邮件:定时邮件优化
This commit is contained in:
@@ -74,7 +74,8 @@ export class GmHandler {
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let needSend = false;
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if(isPass) {
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if(timeType == MAIL_TIME_TYPE.CIRCLE) {
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let refTime = moment(moment().format(`YYYY-MM-DD ${REF_CIRCLE_MAIL_TIME}:00:00`)).unix();
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let refTimeStr = REF_CIRCLE_MAIL_TIME >= 10? `${REF_CIRCLE_MAIL_TIME}`: `0${REF_CIRCLE_MAIL_TIME}`;
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let refTime = moment(moment().format(`YYYY-MM-DD ${refTimeStr}:00:00`)).unix();
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let sendTime = moment(moment().format('YYYY-MM-DD '+circleHour)).unix();
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if(sendTime < refTime) sendTime += 86400;
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let now = nowSeconds();
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@@ -87,15 +88,20 @@ export class GmHandler {
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}
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if(needSend) {
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let f = new SendMailFun();
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await f.setWithGmMail(gmmail);
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let code = await f.setWithGmMail(gmmail);
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if (mailType == GM_MAIL_TYPE.SINGLE || mailType == GM_MAIL_TYPE.GROUP) {
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let roleIds = receivers.filter(cur => cur.env == this.app.get('env')).map(cur => cur.roleId);
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await f.sendToUsers(mailType, roleIds);
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if(mailType == GM_MAIL_TYPE.SINGLE) {
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await f.createSingleMails(code, roleIds);
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} else {
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await f.createGroupMails(code, roleIds);
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}
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} else {
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let serverIds = receivers.filter(cur => cur.env == this.app.get('env')).map(cur => cur.serverId);
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await f.sendToServer(serverIds);
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await f.createServerMails(code, serverIds);
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}
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await f.pushToUsers();
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// await f.saveRecord(uid);
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}
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let sendTime = '';
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@@ -14,7 +14,7 @@ import { GuildLeader } from '../../../domain/rank';
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import { UserGuildApplyModel } from '../../../db/UserGuildApply';
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import { hasStructureConsume, getStructureConsume, gameData } from '../../../pubUtils/data';
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import { GuildRecModel } from '../../../db/GuildRec';
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import { sendMailByContent, SendMailFun } from '../../../services/mailService';
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import { sendMailByContent, SendMailFun, sendMailToGuildByContent } from '../../../services/mailService';
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import { updateUserInfo, isRoleOnline, getRoleOnlineInfo } from '../../../services/redisService';
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import { openGuildRefine } from '../../../services/guildRefineService';
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@@ -814,9 +814,7 @@ export class GuildHandler {
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const { members } = guild;
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//下发邮件
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let f = new SendMailFun();
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f.setWithContentId(MAIL_TYPE.SEND_MAIL, { sendName: roleName, params: [info] });
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await f.sendToGuild(code, members);
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await sendMailToGuildByContent(MAIL_TYPE.SEND_MAIL, code, { sendName: roleName, params: [info] }, guild);
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return resResult(STATUS.SUCCESS, { isSuccess: true });
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}
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@@ -1,5 +1,5 @@
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import { Application, ChannelService } from 'pinus';
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import { resetPvpSeasonTime, guildActivityStart, gateActivityEnd, cityActivityEnd, raceActivityEnd, guildActivitySchedule, auctionSchedule, initMaintenance, stopMaintenance, initAutoCreateServer } from '../../../services/timeTaskService';
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import { resetPvpSeasonTime, guildActivityStart, gateActivityEnd, cityActivityEnd, raceActivityEnd, guildActivitySchedule, auctionSchedule, initMaintenance, stopMaintenance, initAutoCreateServer, addMailsToSchedule } from '../../../services/timeTaskService';
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import PvpDefenseType from '../../../db/PvpDefense';
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import { DicGuildActivity } from '../../../pubUtils/dictionary/DicGuildActivity';
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import { reloadResources } from '../../../pubUtils/data';
