上传UI信息和替换,修正战斗页面的UI处理
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -1648,6 +1663,21 @@ PrefabInstance:
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propertyPath: m_WasSpriteAssigned
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--- !u!4 &1156614219 stripped
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--- !u!4 &1156614219 stripped
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@@ -18673,6 +18703,21 @@ PrefabInstance:
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -18728,6 +18773,21 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
|
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value: BoardDeck
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value: BoardDeck
|
||||||
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m_RemovedComponents: []
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--- !u!114 &5626139744338325029
|
--- !u!114 &5626139744338325029
|
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|
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@@ -45,14 +45,14 @@ namespace TcgEngine.Client
|
|||||||
return;
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return;
|
||||||
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|
||||||
CardbackData cb = CardbackData.Get(player.cardback);
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CardbackData cb = CardbackData.Get(player.cardback);
|
||||||
string targetDeckPath = cb != null && !string.IsNullOrEmpty(cb.deck_path) ? cb.deck_path : "Cardbacks/deck_silver.png";
|
string targetDeckPath = cb != null && !string.IsNullOrEmpty(cb.deck_path) ? cb.deck_path : "Cardbacks/Load_card_group.png";
|
||||||
if (deck_render != null && (deck_render.sprite == null || prev_deck_path != targetDeckPath))
|
if (deck_render != null && (deck_render.sprite == null || prev_deck_path != targetDeckPath))
|
||||||
{
|
{
|
||||||
Sprite sprite = SpriteLoader.Get()?.LoadSprite(targetDeckPath);
|
Sprite sprite = SpriteLoader.Get()?.LoadSprite(targetDeckPath);
|
||||||
if (sprite != null)
|
if (sprite != null)
|
||||||
{
|
{
|
||||||
deck_render.sprite = sprite;
|
deck_render.sprite = sprite;
|
||||||
deck_render.gameObject.transform.localScale = Vector3.one * 0.5f;
|
deck_render.gameObject.transform.localScale = Vector3.one;
|
||||||
prev_deck_path = targetDeckPath;
|
prev_deck_path = targetDeckPath;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -57,6 +57,9 @@ namespace TcgEngine.Gameplay
|
|||||||
// 订阅游戏事件
|
// 订阅游戏事件
|
||||||
gameClient = FindFirstObjectByType<GameClient>();
|
gameClient = FindFirstObjectByType<GameClient>();
|
||||||
gameClient = GameClient.Get();
|
gameClient = GameClient.Get();
|
||||||
|
|
||||||
|
ApiClient client = ApiClient.Get();
|
||||||
|
|
||||||
if (gameClient != null)
|
if (gameClient != null)
|
||||||
{
|
{
|
||||||
LoadTasks();
|
LoadTasks();
|
||||||
@@ -65,6 +68,17 @@ namespace TcgEngine.Gameplay
|
|||||||
gameClient.onGameEnd += OnGameEnd;
|
gameClient.onGameEnd += OnGameEnd;
|
||||||
// gameClient.onConnectServer?.Invoke();
|
// gameClient.onConnectServer?.Invoke();
|
||||||
}
|
}
|
||||||
|
// else if (client.UserData != null)
|
||||||
|
// {
|
||||||
|
// LoadTasks();
|
||||||
|
// LoadPlayerData();
|
||||||
|
// client.onLogin += OnGameStart;
|
||||||
|
// client.onLogin += OnGameEnd;
|
||||||
|
// }
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log("绑定失败!");
|
||||||
|
}
|
||||||
|
|
||||||
// 移除对GameLogic.Instance的错误引用,改为检查gameLogic变量
|
// 移除对GameLogic.Instance的错误引用,改为检查gameLogic变量
|
||||||
if (gameLogic != null)
|
if (gameLogic != null)
|
||||||
@@ -548,6 +562,11 @@ namespace TcgEngine.Gameplay
