822 lines
26 KiB
TypeScript
822 lines
26 KiB
TypeScript
import { STATUS } from './../consts/statusCode';
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import { isNumber } from 'underscore';
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const csprng = require('csprng');
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const fs = require('fs');
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const path = require('path');
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import { ABI_STAGE, GACHA_TO_FLOOR, REFRESH_TIME, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, WAR_TYPE } from '../consts';
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import { findIndex } from 'underscore';
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import { getTimeFunM } from './timeUtil';
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import { Floor } from '../domain/activityField/gachaField';
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import { WhiteListModel } from '../db/RegionWhiteList';
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import { RewardInter } from './interface';
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const randomName = require("chinese-random-name");
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const moment = require('moment');
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const crypto = require('crypto');
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export function aesEncrypt(data, key, iv) {
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const cipher = crypto.createCipheriv('aes-192-cbc', key, iv);
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let crypted = cipher.update(data, 'utf8', 'hex');
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crypted += cipher.final('hex');
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return crypted;
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}
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export function aesDecrypt(data, key, iv) {
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const decipher = crypto.createDecipheriv('aes-192-cbc', key, iv);
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let decrypted = decipher.update(data, 'hex', 'utf8');
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decrypted += decipher.final('utf8');
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return decrypted;
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}
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export function aesEncryptcfb(data, key, iv) {
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const cipher = crypto.createCipheriv('aes-192-cfb', key, iv);
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let crypted = cipher.update(data, 'utf8', 'hex');
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crypted += cipher.final('hex');
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// console.log('****aesEncryptcfb', data, crypted)
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return crypted;
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}
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export function aesDecryptcfb(data, key, iv) {
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if (data) {
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const decipher = crypto.createDecipheriv('aes-192-cfb', key, iv);
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let decrypted = decipher.update(data, 'hex', 'utf8');
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decrypted += decipher.final('utf8');
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return decrypted;
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} else {
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return ''
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}
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}
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export function genCode(len) {
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const chars = '123456789ABCDEFGHJKLMNPQRSTWXYZabcdefghijklmnopqrstuvwxyz';
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const charArr = chars.split('');
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let code = '';
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for (let i = 0; i < len; i++) {
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code += charArr[Math.floor(Math.random() * charArr.length)];
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}
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return code;
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}
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/**
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* 生成 len 长度的随机字符串
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* @param len 长度
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* @param radix 基数
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*/
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export function generateStr(len: number, radix = 36) {
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return `${csprng(len, radix)}`;
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}
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export function generateNum(len: number) {