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@@ -11,6 +11,9 @@ import { MarqueeType } from '../../../db/Marquee';
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import { taflush } from '../../../services/sdkService';
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import { RegionType } from '../../../db/Region';
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import { errlogger } from '../../../util/logger';
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import { MailType } from '../../../db/Mail';
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import { GroupMailType } from '../../../db/GroupMail';
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import { ServerMailType } from '../../../db/ServerMail';
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export default function (app: Application) {
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return new SystimerRemote(app);
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@@ -178,4 +181,12 @@ export class SystimerRemote {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async addMailsToSchedule(mails: MailType[], groupMails: GroupMailType[], serverMails: ServerMailType[]) {
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try {
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await addMailsToSchedule(mails, groupMails, serverMails);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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}
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@@ -163,8 +163,9 @@ export async function sendOpenServerMail(type: 'openMail'|'circleMail', mail: St
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}
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if(needSend) {
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let f = new SendMailFun();
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await f.setWithGmMail(gmmail);
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await f.sendToServer([newServer.id]);
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let code = await f.setWithGmMail(gmmail);
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await f.createServerMails(code, [newServer.id]);
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await f.pushToUsers();
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}
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return true;
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}
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@@ -223,14 +223,14 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
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* @param roleId 用户id
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* @param select 筛选字段
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*/
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export async function getUserGuildWithRefActive(roleId: string, select?: string, notPush?: boolean) {
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export async function getUserGuildWithRefActive(roleId: string, select?: string) {
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let userGuild = await UserGuildModel.getMyGuild(roleId, select ? select + ' wishGoods +refTimeDaily' : '+refTimeDaily');
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// console.log(JSON.stringify(userGuild))
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if (!userGuild) return false;
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return await refreshUserGuild(userGuild, roleId, notPush);
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return await refreshUserGuild(userGuild, roleId);
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}
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export async function refreshUserGuild(userGuild: UserGuildType, roleId: string, notPush?: boolean) {
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export async function refreshUserGuild(userGuild: UserGuildType, roleId: string) {
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if(!userGuild) return false;
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let { receivedActive, refTimeDaily, activeDaily, activeRecord, wishGoods, receivedWishPool } = userGuild;
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@@ -245,8 +245,7 @@ export async function refreshUserGuild(userGuild: UserGuildType, roleId: string,
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let donateName = donateNames[donateNames.length - i - 1];
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await sendMailByContent(MAIL_TYPE.WISH_POOL_REWARD, roleId, {
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params: [donateName, goodInfo.name],
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goods: [{ id: goodId, count: drawCnt }],
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notPush
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goods: [{ id: goodId, count: drawCnt }]
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});
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}
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});
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@@ -7,7 +7,7 @@ import { pinus } from "pinus";
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import { gameData } from "../pubUtils/data";
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import { nowSeconds } from '../pubUtils/timeUtil';
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import { STATUS } from '../consts/statusCode';
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import { resResult } from '../pubUtils/util';
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import { genCode, resResult } from '../pubUtils/util';
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import { GM_MAIL_TYPE, ITID, MAIL_STATUS, MAIL_TIME_TYPE, MAIL_TYPE, SEND_NAME, SEND_TITLE } from "../consts";
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import { MailParam } from '../domain/roleField/mail';
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import { GMMailType, GMMailModel, GMMailTypeParam } from "../db/GMMail";