|
|||||||
UpdateTaskProgress(TaskConditionType.PlayGames);
|
UpdateTaskProgress(TaskConditionType.PlayGames);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnGameStart(LoginResponse login)
|
||||||
|
{
|
||||||
|
UpdateTaskProgress(TaskConditionType.PlayGames);
|
||||||
|
}
|
||||||
|
|
||||||
private void OnGameEnd(int winner)
|
private void OnGameEnd(int winner)
|
||||||
{
|
{
|
||||||
int player_id = GameClient.Get().GetPlayerID();
|
int player_id = GameClient.Get().GetPlayerID();
|
||||||
|
|||||||
@@ -1,31 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEngine;
|
|
||||||
using TcgEngine;
|
|
||||||
using TcgEngine.Gameplay;
|
|
||||||
using TcgEngine.Client;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace TcgEngine.Gameplay
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// 任务管理器,负责任务的分配、进度追踪和奖励发放等功能
|
|
||||||
/// </summary>
|
|
||||||
public class TaskManagerGx : MonoBehaviour
|
|
||||||
{
|
|
||||||
public List<PlayerTask> PlayerTasks = new List<PlayerTask>();
|
|
||||||
|
|
||||||
public async void SavePayerData()
|
|
||||||
{
|
|
||||||
PlayerTasksResponse saveData = new PlayerTasksResponse();
|
|
||||||
// PlayerTaskResponse[] taskResponses = new PlayerTaskResponse[ taskResponses.taskId="login_task_1",
|
|
||||||
// assignedTime=1757067900,
|
|
||||||
// taskResponses.expireTime=1757154300,
|
|
||||||
// taskResponses.status=2,
|
|
||||||
// taskResponses.progress=1]
|
|
||||||
;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 7d388b20392c45e6b37f010373e2c729
|
|
||||||
timeCreated: 1757061071
|
|
||||||
@@ -128,6 +128,9 @@ namespace TcgEngine.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 添加好友请求
|
||||||
|
/// </summary>
|
||||||
private async void AddFriend(string fuser)
|
private async void AddFriend(string fuser)
|
||||||
{
|
{
|
||||||
FriendAddRequest req = new FriendAddRequest();
|
FriendAddRequest req = new FriendAddRequest();
|
||||||
@@ -147,6 +150,9 @@ namespace TcgEngine.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 移除好友请求
|
||||||
|
/// </summary>
|
||||||
private async void RemoveFriend(string fuser)
|
private async void RemoveFriend(string fuser)
|
||||||
{
|
{
|
||||||
FriendAddRequest req = new FriendAddRequest();
|
FriendAddRequest req = new FriendAddRequest();
|
||||||
|
|||||||
@@ -50,6 +50,7 @@ namespace TcgEngine.UI
|
|||||||
public InputField user_password_new;
|
public InputField user_password_new;
|
||||||
public InputField user_password_confirm;
|
public InputField user_password_confirm;
|
||||||
public Button edit_change_email;
|
public Button edit_change_email;
|
||||||
|
public Button edit_email_text;
|
||||||
public Button edit_change_password;
|
public Button edit_change_password;
|
||||||
public Button resend_button;
|
public Button resend_button;
|
||||||
public Button confirm_button;
|
public Button confirm_button;
|
||||||
@@ -73,17 +74,21 @@ namespace TcgEngine.UI
|
|||||||
icon.onClick += OnClickCardback;
|
icon.onClick += OnClickCardback;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
renameButton.onClick.AddListener(OnPlayerRename);
|
||||||
|
|
||||||
|
edit_change_email.onClick.AddListener(OnClickChangeEmail);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
protected override void Start()
|
|
||||||
{
|
|
||||||
base.Start();
|
|
||||||
renameButton.onClick.AddListener(OnPlayerRename);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void LoadData()
|
private async void LoadData()
|
||||||
{
|
{
|
||||||
@@ -268,6 +273,7 @@ namespace TcgEngine.UI
|
|||||||
user_password_confirm.readOnly = true;
|
user_password_confirm.readOnly = true;