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let code = '';
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for (let i = 0; i < len; i++) {
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code += parseInt(`${Math.random() * 10}`);
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}
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return code;
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}
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/**
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* 将 | 分隔的字符串解析为数组,如:a|b|c 解析为[a, b, c]
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* @param str 要解析的字符串
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*/
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export function decodeArrayStr(str: string, splitForm = '|') {
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let last = str.substr(str.length - 1, 1);
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if (last == '&') str = str.substr(0, str.length - 1);
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if (str == '') {
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return new Array<string>()
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} else {
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return str.split(splitForm);
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}
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}
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/**
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* 将 | 和 & 分隔的字符串解析为 Map,,如:a&b&c|c&d&f 解析为 [[a,b,c], [c,d,f]]
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* @param str 要解析的字符串
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*/
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export function decodeArrayListStr(str: string) {
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return decodeArrayStr(str).map(cur => decodeArrayStr(cur, '&'));
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}
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/**
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* 将 | 和 & 分隔的字符串解析为 Map,,如:a&b|c&d|e&f 解析为 Map {a=>b, c=>d, e=>f}
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* @param str 要解析的字符串
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*/
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export function decodeIdCntArrayStr(str: string, multi: number) {
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const strArr = decodeArrayStr(str);
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// console.log('decodeIdCntArrayStr: ', strArr);
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const strMap = new Map<string, number>();
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strArr.forEach(item => {
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const kv = item.split('&');
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strMap.set(kv[0], multi ? Math.ceil(parseInt(kv[1]) * multi) : parseInt(kv[1]));
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});
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return strMap;
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}
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/**
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* 传入两个时间,返回按照时间差计算,第二个时间比第一个晚几天
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* @param preTime 之前的时间
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* @param proTime 之后的时间
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*/
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export function deltaDays(preTime: Date, proTime: Date): number {
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return moment(proTime).diff(moment(preTime), "days");
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}
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/**
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* 计算按照每 x 天 y 点刷新一次,是否应该刷新
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* @param preTime 基准时间
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* @param curTime 当前时间
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* @param hour 几点刷新
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* @param deltaDay 间隔几天刷新,默认每天刷新(deltaDay = 1)
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*/
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export function shouldRefresh(preTime: Date, now: Date, hour: number = REFRESH_TIME, deltaDay = 1): boolean {
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if (!preTime) return true;
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let curTime = new Date(now.getTime());
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let refreshTime = new Date(now.getTime());
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refreshTime.setHours(hour, 0, 0, 0);
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let refeshTime = refreshTime.getTime();
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if (refeshTime - preTime.getTime() > (deltaDay >= 1 ? deltaDay - 1 : 0) * 24 * 60 * 60 * 1000 && curTime.getTime() >= refeshTime) {
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return true;