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@@ -53,26 +53,25 @@ function getMailInfos(roleId: string, mails: MailType[], groupMails: GroupMailTy
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return list;
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}
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export async function sendMailByContent(contentId: MAIL_TYPE, hisRoleId: string, params: { sendName?: string, endTime?: number, params?: string[], goods?: RewardInter[], notPush?: boolean }) {
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export async function sendMailByContent(contentId: MAIL_TYPE, hisRoleId: string, params: { sendName?: string, endTime?: number, params?: string[], goods?: RewardInter[] }) {
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let f = new SendMailFun();
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f.setWithContentId(contentId, params);
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await f.sendToUsers(GM_MAIL_TYPE.SINGLE, [hisRoleId]);
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let code = f.setWithContentId(contentId, params);
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await f.createSingleMails(code, [hisRoleId]);
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await f.pushToUsers();
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}
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export async function sendMailToGuildByContent(contentId: MAIL_TYPE, guildCode: string, params: { sendName?: string, endTime?: number, params?: string[], goods?: RewardInter[], notPush?: boolean }, guild?: GuildType) {
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export async function sendMailToGuildByContent(contentId: MAIL_TYPE, guildCode: string, params: { sendName?: string, endTime?: number, params?: string[], goods?: RewardInter[] }, guild?: GuildType) {
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if(!guild) guild = await GuildModel.findByCode(guildCode, null, '+members');
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if(!guild) return false;
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let f = new SendMailFun();
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f.setWithContentId(contentId, params);
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await f.sendToGuild(guildCode, guild.members);
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let code = f.setWithContentId(contentId, params);
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await f.createGroupMails(code, guild.members, guildCode);
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await f.pushToUsers();
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return true;
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}
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/**
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* 发送邮件方法类
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*/
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export class SendMailFun {
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private mailType: GM_MAIL_TYPE = GM_MAIL_TYPE.SINGLE; // 邮件类型 1-单人 2-多人 3-全服
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class MailTemp {
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public code: string;
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private contentId: MAIL_TYPE = MAIL_TYPE.SEND_MAIL; // 0-读GmMail,1以上读dicMail
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private sendName: string = SEND_NAME;
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private title: string = SEND_TITLE;
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@@ -82,13 +81,10 @@ export class SendMailFun {
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private goods: RewardInter[] = []; // 发送的奖励
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private sendTime: number;
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private endTime: number;
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private notPush: boolean = false;
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private mails: MailType[] = [];
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private groupMails: GroupMailType[] = [];
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private serverMails: ServerMailType[] = [];
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// 从dicMail读取数据
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public setWithContentId(contentId: MAIL_TYPE, params: { sendName?: string, params?: string[], goods?: RewardInter[] }) {
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this.code = genCode(8);
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let dicMail = gameData.mail.get(contentId);
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this.contentId = contentId;
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this.sendTime = nowSeconds();
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@@ -100,16 +96,8 @@ export class SendMailFun {
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this.goods = params.goods||[];
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}
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getContent(content: string, params: string[] = []) {
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if(!content) content = '%d';
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for(let p of params) {
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content = content.replace(/%d/, p);
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}
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return content
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}
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// 从GMMail表读取数据
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public async setWithGmMail(gmmail: GMMailType) {
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this.code = genCode(8);
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this.gmmail = gmmail;
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this.contentId = 0;
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if(gmmail.timeType == MAIL_TIME_TYPE.IMMEDIATE) {
