军团活动:修复bug

This commit is contained in:
luying
2021-03-25 10:06:02 +08:00
parent 4f6ff75484
commit 0334cb30c6
5 changed files with 393 additions and 120 deletions
@@ -145,7 +145,7 @@ export class GateActivityHandler {
let guildScore = await setRank(REDIS_KEY.GATE_ACTIVITY, serverId, guild.code, score, Date.now(), params, true); let guildScore = await setRank(REDIS_KEY.GATE_ACTIVITY, serverId, guild.code, score, Date.now(), params, true);
// 更新数据库 // 更新数据库
let rec = await UserGuildActivityRecModel.pushRecord(code, newRecords); let rec = await UserGuildActivityRecModel.pushRecord(code, newRecords, round);
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
code: rec.code, code: rec.code,
@@ -212,10 +212,9 @@ export class GateActivityHandler {
if(!myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR); if(!myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
// 功劳簿计算 // 功劳簿计算
let { record } = myGuildActivityRec; let { record, round } = myGuildActivityRec;
let round = 0, enemyCnt = 0, littleBossCnt = 0, bossCnt = 0; let enemyCnt = 0, littleBossCnt = 0, bossCnt = 0;
for(let { enemyType, round: r } of record) { for(let { enemyType, round: r } of record) {
if(r > round) round = r;
if(enemyType == ENEMIES_TYPE.ENEMY || enemyType == ENEMIES_TYPE.ELITE_ENEMY ) { if(enemyType == ENEMIES_TYPE.ENEMY || enemyType == ENEMIES_TYPE.ELITE_ENEMY ) {
enemyCnt ++; enemyCnt ++;
} else if (enemyType == ENEMIES_TYPE.LITTLE_BOSS) { } else if (enemyType == ENEMIES_TYPE.LITTLE_BOSS) {
@@ -136,7 +136,7 @@ export function getRecordScore(aid: number, round: number, record: { round: numb
} }
} }
for(let i = curRound; i <= round; i++) { for(let i = curRound + 1; i <= round; i++) {
sum += gameData.gateActivityPoint.get(GET_POINT_WAYS.ROUND_START); sum += gameData.gateActivityPoint.get(GET_POINT_WAYS.ROUND_START);
memberRecord.round = i; memberRecord.round = i;
console.log('********', sum, i); console.log('********', sum, i);
@@ -180,7 +180,7 @@ export async function getGuildActivityRank(guildKey: string, memberKey: string,
myGuildRank = new SimpleGuildRankParam(rank, code, name, num); myGuildRank = new SimpleGuildRankParam(rank, code, name, num);
} else { } else {
let guild = await GuildModel.findByCode(guildCode, serverId, 'name'); let guild = await GuildModel.findByCode(guildCode, serverId, 'name');
myGuildRank = new SimpleGuildRankParam(0, guildCode, guild.name, 0); myGuildRank = new SimpleGuildRankParam(0, guildCode, guild?.name, 0);
} }
let memberRankResult = await getRank(memberKey, serverId, roleId); let memberRankResult = await getRank(memberKey, serverId, roleId);
+4 -2
View File
@@ -75,6 +75,8 @@ export default class UserGuildActivityRec extends BaseModel {
// 南蛮入侵字段 // 南蛮入侵字段
@prop({ required: true, type: Record, _id: false }) @prop({ required: true, type: Record, _id: false })
record: Record[]; // 个人总军功 record: Record[]; // 个人总军功
@prop({ required: true })
round: number; // 回合数
// 诸侯混战字段 // 诸侯混战字段
@prop({ required: true, default: 0 }) @prop({ required: true, default: 0 })
@@ -113,10 +115,10 @@ export default class UserGuildActivityRec extends BaseModel {
return rec; return rec;
} }
public static async pushRecord(code: string, records: Record[]) { public static async pushRecord(code: string, records: Record[], round: number) {
let rec: UserGuildActivityRecType = await UserGuildActivityRecModel.findOneAndUpdate( let rec: UserGuildActivityRecType = await UserGuildActivityRecModel.findOneAndUpdate(
{ code }, { code },
{ $push: { record: { $each: records } } }, { $push: { record: { $each: records } }, $set: { round } },
{ new: true } { new: true }
).lean(); ).lean();
return rec; return rec;
+44 -2
View File
@@ -202,18 +202,60 @@ export class CityActivityObject {
} }
} }
class WoodenHorseMember {
roleId: string;
roleName: string;
}
// 木牛流马 // 木牛流马
export class WoodenHorse { export class WoodenHorse {
guildCode: string; // 军团code 木马的唯一标识 guildCode: string; // 军团code 木马的唯一标识
guildName: string; // 军团名 guildName: string; // 军团名
guildCe: number; // 军团速度 guildCe: number; // 军团战力
speed: number; // 速度 speed: number; // 速度
durability: number; // 耐久度 durability: number; // 耐久度
distance: number; // 距离 distance: number; // 距离
time: number; // 到达时间 time: number; // 到达时间
memberCnt: number; // memberCnt: number; // 成员人数
members: WoodenHorseMember[]; // 成员