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}
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return false;
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}
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/**
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* 计算按照每 x 天 y 点刷新一次,是否应该刷新
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* @param preTime 基准时间
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* @param curTime 当前时间
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* @param day 周几刷新
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* @param hour 几点刷新
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* @param deltaDay 间隔几天刷新,默认每天刷新(deltaDay = 1)
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*/
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export function shouldRefreshWeek(preTime: Date, now: Date, day: number = 1, hour: number = REFRESH_TIME, deltaWeek = 1): boolean {
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if (!preTime) return true;
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let curTime = new Date(now.getTime());
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let refreshTime = <number>getTimeFunM(now).getTimeWithWeek(day, hour);
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if (refreshTime - preTime.getTime() > (deltaWeek >= 1 ? deltaWeek - 1 : 0) * 7 * 24 * 60 * 60 * 1000 && curTime.getTime() >= refreshTime) {
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return true;
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}
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return false;
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}
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/**
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* 从一个数组中随机返回不重复的 cnt 个元素数组
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* @param source 原数组
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* @param cnt 返回随机元素个数
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*/
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export function getRandEelm<T>(source: Array<T> = [], cnt = 1): Array<T> {
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if (cnt == 0) return [];
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if (cnt >= source.length) return sortArrRandom(source);
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let idxs = new Set();
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while (1) {
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let rand = Math.floor(Math.random() * source.length);
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idxs.add(rand);
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if (idxs.size >= cnt) {
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break;
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}
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}
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return source.filter((_item, idx) => idxs.has(idx));
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}
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/**
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* 从一个数组中随机返回1元素
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* @param source
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*/
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export function getRandSingleEelm<T>(source: Array<T>): T {
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let len = source.length;
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return source[Math.floor(Math.random() * len)]
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}
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/**
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* 随机数组中一个index
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* @param len
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*/
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export function getRandSingleIndex(len: number) {
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return Math.floor(Math.random() * len);
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}
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/**
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* 从一个数组根据权重随机一个元素
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* @param randomList
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*/
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export function getRandEelmWithWeight<T extends { weight: number }>(randomList: T[]): { dic: T, index: number } {
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let len = randomList.reduce((pre, cur) => {
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return pre + cur.weight || 1;
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}, 0);
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let index = Math.floor(Math.random() * len);
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let result = { dic: null, index: -1 };
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for (let i = 0; i < randomList.length; i++) {
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let { weight = 0 } = randomList[i];
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if (index < weight) {