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@@ -128,7 +116,15 @@ export class SendMailFun {
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return gmmail;
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}
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private getCreateMailParams() {
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private getContent(content: string, params: string[] = []) {
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if(!content) content = '%d';
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for(let p of params) {
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content = content.replace(/%d/, p);
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}
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return content
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}
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public getCreateMailParams() {
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return {
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contentId: this.contentId,
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mail: this.gmmail?._id,
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@@ -141,94 +137,146 @@ export class SendMailFun {
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hasGoods: this.hasGoods
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}
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}
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}
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/**
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* 发送邮件方法类
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*/
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export class SendMailFun {
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private mailTemps = new Map<string, MailTemp>();
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private mails: MailType[] = [];
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private groupMails: GroupMailType[] = [];
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private serverMails: ServerMailType[] = [];
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// 从dicMail读取数据
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public setWithContentId(contentId: MAIL_TYPE, params: { sendName?: string, params?: string[], goods?: RewardInter[] }) {
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let mailTemp = new MailTemp();
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mailTemp.setWithContentId(contentId, params);
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this.mailTemps.set(mailTemp.code, mailTemp);
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return mailTemp.code;
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}
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// 从GMMail表读取数据
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public async setWithGmMail(gmmail: GMMailType) {
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let mailTemp = new MailTemp();
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mailTemp.setWithGmMail(gmmail);
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this.mailTemps.set(mailTemp.code, mailTemp);
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return mailTemp.code;
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}
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// 生成单人邮件
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private async createSingleMails(roleIds: string[]) {
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let mails = new Map<string, MailParam>();
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public async createSingleMails(code: string, roleIds: string[]) {
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let mapTemp = this.mailTemps.get(code);
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for(let roleId of roleIds) {
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let originMail = await MailModel.addMail({ roleId, ...this.getCreateMailParams() });
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let originMail = await MailModel.addMail({ roleId, ...mapTemp.getCreateMailParams() });
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this.mails.push(originMail);
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let mail = new MailParam(this.mailType, originMail);
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mails.set(roleId, mail);
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}
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return mails;
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}
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// 生成多人邮件
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private async createGroupMails(roleIds: string[]) {
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public async createGroupMails(code: string, roleIds: string[], guildCode?: string) {
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let mapTemp = this.mailTemps.get(code);
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let roleStatus = roleIds.map(roleId => {
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return { roleId, status: MAIL_STATUS.CREATE }
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})
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let originMail = await GroupMailModel.addMail({ roleStatus, ...this.getCreateMailParams() });
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let originMail = await GroupMailModel.addMail({ roleStatus, guildCode, ...mapTemp.getCreateMailParams() });
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this.groupMails.push(originMail);
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return new MailParam(this.mailType, originMail);
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}
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// 生成全服邮件
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private async createServerMails(serverIds: number[]) {
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let mails = new Map<number, MailParam>();
