GM后台添加皮肤

This commit is contained in:
luying
2020-12-17 13:17:19 +08:00
parent b79157b5c9
commit 04063fe2d4
9 changed files with 115 additions and 64 deletions

View File

@@ -3,6 +3,8 @@ import * as pubUtils from '../pubUtils/util';
import * as pubGamedata from '../pubUtils/gamedata'
import { HeroType } from '@db/Hero';
import { calPlayerCeAndSave } from '@pubUtils/playerCe';
import { addSkins, addBags, addEquips } from '@pubUtils/itemUtils';
import { BagInter, EquipInter } from '@pubUtils/interface';
const csprng = require('csprng');
/**
@@ -52,4 +54,16 @@ export default class Utils extends Service {
public calPlayerCeAndSave(roleId: string, heros: HeroType[], type: number, args: number[]) {
return calPlayerCeAndSave(roleId, heros, type, args)
}
public addSkins(roleId: string, id: number) {
return addSkins(roleId, id);
}
public addBags(roleId: string, roleName: string, data: BagInter) {
return addBags(roleId, roleName, data);
}
public addEquips(roleId: string, roleName: string, weapon: EquipInter) {
return addEquips(roleId, roleName, weapon);
}
}

View File

@@ -25,6 +25,7 @@ import { STATUS } from '@consts';
import { ITID, COUNTER } from '@consts';
import Actor from '@pubUtils/actor';
import { ItemModel } from '@db/Item';
import { gameData } from '@pubUtils/data';
/**
* Test Service
@@ -271,7 +272,7 @@ export default class GMUsers extends Service {
let itemid = parseInt(_itemid);
let itemcount = parseInt(_itemcount);
if(isNaN(itemid) || isNaN(itemcount)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let dicGoods = ctx.service.utils.getGoodById(itemid);
let dicGoods = gameData.goods.get(itemid);
let itidObj = ITID.get(dicGoods.itid);
let flag = 0, msg = '创建失败';
@@ -283,8 +284,7 @@ export default class GMUsers extends Service {
for(let roleId of uids) {
let role = await RoleModel.findByRoleId(roleId);
if(role) {
let dicItem = ctx.service.utils.getGoodById(itemid);
await ItemModel.increaseItem(roleId, itemid, itemcount, {roleId, roleName:role.roleName, id: itemid, itemName: dicItem.name, type: itidObj.type||0});
await ctx.service.utils.addBags(roleId, role.roleName, {id: itemid, itemName: dicGoods.name, count: itemcount, type: itidObj.type, hid: 0});
} else {
flag = 1, msg = '未找到角色' + roleId;
}
@@ -310,6 +310,18 @@ export default class GMUsers extends Service {
return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
}
public async addSkins(uids: Array<string>, _id: string) {
const {ctx} = this;
console.log('gm addSkin', uids, _id);
let id = parseInt(_id);
if(isNaN(id)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
for(let roleId of uids) {
await ctx.service.utils.addSkins(roleId, id);
}
return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
}
public async levelUp(uids: Array<string>, _lv: string) {
const {ctx} = this;
console.log('gm levelUp', uids, _lv);