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result.dic = randomList[i];
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result.index = i;
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break;
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}
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index -= weight;
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}
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return result
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}
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/**
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* 不改变原数组长度,将内部元素打乱
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* @param source
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*/
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export function sortArrRandom<T>(source: T[] = []): T[] {
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let newArr: T[] = [...source];
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return newArr.sort(() => { return Math.random() - 0.5; });
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}
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/**
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* 在给定数值的浮动范围中随机一个值
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* @param base 基础数值
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* @param ratio 随机范围:base 值上下浮动 ratio(小于 1 的整数)
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* @param decimal 返回值保留的小数位数
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*/
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export function getRandValue(base: number, ratio: number, decimal = 2): number {
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return parseFloat((base * (1 - ratio + Math.random() * ratio * 2)).toFixed(decimal));
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}
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/**
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* 在给定最大最小值中随机一个值
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* @param min 最小
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* @param max 最大
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* @param decimal 返回值保留的小数位数
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*/
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export function getRandValueByMinMax(min: number, max: number, decimal = 2): number {
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let pow = Math.pow(10, decimal);
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return Math.floor((min + (max - min) * Math.random()) * pow)/pow;
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}
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export function resResult<T>(status: { code: number, simStr: string }, data: T = <T>{}, customMsg = ''): { code: number, msg: string, data: T } {
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const { code, simStr } = status;
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if (code !== STATUS.SUCCESS.code) {
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console.log(`normal err, code: ${code}, des: ${customMsg || simStr}`);
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}
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return { code, msg: customMsg || simStr, data };
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}
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export function getResStr(status: { code: number, simStr: string }) {
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return status.simStr;
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}
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// 消除 js 浮点计算bug
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export const cal = {
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add: function (a: number, b: number) {
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var c: number, d: number, e: number;
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try {
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c = a.toString().split(".")[1].length;
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} catch (f) {
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c = 0;
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}
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try {
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d = b.toString().split(".")[1].length;
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} catch (f) {
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d = 0;
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}
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e = Math.pow(10, Math.max(c, d));
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return (this.mul(a, e) + this.mul(b, e)) / e;
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},
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sub: function sub(a: number, b: number) {
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var c: number, d: number, e: number;
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try {
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c = a.toString().split(".")[1].length;
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} catch (f) {