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public async createServerMails(code: string, serverIds: number[]) {
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let mapTemp = this.mailTemps.get(code);
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for(let serverId of serverIds) {
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let originMail = await ServerMailModel.addMail({ serverId, ...this.getCreateMailParams() });
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mails.set(serverId, new MailParam(this.mailType, originMail));
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let originMail = await ServerMailModel.addMail({ serverId, ...mapTemp.getCreateMailParams() });
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this.serverMails.push(originMail);
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}
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return mails
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}
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// 向某几个玩家推送
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public async sendToUsers(mailType: GM_MAIL_TYPE.SINGLE|GM_MAIL_TYPE.GROUP,roleIds: string[], myRoleId?: string, mySid?: string) {
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this.mailType = mailType;
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let uids: { uid: string, sid: string }[] = []
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for(let roleId of roleIds) {
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let sid = '';
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if(roleId == myRoleId) {
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sid = mySid;
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} else {
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let hisOnlineInfo = await getRoleOnlineInfo(roleId);
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if(hisOnlineInfo.isOnline) {
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sid = hisOnlineInfo.sid;
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public async setMails(mails: MailType[], groupMails: GroupMailType[], serverMails: ServerMailType[]) {
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this.mails.push(...mails);
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this.groupMails.push(...groupMails);
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this.serverMails.push(...serverMails);
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}
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// 将存储的邮件发出
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public async pushToUsers(myRoleId?: string, mySid?: string) {
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// 将可以发的邮件发出
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let pushByRoleId = new Map<string, MailParam[]>();
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let pushByGuildCode = new Map<string, MailParam[]>();
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let pushByServerId = new Map<number, MailParam[]>();
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for(let mail of this.mails) {
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console.log('#####', mail.sendTime)
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if(mail.sendTime <= nowSeconds() && mail.endTime > nowSeconds()) {
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let mailParam = new MailParam(GM_MAIL_TYPE.SINGLE, mail);
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if(!pushByRoleId.has(mail.roleId)) pushByRoleId.set(mail.roleId, []);
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pushByRoleId.get(mail.roleId).push(mailParam);
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}
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}
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console.log('#####pushByRoleId', pushByRoleId)
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for(let mail of this.groupMails) {
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if(mail.sendTime <= nowSeconds() && mail.endTime > nowSeconds()) {
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let mailParam = new MailParam(GM_MAIL_TYPE.GROUP, mail);
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if(!!mail.guildCode) {
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if(!pushByGuildCode.has(mail.guildCode)) pushByGuildCode.set(mail.guildCode, []);
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pushByGuildCode.get(mail.guildCode).push(mailParam);
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} else {
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for(let { roleId } of mail.roleStatus) {
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if(!pushByRoleId.has(roleId)) pushByRoleId.set(roleId, []);
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pushByRoleId.get(roleId).push(mailParam);
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}
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}
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}
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if(sid) {
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uids.push({ uid: roleId, sid });
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}
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for(let mail of this.serverMails) {
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if(mail.sendTime <= nowSeconds() && mail.endTime > nowSeconds()) {
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let mailParam = new MailParam(GM_MAIL_TYPE.SERVER, mail);
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if(!pushByServerId.has(mail.serverId)) pushByServerId.set(mail.serverId, []);
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pushByServerId.get(mail.serverId).push(mailParam);
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}
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}
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if(mailType == GM_MAIL_TYPE.SINGLE) {
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let mails = await this.createSingleMails(roleIds);
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for(let { uid, sid } of uids) {
