全局:属性修改
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@@ -94,7 +94,7 @@ export default class Equip extends BaseModel {
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return equip;
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}
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public static async putOn(hid: number, equipId: string, lean = true) {
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public static async putOnOrOff(equipId: string, hid: number, lean = true) {
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const equip: EquipType = await EquipModel.findOneAndUpdate({ _id: equipId }, { hid }, { new: true }).lean(lean);
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return equip;
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}
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@@ -1,5 +1,5 @@
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import BaseModel from './BaseModel';
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import { CeAttr } from '../domain/roleField/attribute';
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import { CeAttrData } from '../domain/roleField/attribute';
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import { index, getModelForClass, prop, Ref, mongoose, DocumentType } from '@typegoose/typegoose';
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import Equip, { } from './Equip';
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import { CounterModel } from './Counter';
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@@ -11,7 +11,7 @@ import { reduceCe } from '../pubUtils/util';
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* 英雄表
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*/
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class Connect {
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export class Connect {
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@prop({ required: true })
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shipId: number;
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@prop({ required: true })
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@@ -51,31 +51,6 @@ function getInitialEplace() {
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return ePlace;
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}
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interface heroUpdate {
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exp?: number;
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lv?: number;
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ce?: number;
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star?: number;
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starStage?: number;
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colorStar?: number;
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colorStarStage?: number;
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quality?: number;
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job?:number;
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jobStage?:number;
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favour?:number;
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favourLv?:number;
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skins?: Skin[];
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connections?: Connect[];
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ePlace?:EPlace[];
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_id?:number;
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scrollActive?: boolean;
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scrollId?: number;
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scrollStar?: number;
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scrollColorStar?: number;
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scrollQuality?: number;
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historyCe?: number;
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}
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@index({ roleId: 1, hid: 1 })
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@index({ roleId: 1, seqId: 1 })
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export default class Hero extends BaseModel {
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@@ -102,8 +77,8 @@ export default class Hero extends BaseModel {
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ce: number; // 武将战力
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@prop({ required: true, default: 0 })
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historyCe: number; // 武将历史最高战力
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@prop({required: true, default: new CeAttr(), _id: false })
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ceAttr: CeAttr; // 影响战力的属性
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@prop({required: true, type: CeAttrData, default: [], _id: false })
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attr: CeAttrData[]; // 影响战力的属性
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@prop({ required: true, default: 1 })
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star: number; // 星级
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@@ -181,10 +156,21 @@ export default class Hero extends BaseModel {
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public static async addEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
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const hero: HeroType = await HeroModel.findOneAndUpdate(
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{ roleId, hid, 'ePlace.id': ePlaceId },
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{$set: {'ePlace.$.equip': equipId, 'ePlace.$.hid':hid, 'ePlace.$.ePlaceId':ePlaceId}},
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{$set: { 'ePlace.$.equip': equipId }},
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{new: true}).populate('ePlace.equip').lean(lean);
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if (hero) {
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await Equip.putOn(hero.hid, equipId);
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await Equip.putOnOrOff( equipId, hero.hid );
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}
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return hero;
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}
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public static async removeEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
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const hero: HeroType = await HeroModel.findOneAndUpdate(
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{ roleId, hid, 'ePlace.id': ePlaceId },
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{$set: {'ePlace.$.equip': null}},
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{new: true}).populate('ePlace.equip').lean(lean);
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if (hero) {
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await Equip.putOnOrOff( equipId, 0 );
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}
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return hero;
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}
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@@ -238,7 +224,7 @@ export default class Hero extends BaseModel {
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return result;
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}
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public static async updateHeroInfo(roleId: string, hid:number, heroUpdate:heroUpdate, select?: string, lean = true) {
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public static async updateHeroInfo(roleId: string, hid:number, heroUpdate:HeroUpdate, select?: string, lean = true) {
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delete heroUpdate._id;
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let result: HeroType = await HeroModel.findOneAndUpdate({roleId, hid}, {$set:heroUpdate}, {new: true}).select(select).lean(lean);
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return result;
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@@ -270,3 +256,4 @@ export default class Hero extends BaseModel {
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export const HeroModel = getModelForClass(Hero);
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export interface HeroType extends Pick<DocumentType<Hero>, keyof Hero>{};
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export type HeroUpdate = Partial<HeroType>; // 将所有字段变成可选项
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@@ -1,6 +1,6 @@
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import { HANG_UP_CONSTS, ROLE_TERAPH, ROLE_SELECT } from './../consts';
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import { HANG_UP_CONSTS, ROLE_TERAPH, ROLE_SELECT, ABI_TYPE } from './../consts';
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import BaseModel from './BaseModel';
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import { CeAttrRole } from '../domain/roleField/attribute';
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import { CeAttrDataRole } from '../domain/roleField/attribute';
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import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose';
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import User from './User';
