聊天:部分系统推送(宝石和藏宝图合成,秘境遗迹首通,天梯指定关)

This commit is contained in:
liangtongchuan
2021-03-10 20:34:00 +08:00
parent 1978e56007
commit 0589356c82
5 changed files with 64 additions and 13 deletions
+35 -1
View File
@@ -10,7 +10,7 @@ import { PrivateMessageModel, PrivateMessageParam, PrivateMessageType } from './
import { GroupMessageParam, GroupMessageType } from '../db/GroupMessage';
import { genCode, resResult } from '../pubUtils/util';
import { pinus } from 'pinus';
import { CHANNEL_PREFIX, MSG_CODE_LEN, MSG_SOURCE, MSG_STATUS, MSG_TYPE, ON_GROUP_MSG_ROUTE, ON_MSG_ROUTE, RICH_TEXT_TABLE, RECENT_PRIVATE_CHATS_CNT, MAX_PRIVATE_MSGS, RECENT_GROUP_MSGS_CNT } from '../consts';
import { CHANNEL_PREFIX, MSG_CODE_LEN, MSG_SOURCE, MSG_STATUS, MSG_TYPE, ON_GROUP_MSG_ROUTE, ON_MSG_ROUTE, RICH_TEXT_TABLE, RECENT_PRIVATE_CHATS_CNT, MAX_PRIVATE_MSGS, RECENT_GROUP_MSGS_CNT, WAR_TYPE } from '../consts';
import { addRedisChannel, getRoleOnlineInfo, redisChannelServer } from './redisService';
import { crc32 } from 'crc';
import { EPlace, HeroType } from '../db/Hero';
@@ -325,6 +325,35 @@ export async function pushEquipComposeOrangeMsg(roleId: string, roleName: string
return msgData;
}
export async function pushTowerMsg(roleId: string, roleName: string, serverId: number, source: number, lv: number) {
if (!shouldPushTowerMsg(lv)) return null;
const content = JSON.stringify({ lv });
const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, source, content, null, null);
if (!msgData) return null;
await pushGroupMsgToRoom(groupRoomId(CHANNEL_PREFIX.SYS, serverId), msgData);
return msgData;
}
async function pushGKFirstMsg(roleId: string, roleName: string, serverId: number, source: number, warType: number, warId: number) {
const content = JSON.stringify({ warType, warId });
const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, source, content, null, null);
if (!msgData) return null;
await pushGroupMsgToRoom(groupRoomId(CHANNEL_PREFIX.SYS, serverId), msgData);
return msgData;
}
export async function pushMysteryFirstMsg(roleId: string, roleName: string, serverId: number, warType: number, warId: number) {
if (warType !== WAR_TYPE.MYSTERY) return null;
const result = await pushGKFirstMsg(roleId, roleName, serverId, MSG_SOURCE.MYSTERY_FIRST_SUC, warType, warId);
return result;
}
export async function pushVestigeFirstMsg(roleId: string, roleName: string, serverId: number, warType: number, warId: number) {
if (warType !== WAR_TYPE.VESTIGE) return null;
const result = await pushGKFirstMsg(roleId, roleName, serverId, MSG_SOURCE.VESTIGE_FIRST_SUC, warType, warId);
return result;
}
export async function roleChatInfos(roleId: string, roleName: string) {
let result = await ChatInfoModel.findInfo(roleId);
if (!result) {
@@ -378,3 +407,8 @@ export async function recentGuildMsgs(guildCode: string, count?: number) {
const result = await recentGroupMsgs(groupRoomId(CHANNEL_PREFIX.GUILD, guildCode), count);
return result;
}
export function shouldPushTowerMsg(lv: number) {
// 100 层之后每 50 层触发
return lv >= 100 && lv % 50 === 0;
}