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c = 0;
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}
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try {
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d = b.toString().split(".")[1].length;
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} catch (f) {
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d = 0;
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}
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e = Math.pow(10, Math.max(c, d));
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return (this.mul(a, e) - this.mul(b, e)) / e;
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},
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mul: function mul(a: number, b: number) {
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var c = 0,
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d = a.toString(),
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e = b.toString();
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try {
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c += d.split(".")[1].length;
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} catch (f) { }
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try {
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c += e.split(".")[1].length;
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} catch (f) { }
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return Number(d.replace(".", "")) * Number(e.replace(".", "")) / Math.pow(10, c);
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},
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div: function div(a: number, b: number) {
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var c: number, d: number, e = 0,
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f = 0;
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try {
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e = a.toString().split(".")[1].length;
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} catch (g) { }
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try {
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f = b.toString().split(".")[1].length;
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} catch (g) { }
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c = Number(a.toString().replace(".", ""));
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d = Number(b.toString().replace(".", ""));
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return this.mul(c / d, Math.pow(10, f - e));
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}
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};
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export function getDecimalCnt(num: number) {
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let str = num.toString();
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return str.split('.')[1]? str.split('.')[1].length: 0;
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}
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//计算公式
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// export function calculateNum(ratio: { A: number, B: number }, params: { num: number }, defaultVal = 0) {
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// // result = a * num + b
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// try {
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// let { A, B } = ratio;
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// let { num } = params;
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// let result = A * num + B;
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// if (isNaN(result)) {
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// console.error('calculate wrong: ', A, B, num)
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// return defaultVal;
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// } else {
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// return result;
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// }
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// } catch (e) {
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// console.error(e);
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// return defaultVal;
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// }
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// }
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export function ratioReward(reward: {id: number, count: number}[], ratio: number): {id: number, count: number}[] {
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return reward.map(cur => {
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return {id: cur.id, count: cur.count * ratio}
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});
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}
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export function getItems(str: string) {
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let arr = new Array<{ id: number, count: number }>();
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let strArr = str.split('|');
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for (let item of strArr) {
