Merge remote-tracking branch 'origin/main'
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@@ -20,6 +20,7 @@ namespace TcgEngine.Client
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public Text discard_value;
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private bool hover = false;
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private string prev_deck_path = null;
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void Start()
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{
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@@ -43,28 +44,20 @@ namespace TcgEngine.Client
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if (player == null)
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return;
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// 获取卡背数据,如果为空则使用默认路径
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CardbackData cb = CardbackData.Get(player.cardback);
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if (deck_render != null)
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string targetDeckPath = cb != null && !string.IsNullOrEmpty(cb.deck_path) ? cb.deck_path : "Cardbacks/deck_silver.png";
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if (deck_render != null && (deck_render.sprite == null || prev_deck_path != targetDeckPath))
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{
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if (cb != null)
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Sprite sprite = SpriteLoader.Get()?.LoadSprite(targetDeckPath);
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if (sprite != null)
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{
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deck_render.sprite = cb.GetDeck();
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deck_render.sprite = sprite;
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deck_render.gameObject.transform.localScale = Vector3.one * 0.5f;
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prev_deck_path = targetDeckPath;
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}
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else
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{
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// 如果卡背数据为空,使用默认路径
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Sprite defaultDeckSprite = SpriteLoader.Get()?.LoadSprite("Cardbacks/deck_silver.png");
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if (defaultDeckSprite != null)
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{
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deck_render.sprite = defaultDeckSprite;
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deck_render.transform.localScale = Vector3.one * 0.5f;
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}
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else
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{
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Debug.LogWarning($"[BoardDeck] {(opponent ? "敌方" : "我方")} 默认牌组图片加载失败: Cardbacks/deck_silver.png");
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}
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Debug.LogWarning($"[BoardDeck] {(opponent ? "敌方" : "我方")} 牌组图片加载失败: {targetDeckPath}");
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}
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}
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@@ -67,6 +67,8 @@ namespace TcgEngine.UI
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/// </summary>
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public void SetAvatarPath(string path)
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{
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if (avatar_path == path)
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return;
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avatar_path = path;
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LoadAvatarSprite();
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}
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@@ -68,17 +68,21 @@ namespace TcgEngine.UI
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if (card == null)
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return;
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bool isSameCard = (this.card == card) && (this.variant == variant);
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this.card = card;
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this.variant = variant;
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if(card_image != null)
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card_image.sprite = card.GetFullArt(variant);
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if (frame_image != null)
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frame_image.sprite = variant.frame;
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if (card_title != null)
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card_title.text = card.GetTitle().ToUpper();
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if (card_text != null)
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card_text.text = card.GetText();
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if (!isSameCard)
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{
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if(card_image != null)
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card_image.sprite = card.GetFullArt(variant);
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if (frame_image != null)
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frame_image.sprite = (variant != null) ? variant.frame : frame_image.sprite;
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if (card_title != null)
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card_title.text = card.GetTitle().ToUpper();
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if (card_text != null)
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card_text.text = card.GetText();
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}
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if (attack_icon != null)
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attack_icon.enabled = card.IsCharacter();
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@@ -102,20 +106,34 @@ namespace TcgEngine.UI
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if (hp != null)
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hp.text = card.hp.ToString();
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if (team_icon != null)
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if (!isSameCard)
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{
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team_icon.sprite = card.team.icon;
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team_icon.enabled = team_icon.sprite != null;
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if (team_icon != null)
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{
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Sprite teamSprite = (card.team != null) ? card.team.icon : null;
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team_icon.sprite = teamSprite;
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team_icon.enabled = teamSprite != null;
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}
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}
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if (rarity_icon != null)
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if (!isSameCard)
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{
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rarity_icon.sprite = card.rarity.icon;
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rarity_icon.enabled = rarity_icon.sprite != null && card.type != CardType.Hero;
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if (rarity_icon != null)
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{
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Sprite raritySprite = (card.rarity != null) ? card.rarity.icon : null;
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rarity_icon.sprite = raritySprite;
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rarity_icon.enabled = raritySprite != null && card.type != CardType.Hero;
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}
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}
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foreach (TraitUI stat in stats)
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stat.SetCard(card);
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if (stats != null)
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{
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foreach (TraitUI stat in stats)
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{
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if (stat != null)
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stat.SetCard(card);
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}
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}
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if (!gameObject.activeSelf)
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gameObject.SetActive(true);
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