[] = [];
let serverType = pinus.app.getServerType();
if(serverType == 'activity') {
activities = _getActivitiesByServerId(serverId);
} else {
let servers = pinus.app.getServersByType('activity');
let server = getRandSingleEelm(servers);
activities = await pinus.app.rpc.activity.activityRemote.getActivitiesByServerId.toServer(server.id, serverId);
}
return activities.map(transActivityInRemoteToModelType);
}
export function _getActivityById(activityId: number) {
return <ActivityInRemote>pinus.app.get('activities')?.get(activityId);
}
export function _getActivitiesByType(serverId: number, type: number) {
let activityByType = pinus.app.get('activityByType')?.get(serverId)?.get(type)||[];
let activities: Map<number, ActivityInRemote> = pinus.app.get('activities');
let result: ActivityInRemote[] = [];
for(let activityId of activityByType) {
let activity = activities.get(activityId);
if(activity && activity.beginTime <= Date.now() && activity.endTime >= Date.now()) {
result.push(activity);
}
}
return result;
}
export function _getActivitiesByServerId(serverId: number) {
let activityByServerId = pinus.app.get('activityByServer')?.get(serverId)||[]
let activities: Map<number, ActivityInRemote> = pinus.app.get('activities');
let result: ActivityInRemote[] = [];
for(let activityId of activityByServerId) {
let activity = activities.get(activityId);
if(activity && activity.beginTime <= Date.now()) {
result.push(activity);
}
}
return result;
}
export function _getActivities() {
try {
let activities = pinus.app.get('activities');
// console.log('***** activities', activities);
let result: ActivityInRemote[] = [];
for(let [_, activity] of activities) {
result.push(activity);
}
return result;
} catch(e) {
console.log('******** activity e', e)
}
}
export async function checkActivityEditable(activities: ActivityModelType[]) {
let now = new Date();
for(let activity of activities) {
if(!activity || (activity.beginTime < now && activity.endTime > now)) {
if(activity.type == ACTIVITY_TYPE.SIGN_IN || activity.type == ACTIVITY_TYPE.SIGN_IN_VIP) {
// 签到活动的不显示期内也可以编辑
let signInObj = new SignInData(activity, 0, 0);
if(signInObj.beginTime < now.getTime() && signInObj.endTime > now.getTime() ) {
return false;
}
} else {
return false;
}
}
}
return true;
}
export async function checkActivityGroupTypeWithId(groupId: number, activities: ActivityModelType[]) {
let activityGroup = await ActivityGroupModel.findGroupData(groupId);
if(!activityGroup) return false;
if(activityGroup.type != 0) {
return await checkActivityGroupType(activityGroup.type, activities);
}
return true
}
export async function checkActivityGroupType(groupType: number, activities: ActivityModelType[]) {
if(groupType != 0) {
let activityGroupType = await ActivityGroupTypeModel.findByGroupType(groupType);
if(!activityGroupType) return false;
let dic = activityGroupType.activityTypes;
for(let { type } of activities) {
let index = dic.findIndex(cur => cur.activityType == type);
if(index == -1) {
return false;
}
}
}
return true
}
/**
* 达成任务可活动活动积分
* @param type 任务类型,主线、每日、成就
* @param id
* @param point
* @param session
*/
export async function addActvityTaskPoint(type: number, id: number, session: BackendSession) {
let serverId: number = session.get('serverId');
let roleId: string = session.get('roleId');
let sid: string = session.get('sid');
let activityTaskPoint = await ActivityTaskPointModel.findData(type, id);
let result: pushActivityInter[] = [];
for (let { activityId, activityType, point } of activityTaskPoint) {
console.log('##### activityTaskPoint:', activityId, activityType, point)
if(activityType == ACTIVITY_TYPE.NEW_HERO_GIFTS) { // 新武将活动
let totalPoint = await newHeroGiftPoint(serverId, activityId, roleId, point);
result.push({ activityId, activityType, param: { totalPoint } });
} else if (activityType == ACTIVITY_TYPE.TASK_PASS) {
let totalPoint = await addTaskPassPoint(serverId, activityId, roleId, point);
result.push({ activityId, activityType, param: { totalPoint } });
} else {
break;
}
}
await pushActivities(result, roleId, sid);
}
interface pushActivityParamInter {
ticketCnt?: number; // 木签活动的签数(type21)
totalPoint?: number; // 新将好礼type37和战令type42更新后的积分
payMemberCnt?: number; // 军团充值活动,你的军团充值的人数
payMember?: string; // 军团充值活动充值人员名字添加到payRecord里面
payRecord?: string[]; // 军团全部充值人名字
popUpShopItems?: PopUpShopItemShow[]; // 弹出礼包
}
export interface pushActivityInter {
activityId: number,
activityType: number,
param: pushActivityParamInter;
}
export async function pushSingleActivity(activityId: number, activityType: number, param: pushActivityParamInter, roleId: string, sid?: string) {
await pushActivities([{ activityId, activityType, param }], roleId, sid);
}
export async function pushActivities(arr: pushActivityInter[], roleId: string, sid?: string) {
if(!sid) {
let onlineUser = await getRoleOnlineInfo(roleId);
sid = onlineUser.sid;
}
if(!!sid && arr.length > 0) {
sendMessageToUserWithSuc(roleId, PUSH_ROUTE.ACTIVITY_UPDATE, { activities: arr }, sid);
}
return arr
}
export async function pushActivitiesToGuild(arr: pushActivityInter[], guildCode: string) {
if(arr.length > 0) await sendMessageToGuildWithSuc(guildCode, PUSH_ROUTE.ACTIVITY_UPDATE, { activities: arr })
}