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let mail = mails.get(uid);
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if(uids.length > 0 && mail && !this.notPush) pinus.app.channelService.pushMessageByUids('onMailsAdd', resResult(STATUS.SUCCESS, { mails: [mail] }), [{ uid, sid }]);
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for(let [roleId, mails ] of pushByRoleId) {
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let uids = await this.getUids(roleId, myRoleId, mySid);
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console.log('###### onMailsAdd', uids, mails);
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if(uids.length > 0 && mails.length > 0) {
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pinus.app.channelService.pushMessageByUids('onMailsAdd', resResult(STATUS.SUCCESS, { mails }), uids);
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}
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} else if (mailType == GM_MAIL_TYPE.GROUP) {
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let mail = await this.createGroupMails(roleIds);
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if(uids.length > 0 && !this.notPush) pinus.app.channelService.pushMessageByUids('onMailsAdd', resResult(STATUS.SUCCESS, { mails: [mail] }), uids);
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} else { // mailType错误
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return false;
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}
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return true;
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for(let [guildCode, mails] of pushByGuildCode) {
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let chatSid = await getGuildChannelSid(guildCode);
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if(!!chatSid && mails.length > 0) {
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pinus.app.rpc.chat.guildRemote.sendMailToGuild.toServer(chatSid, guildCode, 'onMailsAdd', { mails });
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}
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}
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|
||||
for(let [serverId, mails] of pushByServerId) {
|
||||
let chatSid = await getWorldChannelSid(serverId);
|
||||
if(!!chatSid && mails.length > 0) {
|
||||
pinus.app.rpc.chat.chatRemote.sendMail.toServer(chatSid, serverId, 'onMailsAdd', { mails });
|
||||
}
|
||||
}
|
||||
|
||||
// 延时邮件,设置定时器
|
||||
pinus.app.rpc.systimer.systimerRemote.addMailsToSchedule.broadcast(this.mails, this.groupMails, this.serverMails);
|
||||
}
|
||||
|
||||
// 向军团推送
|
||||
public async sendToGuild(guildCode: string, members: string[]) {
|
||||
this.mailType = GM_MAIL_TYPE.GROUP;
|
||||
let mails = await this.createGroupMails(members);
|
||||
let chatSid = await getGuildChannelSid(guildCode);
|
||||
if(!this.notPush) pinus.app.rpc.chat.guildRemote.sendMailToGuild.toServer(chatSid, guildCode, 'onMailsAdd', { mails });
|
||||
}
|
||||
|
||||
// 向全服推送
|
||||
public async sendToServer(serverIds: number[]) {
|
||||
this.mailType = GM_MAIL_TYPE.SERVER;
|
||||
let mails = await this.createServerMails(serverIds);
|
||||
for(let serverId of serverIds) {
|
||||
let mail = mails.get(serverId);
|
||||
if(mail && !this.notPush) {
|
||||
let chatSid = await getWorldChannelSid(serverId);
|
||||
pinus.app.rpc.chat.chatRemote.sendMail.toServer(chatSid, serverId, 'onMailsAdd', { mails: [mail] });
|
||||
private async getUids(roleId: string, myRoleId?: string, mySid?: string) {
|
||||
let uids: { uid: string, sid: string }[] = [];
|
||||
let sid = '';
|
||||
if(roleId == myRoleId) {
|
||||
sid = mySid;
|
||||
} else {
|
||||
let hisOnlineInfo = await getRoleOnlineInfo(roleId);
|
||||
if(hisOnlineInfo.isOnline) {
|
||||
sid = hisOnlineInfo.sid;
|
||||
}
|
||||
}
|
||||
if(!!sid) {
|
||||
uids.push({ uid: roleId, sid });
|
||||
}
|
||||
return uids;
|
||||
}
|
||||
|
||||
public async saveRecord(createUid: number) {
|
||||
|
||||
@@ -544,7 +544,7 @@ export async function generPVPOppRecInfo(isSuccess: boolean, curOpp: OppPlayer,
|
||||
* @param seasonNum
|
||||
* @param oldSeasonEndTime
|
||||
*/
|
||||
export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime: number, notPush?: boolean) {
|
||||
export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime: number) {
|
||||
//检查并返回排名结算以及武将功勋结算
|
||||
let pvpSeasonResult = await savePvpSeasonResult(pvpDefense, seasonNum, seasonEndTime);
|
||||
let { rankGoods, heroGoods, rankLv } = pvpSeasonResult;
|
||||
@@ -552,12 +552,12 @@ export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum:
|
||||
if (!!rankGoods.length) //排名奖励
|
||||
await sendMailByContent(MAIL_TYPE.PVP_RANK_REWARD, pvpDefense.roleId, {
|
||||
params: [JSON.stringify(seasonNum), (rankLv > 1000 ? '999+' : JSON.stringify(rankLv))],
|
||||
goods: rankGoods, notPush
|
||||
goods: rankGoods
|
||||
});
|
||||
if (!!heroGoods.length) //武将功勋奖励
|
||||
await sendMailByContent(MAIL_TYPE.PVP_RESULT, pvpDefense.roleId, {
|
||||
params: [JSON.stringify(seasonNum)],
|
||||
goods: heroGoods, notPush
|
||||
goods: heroGoods
|
||||
});
|
||||
|
||||
return {
|
||||
|
||||
@@ -32,6 +32,9 @@ import { createMarqueeMsg, pushMarqueeMsg } from './sysChatService';
|
||||
import { RegionModel, RegionType } from '../db/Region';
|
||||
import { CreateServerParam } from '../domain/backEndField/params';
|
||||
import { infologger } from '../util/logger';
|
||||
import { MailModel, MailType } from '../db/Mail';
|
||||
import { GroupMailModel, GroupMailType } from '../db/GroupMail';
|
||||
import { ServerMailModel, ServerMailType } from '../db/ServerMail';
|
||||
|
||||
const PER_SECOND = 1 * 1000;
|
||||
const PER_DAY = 24 * 60 * 60;
|
||||
@@ -65,6 +68,8 @@ export async function init() {
|
||||
|
||||
// 每天邮件
|
||||
scheduleJob('circleMail', '0 0 3 * * ?', sendCircleMail);
|
||||
// 每小时查询邮件推送
|
||||
checkMailByHour();
|
||||
|
||||
// 军团活动排行榜
|
||||
guildActivitySchedule();
|
||||
@@ -400,19 +405,90 @@ function clearAuctionSchedule() {
|
||||
// —————————————— 邮件 —————————————— //
|
||||
