75 lines
1.9 KiB
TypeScript
75 lines
1.9 KiB
TypeScript
import { APP_ID } from './../../../shared/consts/consts';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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class ServerInfo {
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@prop({ required: true })
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name: string;
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@prop({ required: true })
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host: string;
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@prop({ required: false })
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port: number;
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@prop({ required: true })
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status: number;
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@prop({ required: true })
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createTime: Date;
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@prop({ required: true })
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serverType: string;
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}
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/**
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* 游戏字段接口
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*/
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@index({ id: 1 })
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export default class Game extends BaseModel {
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@prop({ required: true })
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id: number;
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@prop({ required: true })
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name: string;
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@prop({ required: true })
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nameEn: string;
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@prop({ required: true })
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des: string;
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@prop({ required: true })
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serverList: Array<ServerInfo>;
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@prop({ required: true })
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iconUrl: string;
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@prop({ required: true })
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version: string;
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@prop({ required: true })
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versionCode: number;
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public static async getServerListByType(serverType: string) {
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let game = await GameModel.findOne().lean();
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if (!game) {
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const serverInfo: ServerInfo = { name: '常山少年', host: 'pinus_test.trgame.cn', port: 3014, status: 1, createTime: new Date(), serverType: 'official' };
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const iconUrl = `https://download.tgamebox.cn/avatar/${APP_ID}/1.png`;
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game = await GameModel.findOneAndUpdate(
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{},
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{ id: 1, name: '赵云传', nameEn: 'zyz', des: '牛逼的战棋', iconUrl, version: '0.0.1', versionCode: 1, $push: { serverList: serverInfo } },
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{ upsert: true, new: true },
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).lean();
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}
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console.log(serverType, game);
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let serverList: Array<ServerInfo> = game ? game.serverList : [];
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serverList = serverList.filter(item => { return item.serverType === serverType; });
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console.log(serverType, serverList);
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return serverList;
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}
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}
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export const GameModel = getModelForClass(Game);
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