任务:排查及修复
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@@ -112,7 +112,7 @@ export class RoleHandler {
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let calResult = await calAllHeroCe(HERO_SYSTEM_TYPE.TITLE, sid, roleId, update);
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// 任务
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await checkTask(roleId, sid, TASK_TYPE.ROLE_TITLE, 1, false, { title });
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await checkTask(roleId, sid, TASK_TYPE.ROLE_TITLE, 1, false, { oldTitle: title, title: update.title });
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//成长任务
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await checkActivityTask(serverId, sid, roleId, TASK_TYPE.ROLE_TITLE, update.title)
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@@ -1,20 +1,20 @@
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module.exports = {
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"battle.normalBattleHandler.getBattleList": {
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'message Data': {
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'message BattleList': {
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'required uInt32 battleId': 1,
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'required uInt32 status': 2,
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'required uInt32 star': 3,
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'repeated uInt32 stars': 4,
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'required string scriptBefore': 5,
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'required string scriptAfter': 6,
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},
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'repeated BattleList list': 1
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},
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'required string msg': 1,
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'required uInt32 code': 2,
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'required Data data': 3
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},
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// "battle.normalBattleHandler.getBattleList": {
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// 'message Data': {
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// 'message BattleList': {
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// 'required uInt32 battleId': 1,
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// 'required uInt32 status': 2,
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// 'required uInt32 star': 3,
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// 'repeated uInt32 stars': 4,
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// 'optional string scriptBefore': 5,
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// 'optional string scriptAfter': 6,
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// },
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// 'repeated BattleList list': 1
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// },
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// 'required string msg': 1,
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// 'required uInt32 code': 2,
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// 'required Data data': 3
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// },
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// "battle.normalBattleHandler.checkBattle": {
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// 'message Data': {
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// "optional uInt32 battleId": 1,
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