async function sendCircleMail() {
|
||||
let gmmails = await GMMailModel.findCircleMails(pinus.app.get('env'));
|
||||
let f = new SendMailFun();
|
||||
for(let gmmail of gmmails) {
|
||||
let { receivers, mailType } = gmmail;
|
||||
let f = new SendMailFun();
|
||||
await f.setWithGmMail(gmmail);
|
||||
|
||||
if (mailType == GM_MAIL_TYPE.SINGLE || mailType == GM_MAIL_TYPE.GROUP) {
|
||||
let roleIds = receivers.map(cur => cur.roleId);
|
||||
await f.sendToUsers(mailType, roleIds);
|
||||
} else {
|
||||
let serverIds = receivers.map(cur => cur.serverId);
|
||||
await f.sendToServer(serverIds);
|
||||
let code = await f.setWithGmMail(gmmail);
|
||||
if(mailType == GM_MAIL_TYPE.SINGLE) {
|
||||
await f.createSingleMails(code, receivers.map(cur => cur.roleId));
|
||||
} else if (mailType == GM_MAIL_TYPE.GROUP) {
|
||||
await f.createGroupMails(code, receivers.map(cur => cur.roleId));
|
||||
} else if (mailType == GM_MAIL_TYPE.SERVER) {
|
||||
await f.createServerMails(code, receivers.map(cur => cur.serverId));
|
||||
}
|
||||
}
|
||||
await f.pushToUsers();
|
||||
}
|
||||
|
||||
let mailByHourJob: Job;
|
||||
async function checkMailByHour() {
|
||||
if(mailByHourJob) {
|
||||
mailByHourJob.cancel();
|
||||
}
|
||||
// 每小时一次,为了和每天循环邮件任务不重复,设在每小时05分
|
||||
mailByHourJob = scheduleJob('setMailTimerByHour', '0 5 0/1 * * ?', async () => {
|
||||
await setMailSchedule(false)
|
||||
});
|
||||
setMailSchedule(true); // 初始时候启动一次
|
||||
}
|
||||
|
||||
async function setMailSchedule(isInit: boolean) {
|
||||
console.log('####### setMailSchedule')
|
||||
let minuteNow = moment().minute();
|
||||
let beforeTime = minuteNow >= 5? moment().minute(5).unix(): moment().minute(5).add(-1, 'h').unix();
|
||||
let time = minuteNow >= 5? moment().minute(5).add(1, 'h').unix(): moment().minute(5).unix();
|
||||
|
||||
let mails = await MailModel.findByTimeGap(beforeTime, time);
|
||||
let groupMails = await GroupMailModel.findByTimeGap(beforeTime, time);
|
||||
let serverMails = await ServerMailModel.findByTimeGap(beforeTime, time);
|
||||
|
||||
let times: number[] = [];
|
||||
for(let { sendTime } of [...mails, ...groupMails, ...serverMails]) {
|
||||
if(times.indexOf(sendTime) == -1) times.push(sendTime);
|
||||
}
|
||||
|
||||
for(let time of times) {
|
||||
if(Date.now() > time * 1000) {
|
||||
if(!isInit) await pushMailSchedule(time);
|
||||
} else {
|
||||
scheduleJob(`mailPush${time}`, time * 1000, async () => {
|
||||
await pushMailSchedule(time);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 当前时间到下一次定时器之间的定时器
|
||||
export async function addMailsToSchedule(mails: MailType[], groupMails: GroupMailType[], serverMails: ServerMailType[]) {
|
||||
console.log('####### addMailsToSchedule')
|
||||
let minuteNow = moment().minute();
|
||||
let time = minuteNow >= 5? moment().minute(5).add(1, 'h').unix(): moment().minute(5).unix();
|
||||
|
||||
let times: number[] = [];
|
||||
for(let { sendTime } of [...mails, ...groupMails, ...serverMails]) {
|
||||
if(sendTime * 1000 > Date.now() && sendTime < time && times.indexOf(sendTime) == -1) times.push(sendTime);
|
||||
}
|
||||
|
||||
console.log('#######', times);
|
||||
for(let time of times) {
|
||||
if(!scheduledJobs[`mailPush${time}`]) {
|
||||
scheduleJob(`mailPush${time}`, time * 1000, async () => {
|
||||
await pushMailSchedule(time);
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function pushMailSchedule(time: number) {
|
||||
if(scheduledJobs[`mailPush${time}`]) scheduledJobs[`mailPush${time}`].cancel();
|
||||
|
||||
let mails = await MailModel.findBySendTime(time);
|
||||
let groupMails = await GroupMailModel.findBySendTime(time);
|
||||
let serverMails = await ServerMailModel.findBySendTime(time);
|
||||
|
||||
let f = new SendMailFun();
|
||||
f.setMails(mails, groupMails, serverMails);
|
||||
await f.pushToUsers();
|
||||
}
|
||||
|
||||
// —————————————— 邮件 end —————————————— //
|
||||
|
||||
@@ -20,6 +20,9 @@ export default class GroupMail extends MailTemp {
|
||||
@prop({ required: true, type: RoleStatus })
|
||||
roleStatus: RoleStatus[];
|
||||
|
||||
@prop({ required: false })
|
||||
guildCode: string;
|
||||
|
||||
/**
|
||||
* @description 根据玩家id获得所有有效邮件
|
||||
* @param {String} roleId 玩家id
|
||||
@@ -113,6 +116,16 @@ export default class GroupMail extends MailTemp {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findByTimeGap(beforeTime: number, time: number) {
|
||||
const result: GroupMailType[] = await GroupMailModel.find({ sendTime: { $gt: beforeTime, $lte: time } }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findBySendTime(time: number) {
|
||||
const result: GroupMailType[] = await GroupMailModel.find({ sendTime: time }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async updateStatusWithCondition(_id: string, roleId: string, status: number) {
|
||||
const result: GroupMailType = await GroupMailModel.findOneAndUpdate({ _id, 'roleStatus.roleId': roleId, sendTime:{$lte: nowSeconds()} }, {$set:{ 'roleStatus.$.status': status }}, { new: true }).lean();
|
||||
return result;
|
||||
|
||||
@@ -111,7 +111,15 @@ export default class Mail extends MailTemp {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findByTimeGap(beforeTime: number, time: number) {
|
||||
const result: MailType[] = await MailModel.find({ sendTime: { $gt: beforeTime, $lte: time } }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findBySendTime(time: number) {
|
||||
const result: MailType[] = await MailModel.find({ sendTime: time }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 查询有奖励的邮件
|
||||
|
||||
@@ -43,6 +43,16 @@ export default class ServerMail extends MailTemp {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findByTimeGap(beforeTime: number, time: number) {
|
||||
const result: ServerMailType[] = await ServerMailModel.find({ sendTime: { $gt: beforeTime, $lte: time } }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findBySendTime(time: number) {
|
||||
const result: ServerMailType[] = await ServerMailModel.find({ sendTime: time }).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 创建邮件
|
||||
* @param params
|
||||
|
||||
Reference in New Issue
Block a user