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var itemArr = item.split('&');
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arr.push({
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id: parseInt(itemArr[0]),
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count: parseInt(itemArr[1])
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});
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}
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return arr;
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}
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|
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export function deepCopy(obj) {
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if (typeof obj !== 'object' || obj === null) {
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return obj;
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}
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var target;
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if (obj instanceof Array) {
|
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target = [];
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obj.forEach(element => {
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target.push(deepCopy(element));
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});
|
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} else {
|
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target = {};
|
||
for (const key in obj) {
|
||
if (obj.hasOwnProperty(key)) {
|
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const element = obj[key];
|
||
if (!!element || element == 0) {
|
||
target[key] = deepCopy(element);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return target;
|
||
};
|
||
|
||
export function readFile(addr: string) {
|
||
return fs.readFileSync(path.resolve(__dirname, `${addr}`)).toString('utf8').replace(/^\uFEFF/, '');
|
||
}
|
||
|
||
export function writeFile(addr: string, data: string) {
|
||
return fs.writeFileSync(addr, data);
|
||
}
|
||
|
||
export function readFileAndParseJson(path: string) {
|
||
try {
|
||
let readResult = readFile(path);
|
||
return JSON.parse(readResult);
|
||
} catch(e) {
|
||
throw new Error(`connectors.json 格式错误:${(<Error>e).message}`);
|
||
}
|
||
}
|
||
|
||
export function readJsonFile(fileName: string) {
|
||
const folder = 'jsons';
|
||
return fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${fileName}.json`)).toString('utf8').replace(/^\uFEFF/, '');
|
||
}
|
||
|
||
export function readWarJsonFileList() {
|
||
const folder = 'warJsons';
|
||
return fs.readdirSync(__dirname + `/../resource/${folder}`)
|
||
.filter(cur => { return cur.indexOf('.') != 0 })
|
||
.map(file => {
|
||
return {
|
||
name: file,
|
||
str: fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${file}`)).toString('utf8')
|
||
}
|
||
});
|
||
}
|
||
|
||
export function readWordTxt(fileName: string) {
|
||
try {
|
||
let file = fs.readFileSync(path.resolve(__dirname, `../resource/${fileName}.txt`)).toString('utf8').replace(/^\uFEFF/, '');
|
||
return file;
|
||
} catch(e) {
|
||
console.log(e)
|
||
return null
|
||
}
|
||
}
|
||
|
||
export function writeWordTxt(fileName: string, words: string) {
|
||
try {
|
||
let file = fs.writeFileSync(path.resolve(__dirname, `../resource/${fileName}.txt`), words);
|
||
return file;
|
||
} catch(e) {
|
||
return null
|
||
}
|
||
}
|
||
|
||
export function readTsFile(fileName: string) {
|
||
try {
|
||
let file = fs.readFileSync(path.resolve(__dirname, `../pubUtils/${fileName}.js`)).toString('utf8').replace(/^\uFEFF/, '');
|
||
return file;
|
||
} catch(e) {
|
||
return null
|
||
}
|
||
}
|
||
|
||
export function readFileAndParse(fileName: string) {
|
||
try {
|
||
let readResult = readJsonFile(fileName);
|
||
return JSON.parse(readResult);
|
||
} catch(e) {
|
||
throw new Error(`${fileName}格式错误:${(<Error>e).message}`);
|
||
}
|
||
}
|
||
|
||
export function readWarJsonFileAndParse() {
|
||
let warJsons = readWarJsonFileList();
|
||
let result = [];
|
||
for(let { name, str } of warJsons) {
|
||
try {
|
||
let json = JSON.parse(str);
|
||
result.push(json);
|
||
} catch(e) {
|
||
throw new Error(`${name}格式错误:${(<Error>e).message}`);
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
// 字典表常用解析方法
|
||
// 解析物品 {"id": number, "count": number} 格式
|
||
export function parseGoodStr(str: string) {
|
||
let result = new Array<{ id: number, count: number }>();
|
||
if (!str) return result;
|
||
let decodeArr = decodeArrayListStr(str);
|
||
for (let [id, count] of decodeArr) {
|
||
if (isNaN(parseInt(id)) || isNaN(parseInt(count))) {
|
||
throw new Error('data table format wrong');
|
||
}
|
||
result.push({ id: parseInt(id), count: parseInt(count) });
|
||
}
|
||
return result
|
||
}
|
||
// 根据类型解析物品 {"type":number, "id": number, "count": number} 格式
|
||
//type 1.英雄,2.物品
|
||
export function parseGoodStrWithType(str: string) {
|
||
let result = new Array<{ type: number, id: number, count: number }>();
|
||
if (!str) return result;
|
||
let decodeArr = decodeArrayListStr(str);
|
||
for (let [type, id, count] of decodeArr) {
|
||
if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
|
||
throw new Error('data table format wrong');
|
||
}
|
||