constructor(guildCode: string, guildName: string, guildCe: number) {
this.guildCode = guildCode;
this.guildName = guildName;
this.guildCe = guildCe;
}
calSpeed(events: Event[]) {
let speed = this.speed;
for(let event of events) {
}
return speed;
}
getWoodenHorse(events: Event[]) {
let newObj = new WoodenHorse(this.guildCode, this.guildName, this.guildCe);
newObj.speed = this.calSpeed(events);
newObj.durability = this.durability;
newObj.distance = this.distance;
newObj.time = this.time;
newObj.memberCnt = this.memberCnt;
newObj.members = this.members;
return newObj;
}
} }
export class Event {
id: number;
timestamp: number;
fromGuild: string;
toGuild: string;
startDistance: number;
effect: number[];
endTimestamp?: number;
endDistance?: number;
}
export interface GuildGateRankParam { export interface GuildGateRankParam {
guildRank: SimpleGuildRankParam[], guildRank: SimpleGuildRankParam[],
+340 -110
View File
@@ -7,15 +7,15 @@
"relation": 0, "relation": 0,
"outIndex": 0, "outIndex": 0,
"dirction": 2, "dirction": 2,
"x": 6, "x": 10,
"y": 5, "y": 11,
"var": 0, "var": 501,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -26,19 +26,19 @@
"warId": 7001, "warId": 7001,
"actorName": "我军", "actorName": "我军",
"actorId": 0, "actorId": 0,
"dataId": 1, "dataId": 0,
"relation": 0, "relation": 0,
"outIndex": 1, "outIndex": 1,
"dirction": 2, "dirction": 2,
"x": 8, "x": 11,
"y": 5, "y": 11,
"var": 1, "var": 502,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -49,19 +49,19 @@
"warId": 7001, "warId": 7001,
"actorName": "我军", "actorName": "我军",
"actorId": 0, "actorId": 0,
"dataId": 2, "dataId": 0,
"relation": 0, "relation": 0,
"outIndex": 2, "outIndex": 2,
"dirction": 2, "dirction": 2,
"x": 10, "x": 12,
"y": 5, "y": 11,
"var": 2, "var": 503,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -72,19 +72,19 @@
"warId": 7001, "warId": 7001,
"actorName": "我军", "actorName": "我军",
"actorId": 0, "actorId": 0,
"dataId": 3, "dataId": 0,
"relation": 0, "relation": 0,
"outIndex": 3, "outIndex": 3,
"dirction": 2, "dirction": 1,
"x": 12, "x": 10,
"y": 5, "y": 10,
"var": 3, "var": 504,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -95,19 +95,19 @@
"warId": 7001, "warId": 7001,
"actorName": "我军", "actorName": "我军",
"actorId": 0, "actorId": 0,
"dataId": 4, "dataId": 0,
"relation": 0, "relation": 0,
"outIndex": 4, "outIndex": 4,
"dirction": 2, "dirction": 1,
"x": 14, "x": 11,
"y": 5, "y": 10,
"var": 4, "var": 505,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -118,19 +118,19 @@
"warId": 7001, "warId": 7001,
"actorName": "我军", "actorName": "我军",
"actorId": 0, "actorId": 0,
"dataId": 5, "dataId": 0,
"relation": 0, "relation": 0,
"outIndex": 5, "outIndex": 5,
"dirction": 2, "dirction": 1,
"x": 9, "x": 12,
"y": 5, "y": 10,
"var": 5, "var": 506,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 1, "initial_ai": 1,
"attribute": "&", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -139,21 +139,21 @@
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "城门", "actorName": "门",
"actorId": 1083, "actorId": 1047,
"dataId": 1001, "dataId": 1001,
"relation": 1, "relation": 1,
"outIndex": 6, "outIndex": 0,
"dirction": 2, "dirction": 1,
"x": 10, "x": 11,
"y": 4, "y": 12,
"var": 1001, "var": 1001,
"lv": 0, "lv": 1,
"hide": 0, "hide": 0,
"initial_ai": 2, "initial_ai": 2,
"attribute": "1&10000", "attribute": "&",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -167,16 +167,16 @@
"dataId": 2001, "dataId": 2001,
"relation": 2, "relation": 2,
"outIndex": 0, "outIndex": 0,
"dirction": 1, "dirction": 2,
"x": 8, "x": 3,
"y": 9, "y": 10,
"var": 2001, "var": 1501,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -185,44 +185,44 @@
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "步兵", "actorName": "曹仁",
"actorId": 1001, "actorId": 311,
"dataId": 2002, "dataId": 2002,
"relation": 2, "relation": 2,
"outIndex": 1, "outIndex": 1,
"dirction": 1, "dirction": 2,
"x": 9, "x": 2,
"y": 9, "y": 8,
"var": 2002, "var": 1502,
"lv": 0, "lv": 35,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 1,
"enemyType": 2, "enemyType": 3,
"dest_oppo": 1001 "dest_oppo": 1001
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "步兵", "actorName": "弓兵",
"actorId": 1001, "actorId": 1004,
"dataId": 2003, "dataId": 2003,
"relation": 2, "relation": 2,
"outIndex": 2, "outIndex": 2,
"dirction": 1, "dirction": 1,