|
||||||
user_password_new.gameObject.SetActive(false);
|
user_password_new.gameObject.SetActive(false);
|
||||||
user_password_confirm.gameObject.SetActive(false);
|
user_password_confirm.gameObject.SetActive(false);
|
||||||
|
edit_email_text.gameObject.SetActive(false);
|
||||||
|
|
||||||
UserData udata = Authenticator.Get().UserData;
|
UserData udata = Authenticator.Get().UserData;
|
||||||
user_email.text = udata.email;
|
user_email.text = udata.email;
|
||||||
@@ -282,6 +288,9 @@ namespace TcgEngine.UI
|
|||||||
edit_panel.Show();
|
edit_panel.Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 点击更改密码
|
||||||
|
/// </summary>
|
||||||
public void OnClickChangePass()
|
public void OnClickChangePass()
|
||||||
{
|
{
|
||||||
OnClickEdit();
|
OnClickEdit();
|
||||||
@@ -300,6 +309,9 @@ namespace TcgEngine.UI
|
|||||||
user_password_prev.Select();
|
user_password_prev.Select();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 点击更改邮箱
|
||||||
|
/// </summary>
|
||||||
public void OnClickChangeEmail()
|
public void OnClickChangeEmail()
|
||||||
{
|
{
|
||||||
OnClickEdit();
|
OnClickEdit();
|
||||||
@@ -308,9 +320,13 @@ namespace TcgEngine.UI
|
|||||||
edit_change_password.gameObject.SetActive(false);
|
edit_change_password.gameObject.SetActive(false);
|
||||||
resend_button.gameObject.SetActive(false);
|
resend_button.gameObject.SetActive(false);
|
||||||
confirm_button.gameObject.SetActive(true);
|
confirm_button.gameObject.SetActive(true);
|
||||||
|
edit_email_text.gameObject.SetActive(true);
|
||||||
user_email.Select();
|
user_email.Select();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 重新发送确认请求
|
||||||
|
/// </summary>
|
||||||
public async void OnClickResendConfirm()
|
public async void OnClickResendConfirm()
|
||||||
{
|
{
|
||||||
edit_error.text = "";
|
edit_error.text = "";
|
||||||
|
|||||||
@@ -6,8 +6,8 @@ using UnityEngine;
|
|||||||
namespace TcgEngine
|
namespace TcgEngine
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This authenticator require external UserLogin API asset
|
/// 此身份验证器需要外部用户登录API资产
|
||||||
/// It works with an actual web API and database containing all user info
|
/// 它与包含所有用户信息的实际Web API和数据库一起工作
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
||||||
public class AuthenticatorApi : Authenticator
|
public class AuthenticatorApi : Authenticator
|
||||||
|
|||||||
BIN
Assets/TcgEngine/Sprites/Menu/box4.png
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
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||||||
guid: 30a75d4f4f79a684aa6d4821dac2ff56
|
guid: 0eaa5f008f3a0e840afc478d9080d03c
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
Before Width: | Height: | Size: 99 KiB |
@@ -1,135 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 632f3bdfc600ebf43a1a19401f618c87
|
|
||||||
TextureImporter:
|
|
||||||
internalIDToNameTable: []
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 12
|
|
||||||
mipmaps:
|
|
||||||
mipMapMode: 0
|
|
||||||
enableMipMap: 0
|
|
||||||
sRGBTexture: 1
|
|
||||||
linearTexture: 0
|
|
||||||
fadeOut: 0
|
|
||||||
borderMipMap: 0
|
|
||||||
mipMapsPreserveCoverage: 0
|
|
||||||
alphaTestReferenceValue: 0.5
|
|
||||||
mipMapFadeDistanceStart: 1
|
|
||||||
mipMapFadeDistanceEnd: 3
|
|
||||||
bumpmap:
|
|
||||||
convertToNormalMap: 0
|
|
||||||
externalNormalMap: 0
|
|
||||||
heightScale: 0.25
|
|
||||||
normalMapFilter: 0
|
|
||||||
isReadable: 0
|
|
||||||
streamingMipmaps: 0
|
|
||||||
streamingMipmapsPriority: 0
|
|
||||||
vTOnly: 0
|
|
||||||
ignoreMasterTextureLimit: 0
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