result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
|
||
}
|
||
return result
|
||
}
|
||
|
||
// 根据类型解析物品 {"type":number, "hid": number, "count": number} 格式
|
||
//type 1.英雄,2.物品
|
||
export function parseHeroStrWithType(str: string) {
|
||
let result = new Array<{ type: number, hid: number, count: number }>();
|
||
if (!str) return result;
|
||
let decodeArr = decodeArrayListStr(str);
|
||
for (let [type, hid, count] of decodeArr) {
|
||
if (isNaN(parseInt(type)) || isNaN(parseInt(hid)) || isNaN(parseInt(count))) {
|
||
throw new Error('data table format wrong');
|
||
}
|
||
result.push({ type: parseInt(type), hid: parseInt(hid), count: parseInt(count) });
|
||
}
|
||
return result
|
||
}
|
||
|
||
// 根据类型解析物品 {"type":number, "id": number, "count": number} 格式
|
||
//type 1.英雄,2.物品, 3.RMB
|
||
export function parseResStr(str: string) {
|
||
let result = new Array<{ type: number, id: number, count: number }>();
|
||
if (!str) return result;
|
||
let decodeArr = decodeArrayListStr(str);
|
||
for (let [type, id, count] of decodeArr) {
|
||
if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
|
||
throw new Error('data table format wrong');
|
||
}
|
||
result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
|
||
}
|
||
return result
|
||
}
|
||
|
||
// 数字列表
|
||
export function parseNumberList(str: string) {
|
||
let res = new Array<number>();
|
||
if (!str) return res;
|
||
let arr = decodeArrayStr(str, '&');
|
||
for (let g of arr) {
|
||
if (g === "") continue;
|
||
res.push(parseFloat(g));
|
||
}
|
||
return res;
|
||
}
|
||
|
||
export function mergeSameGoods(goods: Array<{ id: number, count: number }>) {
|
||
let resGoods = [];
|
||
for (let { id, count } of goods) {
|
||
let index = findIndex(resGoods, { id });
|
||
if (index > -1) {
|
||
resGoods[index].count += count;
|
||
} else {
|
||
resGoods.push({ id, count });
|
||
}
|
||
}
|
||
return resGoods;
|
||
}
|
||
|
||
// 获取全部属性
|
||
export function getAllAttrStage() {
|
||
let attrs = new Array<number>(); // 有升级的属性 1-hp 2-atk 3-def 4-mdef 5-agi 6-luk
|
||
for (let stage = ABI_STAGE.START + 1; stage <= ABI_STAGE.END; stage++) {
|
||
attrs.push(stage)
|
||
};
|
||
return attrs;
|
||
}
|
||
|
||
export function getChineseName() {
|
||
return randomName.generate()
|
||
}
|
||
|
||
export function getRobotInfo(sysType?: ROBOT_SYS_TYPE) {
|
||
return {
|
||
robotRoleName: getChineseName(),
|
||
robotRoleId: makeRobotId(genCode(8), sysType),
|
||
}
|
||
}
|
||
|
||
// 根据roleId判断是不是机器人
|
||
export function checkRoleIsRobot(roleId: string) {
|
||
return !!roleId.match(/_r/);
|
||
}
|
||
|
||
// 将一般的roleId转为带_r的
|
||
export function makeRobotId(roleId: string, sysType?: ROBOT_SYS_TYPE) {
|
||
if(sysType) {
|
||
return `${sysType}|${roleId}_r`;
|
||
} else {
|
||
return `${roleId}_r`;
|
||
}
|
||
}
|
||
// 获取来源系统
|
||
export function getRobotSysType(roleId: string) {
|
||
let type = roleId.split('|')[0];
|
||
if(isNaN(parseInt(type))) {
|
||
return 0
|
||
} else {
|
||
return parseInt(type);
|
||
}
|
||
|
||
}
|
||
|
||
// 将一般的roleId去掉_r
|
||
export function robotIdComBack(robotRoleId: string) {
|
||
return robotRoleId.replace(/_r/, '')
|
||
}
|
||
|
||
export function splitString(dataString: string, key: string) {
|
||
if (!dataString) {
|
||
return [];
|
||
}
|
||
let array = dataString.split(key).filter(obj => { return obj && obj != '' });
|
||
let numberArray = [];
|
||
for (let num of array) {
|
||
numberArray.push(Number(num));
|
||
}
|
||
return numberArray;
|
||
}
|
||
|
||
|
||
/**
|
||
* @description 获取抽卡保底状态
|
||
* @param gachaId 招募类型
|
||
* @param floor 玩家保底
|
||
*/
|
||
export function getFloorStatus(gachaId: number, floor: Floor[]) {
|
||
let floorMap = new Map<number, number>();
|
||
for (let { id, count } of floor) {
|
||
floorMap.set(id, count);
|
||
}
|
||
let dicFloorType = GACHA_TO_FLOOR.get(gachaId);
|
||
return dicFloorType.map(id => {
|
||
return {
|
||
id,
|
||
count: floorMap.get(id) || 0
|
||
}
|
||
});
|
||
}
|
||
|
||
export async function checkWhiteList(env: string, ip: string, uid: number, serverId: number) {
|
||
if(ip) {
|
||
let result = await WhiteListModel.checkIp(env, ip);
|
||
if(!!result) return true;
|
||
}
|
||
if(uid && serverId) {
|
||
let result = await WhiteListModel.checkUid(env, serverId, uid);
|
||
if(!!result) return true;
|
||
}
|
||
return false
|
||
}
|
||
|
||
export function isTimestamp(time: number, len = 10) {
|
||
if(!isNumber(time)) return false;
|
||
if(time.toString().length != len) return false;
|
||
return true;
|
||
}
|
||
|
||
export function getReasonByWarType(warType: number) {
|
||
switch(warType) {
|
||
case WAR_TYPE.NORMAL:
|
||
return ITEM_CHANGE_REASON.NORMAL_BATTLE_END;
|
||
case WAR_TYPE.VESTIGE:
|
||
return ITEM_CHANGE_REASON.VESTIGE_BATTLE_END;
|
||
case WAR_TYPE.EVENT:
|
||
return ITEM_CHANGE_REASON.EVENT_BATTLE_END;
|
||
case WAR_TYPE.DAILY:
|
||
return ITEM_CHANGE_REASON.DAILY_BATTLE_END;
|
||
case WAR_TYPE.EXPEDITION:
|
||
return ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END;
|
||
case WAR_TYPE.MYSTERY:
|
||
return ITEM_CHANGE_REASON.MYSTERY_BATTLE_END;
|
||
case WAR_TYPE.WARLOARDS:
|
||
return ITEM_CHANGE_REASON.WARLOARDS_BATTLE_END;
|
||
case WAR_TYPE.TOWER:
|
||
return ITEM_CHANGE_REASON.TOWER_BATTLE_END;
|
||
case WAR_TYPE.PVP:
|
||