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import { shouldRefresh, reduceCe } from '../pubUtils/util';
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@@ -41,37 +41,47 @@ export class WarStar {
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star: number; // 星级
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}
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class Teraph{
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export class Teraph{
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@prop({ required: true, default: 1 })
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id: number; // 神像的id
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@prop({ required: true, default: 1 })
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grade: number; // 等级
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grade: number = 1; // 等级
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@prop({ required: true, default: 0 })
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hp: number;
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hp: number = 0;
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@prop({ required: true, default: 0 })
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atk: number;
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atk: number = 0;
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@prop({ required: true, default: 0 })
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def: number;
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def: number = 0;
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@prop({ required: true, default: 0 })
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mdef: number;
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@prop({ required: true, default: 0 })
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agi: number;
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@prop({ required: true, default: 0 })
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luk: number;
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mdef: number = 0;
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constructor(id: number) {
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this.id = id;
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}
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public get attr() {
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let map = new Map<number, number>();
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map.set(ABI_TYPE.ABI_HP, this.hp);
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map.set(ABI_TYPE.ABI_ATK, this.atk);
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map.set(ABI_TYPE.ABI_DEF, this.def);
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map.set(ABI_TYPE.ABI_MDEF, this.mdef);
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return map
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}
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public set attr(value: Map<number, number>) {
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value.forEach((val, id) => {
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if(id == ABI_TYPE.ABI_HP) this.hp = val;
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if(id == ABI_TYPE.ABI_ATK) this.atk = val;
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if(id == ABI_TYPE.ABI_DEF) this.def = val;
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if(id == ABI_TYPE.ABI_MDEF) this.mdef = val;
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});
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}
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}
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// 初始化
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function getInitialTeraph() {
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let teraphs = new Array<Teraph>();
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for(let i = ROLE_TERAPH.START; i <= ROLE_TERAPH.END; i++) {
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let p = new Teraph();
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p.id = i;
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p.grade = 1;
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p.hp = 0;
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p.atk = 0;
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p.def = 0;
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p.mdef = 0;
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p.agi = 0;
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p.luk = 0;
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let p = new Teraph(i);
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teraphs.push(p);
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}
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return teraphs;
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@@ -114,8 +124,8 @@ export default class Role extends BaseModel {
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lv: number; // 主公等级
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@prop({ required: true, default: 0, set: (val: number) => val, get: (val: number) => reduceCe(val) })
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ce: number; // 总战力
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@prop({ required: true, default: new CeAttrRole(), _id: false })
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globalCeAttr: CeAttrRole; // 总战力
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@prop({ required: true, type: CeAttrDataRole, default: [], _id: false })
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attr: CeAttrDataRole[]; // 总战力
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@prop({ required: true, default: 0, set: (val: number) => val, get: (val: number) => reduceCe(val) })
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topLineupCe: number; // 最强x人战力
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@prop({ required: true, type: TopHero, default: [], _id: false })
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@@ -242,8 +252,8 @@ export default class Role extends BaseModel {
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* @param select 选取字段,来自 selectConst/ROLE
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* @param getters 是否使用get方法,如ce使用了自动缩小1w倍
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*/
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public static async findByRoleId(roleId: string, select?: string, getters = false) {
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const role: RoleType = await RoleModel.findOne({ roleId }).select(select).lean({getters});
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public static async findByRoleId(roleId: string, select?: string, getters = false, virtuals = true) {
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const role: RoleType = await RoleModel.findOne({ roleId }).select(select).lean({getters, virtuals});
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return role;
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}
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@@ -252,9 +262,8 @@ export default class Role extends BaseModel {
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if (!user) return null;
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const doc = new RoleModel();
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const update = Object.assign(doc.toJSON(), roleInfo, { userInfo: user, serverType: user.serverType, serverId });
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initRoleAtrr(update);
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const role: RoleType = await RoleModel.findOneAndUpdate({ 'userInfo.uid': uid, serverId }, update, { upsert: true, new: true }).lean(lean);
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initRoleAtrr(role);
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return role;
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}
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@@ -427,7 +436,7 @@ export default class Role extends BaseModel {
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return recs
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}
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public static async updateRoleInfo(roleId: string, roleUpdate:roleUpdate, lean = true) {
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public static async updateRoleInfo(roleId: string, roleUpdate:RoleUpdate, lean = true) {
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delete roleUpdate._id;
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let result: RoleType = await RoleModel.findOneAndUpdate({roleId}, {$set:roleUpdate}, {new: true}).lean(lean);
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return result;
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@@ -519,4 +528,4 @@ export default class Role extends BaseModel {
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export const RoleModel = getModelForClass(Role);
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export interface RoleType extends Pick<DocumentType<Role>, keyof Role>{};
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type roleUpdate = Partial<RoleType>; // 将所有字段变成可选项
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export type RoleUpdate = Partial<RoleType>; // 将所有字段变成可选项
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