35 lines
793 B
C#
35 lines
793 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TcgEngine
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{
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public class TimeToolMono : MonoBehaviour
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{
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private static TimeToolMono _instance;
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public Coroutine StartRoutine(IEnumerator routine)
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{
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return StartCoroutine(routine);
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}
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public void StopRoutine(Coroutine routine)
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{
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StopCoroutine(routine);
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}
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public static TimeToolMono Inst
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{
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get
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{
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if (_instance == null)
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{
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GameObject ntool = new GameObject("TimeTool");
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_instance = ntool.AddComponent<TimeToolMono>();
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}
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return _instance;
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}
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}
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}
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}
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