return ITEM_CHANGE_REASON.PVP_BATTLE_END;
|
||
// case WAR_TYPE.GUILD_ACTIVITY:
|
||
// return ITEM_CHANGE_REASON.GUILD_ACTIVITY_BATTLE_END;
|
||
case WAR_TYPE.GUILD_TRAIN:
|
||
return ITEM_CHANGE_REASON.TRAIN_BATTLE_END;
|
||
case WAR_TYPE.MAIN_ELITE:
|
||
return ITEM_CHANGE_REASON.MAIN_ELITE_BATTLE_END;
|
||
// case WAR_TYPE.MYSTERY_ELITE:
|
||
// return ITEM_CHANGE_REASON.MYSTERY_ELITE_BATTLE_END;
|
||
case WAR_TYPE.BRANCH:
|
||
return ITEM_CHANGE_REASON.BRANCH_BATTLE_END;
|
||
case WAR_TYPE.ACT_TREASURE_HUNT:
|
||
return ITEM_CHANGE_REASON.ACT_TREASURE_HUNT_BATTLE_END;
|
||
case WAR_TYPE.ACT_SELF_SHOP:
|
||
return ITEM_CHANGE_REASON.ACT_SELF_SHOP_BATTLE_END;
|
||
case WAR_TYPE.ACT_DAILY_GK:
|
||
return ITEM_CHANGE_REASON.ACT_DAILY_GK_BATTLE_END;
|
||
case WAR_TYPE.ACT_NEW_HERO_GK:
|
||
return ITEM_CHANGE_REASON.ACT_NEW_HERO_GK_BATTLE_END;
|
||
case WAR_TYPE.TRY:
|
||
return ITEM_CHANGE_REASON.TRY_BATTLE_END;
|
||
case WAR_TYPE.BOSS:
|
||
return ITEM_CHANGE_REASON.BOSS_BATTLE_END;
|
||
default:
|
||
return ITEM_CHANGE_REASON.NORMAL_BATTLE_END;
|
||
}
|
||
}
|
||
|
||
export function getWarTypeName(warType: number) {
|
||
switch(warType) {
|
||
case WAR_TYPE.NORMAL: return '主线';
|
||
case WAR_TYPE.VESTIGE: return '支线';
|
||
case WAR_TYPE.EVENT: return '事件';
|
||
case WAR_TYPE.DAILY: return '每日';
|
||
case WAR_TYPE.EXPEDITION: return '远征';
|
||
case WAR_TYPE.MYSTERY: return '秘境';
|
||
case WAR_TYPE.WARLOARDS: return '群雄';
|
||
case WAR_TYPE.TOWER: return '镇念塔';
|
||
case WAR_TYPE.PVP: return '竞技';
|
||
case WAR_TYPE.GUILD_ACTIVITY: return '军团活动';
|
||
case WAR_TYPE.GUILD_TRAIN: return '训练场';
|
||
case WAR_TYPE.MAIN_ELITE: return '主线精英';
|
||
case WAR_TYPE.MYSTERY_ELITE: return '秘境精英';
|
||
case WAR_TYPE.BRANCH: return '支线';
|
||
case WAR_TYPE.ACT_TREASURE_HUNT: return '运营活动-神州探秘';
|
||
case WAR_TYPE.ACT_SELF_SHOP: return '运营活动-糜家商队';
|
||
case WAR_TYPE.ACT_DAILY_GK: return '运营活动-节日活动';
|
||
case WAR_TYPE.ACT_NEW_HERO_GK: return '新武将活动关卡';
|
||
case WAR_TYPE.TRY: return '试用关卡';
|
||
case WAR_TYPE.BOSS: return '演武台';
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 一群人分总数固定的东西
|
||
* @param total 总数
|
||
* @param max 每个人能拿到的最大数量
|
||
* @param memberCnt 人数
|
||
*/
|
||
export function getRandResultByMember(total: number, max: number, memberCnt: number) {
|
||
let arr: number[] = [];
|
||
for(let i = 1; i <= memberCnt; i++) {
|
||
let randMax = total > max? max: total;
|
||
let randMin = total - (memberCnt - i) * max;
|
||
if(randMin < 0) randMin = 0;
|
||
if(randMin > max) randMin = max;
|
||
let rand = getRandValueByMinMax(randMin, randMax + 1, 0);
|
||
arr.push(rand);
|
||
total -= rand;
|
||
}
|
||
return { arr, remain: total }
|
||
}
|
||
|
||
//数据格式转换'id&数量|id&数量|' ->> Array<RewardInter> 老资源格式
|
||
export function stringToRewardInter(rewardStr: string): Array<RewardInter> {
|
||
let result = new Array<{ id: number, count: number }>();
|
||
if (!rewardStr) return result;
|
||
let decodeArr = decodeArrayListStr(rewardStr);
|
||
for (let [id, count] of decodeArr) {
|
||
if (isNaN(parseInt(id)) || isNaN(parseInt(count))) {
|
||
throw new Error('data table format wrong');
|
||
}
|
||
result.push({ id: parseInt(id), count: parseInt(count) });
|
||
}
|
||
return result
|
||
}
|
||
|
||
export function addToMap<T>(map: Map<T, number>, id: T, value: number) {
|
||
if(!map.has(id)) {
|
||
map.set(id, value);
|
||
} else {
|
||
map.set(id, map.get(id) + value);
|
||
}
|
||
}
|
||
|
||
// /**
|
||
// * 计算最强阵容战力
|
||
// * @param role
|
||
// * @param hid
|
||
// * @param ce
|
||
// * @param heroId
|
||
// */
|
||
// export async function calculatetopLineup(role: RoleType, hid?: number, ce?: number, heroId?: string) {
|
||
// let topLineup = role?.topLineup || new Array();
|
||
// if(!hid) { // 直接重新排
|
||
// let heroes = await HeroModel.getTopHero(role.roleId, LINEUP_NUM);
|
||
// topLineup = heroes.map(cur => { return { hid: cur.hid, ce: cur.ce, hero: cur._id } });
|
||
// } else {
|
||
// topLineup.sort((a, b) => { return b.ce - a.ce }); // 0-6,最大-最小
|
||
// let index = topLineup.findIndex(cur => cur.hid == hid);
|
||
// if(index != -1 && !heroId) {
|
||
// let heroes = await HeroModel.getTopHero(role.roleId, LINEUP_NUM);
|
||
// topLineup = heroes.map(cur => { return { hid: cur.hid, ce: cur.ce, hero: cur._id } });
|
||
// } else {
|
||
// if (index == -1) { // 不在最强列表
|
||
// if (topLineup.length < LINEUP_NUM) { // 不满6人
|
||
// topLineup.push({ hid, ce, hero: heroId });
|
||
// } else if (topLineup.length == LINEUP_NUM) {
|
||
// if (ce > topLineup[topLineup.length - 1].ce) { // 跻身最强6人
|
||
// topLineup.pop();
|
||
// topLineup.push({ hid, ce, hero: heroId });
|
||
// }
|
||
// } else {
|
||
// topLineup.splice(LINEUP_NUM, topLineup.length - LINEUP_NUM);
|
||
// }
|
||
// } else { // 原来就是最强6人
|
||
// if (ce < topLineup[topLineup.length - 1].ce) { // 滑出最强
|
||
// let heroes = await HeroModel.getTopHero(role.roleId, LINEUP_NUM);
|
||
// topLineup = heroes.map(cur => { return { hid: cur.hid, ce: cur.ce, hero: cur._id } });
|
||
// } else {
|
||
// topLineup[index].ce = ce;
|
||
// }
|
||
// }
|
||
// }
|
||
// }
|
||
|
||
// let topLineupCe = topLineup.reduce((pre, cur) => {
|
||
// return pre + cur.ce
|
||
// }, 0);
|
||
|
||
// return { topLineup, topLineupCe };
|
||
// }
|