"x": 10, "x": 20,
"y": 9, "y": 8,
"var": 2003, "var": 1503,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -231,21 +231,21 @@
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "枪兵", "actorName": "步兵",
"actorId": 1002, "actorId": 1001,
"dataId": 2004, "dataId": 2004,
"relation": 2, "relation": 2,
"outIndex": 3, "outIndex": 3,
"dirction": 1, "dirction": 2,
"x": 11, "x": 3,
"y": 9, "y": 7,
"var": 2004, "var": 1504,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -254,21 +254,90 @@
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "枪兵", "actorName": "弓兵",
"actorId": 1002, "actorId": 1004,
"dataId": 2005, "dataId": 2005,
"relation": 2, "relation": 2,
"outIndex": 4, "outIndex": 4,
"dirction": 1, "dirction": 1,
"x": 9, "x": 19,
"y": 10, "y": 6,
"var": 2005, "var": 1505,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0,
"spine": 0,
"bossStage": 0,
"enemyType": 2,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "许褚",
"actorId": 315,
"dataId": 2006,
"relation": 2,
"outIndex": 5,
"dirction": 1,
"x": 20,
"y": 6,
"var": 1506,
"lv": 30,
"hide": 0,
"initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0,
"seid": 0,
"star": 0,
"spine": 0,
"bossStage": 1,
"enemyType": 3,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "李典",
"actorId": 312,
"dataId": 2007,
"relation": 2,
"outIndex": 6,
"dirction": 2,
"x": 10,
"y": 4,
"var": 1507,
"lv": 35,
"hide": 0,
"initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0,
"seid": 0,
"star": 0,
"spine": 0,
"bossStage": 1,
"enemyType": 3,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "枪兵",
"actorId": 1002,
"dataId": 2008,
"relation": 2,
"outIndex": 7,
"dirction": 2,
"x": 12,
"y": 4,
"var": 1508,
"lv": 30,
"hide": 0,
"initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0,
"seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -279,19 +348,19 @@
"warId": 7001, "warId": 7001,
"actorName": "枪兵", "actorName": "枪兵",
"actorId": 1002, "actorId": 1002,
"dataId": 2006, "dataId": 2009,
"relation": 2, "relation": 2,
"outIndex": 5, "outIndex": 8,
"dirction": 1, "dirction": 2,
"x": 10, "x": 11,
"y": 10, "y": 3,
"var": 2006, "var": 1509,
"lv": 0, "lv": 30,
"hide": 0, "hide": 0,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 0, "bossStage": 0,
@@ -301,47 +370,208 @@
{ {
"warId": 7001, "warId": 7001,
"actorName": "狼", "actorName": "狼",
"actorId": 1014, "actorId": 1004,
"dataId": 2007, "dataId": 2010,
"relation": 2, "relation": 2,
"outIndex": 6, "outIndex": 9,
"dirction": 1, "dirction": 1,
"x": 10, "x": 10,
"y": 11, "y": 2,
"var": 2007, "var": 1510,
"lv": 0, "lv": 30,
"hide": 1, "hide": 1,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "8001&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 1, "bossStage": 0,
"enemyType": 3, "enemyType": 2,
"dest_oppo": 1001 "dest_oppo": 1001
}, },
{ {
"warId": 7001, "warId": 7001,
"actorName": "怒狼王", "actorName": "怒狼王",
"actorId": 1035, "actorId": 1004,
"dataId": 2008, "dataId": 2011,
"relation": 2, "relation": 2,
"outIndex": 7, "outIndex": 10,
"dirction": 1, "dirction": 1,
"x": 11, "x": 11,
"y": 11, "y": 2,
"var": 2008, "var": 1511,
"lv": 0, "lv": 30,
"hide": 1, "hide": 1,
"initial_ai": 4, "initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0", "attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0, "skill": 0,
"seid": "8001&", "seid": 0,
"star": 0, "star": 0,
"spine": 0, "spine": 0,
"bossStage": 1, "bossStage": 0,
"enemyType": 4, "enemyType": 4,
"dest_oppo": 1001 "dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "狼",
"actorId": 1004,
"dataId": 2012,
"relation": 2,
"outIndex": 11,
"dirction": 1,
"x": 12,
"y": 2,
"var": 1512,
"lv": 30,
"hide": 1,
"initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0,
"seid": 0,
"star": 0,
"spine": 0,
"bossStage": 0,
"enemyType": 2,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "枪兵",
"actorId": 1002,
"dataId": 2001,
"relation": 2,
"outIndex": 0,
"dirction": 1,
"x": 20,
"y": 9,
"var": 1513,
"lv": 30,
"hide": 1,
"initial_ai": 4,
"attribute": "1&1400|2&1000|4&600|5&600|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
"skill": 0,
"seid": 0,
"star": 0,
"spine": 0,
"bossStage": 0,
"enemyType": 6,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "武道家",
"actorId": 1005,
"dataId": 2002,
"relation": 2,
"outIndex": 1,
"dirction": 2,
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