全局:属性修改
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+19
-32
@@ -1,5 +1,5 @@
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import BaseModel from './BaseModel';
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import { CeAttr } from '../domain/roleField/attribute';
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import { CeAttrData } from '../domain/roleField/attribute';
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import { index, getModelForClass, prop, Ref, mongoose, DocumentType } from '@typegoose/typegoose';
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import Equip, { } from './Equip';
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import { CounterModel } from './Counter';
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@@ -11,7 +11,7 @@ import { reduceCe } from '../pubUtils/util';
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* 英雄表
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*/
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class Connect {
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export class Connect {
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@prop({ required: true })
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shipId: number;
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@prop({ required: true })
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@@ -51,31 +51,6 @@ function getInitialEplace() {
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return ePlace;
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}
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interface heroUpdate {
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exp?: number;
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lv?: number;
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ce?: number;
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star?: number;
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starStage?: number;
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colorStar?: number;
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colorStarStage?: number;
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quality?: number;
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job?:number;
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jobStage?:number;
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favour?:number;
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favourLv?:number;
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skins?: Skin[];
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connections?: Connect[];
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ePlace?:EPlace[];
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_id?:number;
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scrollActive?: boolean;
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scrollId?: number;
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scrollStar?: number;
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scrollColorStar?: number;
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scrollQuality?: number;
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historyCe?: number;
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}
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@index({ roleId: 1, hid: 1 })
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@index({ roleId: 1, seqId: 1 })
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export default class Hero extends BaseModel {
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@@ -102,8 +77,8 @@ export default class Hero extends BaseModel {
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ce: number; // 武将战力
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@prop({ required: true, default: 0 })
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historyCe: number; // 武将历史最高战力
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@prop({required: true, default: new CeAttr(), _id: false })
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ceAttr: CeAttr; // 影响战力的属性
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@prop({required: true, type: CeAttrData, default: [], _id: false })
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attr: CeAttrData[]; // 影响战力的属性
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@prop({ required: true, default: 1 })
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star: number; // 星级
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@@ -181,10 +156,21 @@ export default class Hero extends BaseModel {
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public static async addEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
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const hero: HeroType = await HeroModel.findOneAndUpdate(
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{ roleId, hid, 'ePlace.id': ePlaceId },
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{$set: {'ePlace.$.equip': equipId, 'ePlace.$.hid':hid, 'ePlace.$.ePlaceId':ePlaceId}},
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{$set: { 'ePlace.$.equip': equipId }},
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{new: true}).populate('ePlace.equip').lean(lean);
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if (hero) {
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await Equip.putOn(hero.hid, equipId);
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await Equip.putOnOrOff( equipId, hero.hid );
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}
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return hero;
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}
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public static async removeEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
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const hero: HeroType = await HeroModel.findOneAndUpdate(
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{ roleId, hid, 'ePlace.id': ePlaceId },
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{$set: {'ePlace.$.equip': null}},
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{new: true}).populate('ePlace.equip').lean(lean);
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if (hero) {
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await Equip.putOnOrOff( equipId, 0 );
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}
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return hero;
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}
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@@ -238,7 +224,7 @@ export default class Hero extends BaseModel {
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return result;
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}
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public static async updateHeroInfo(roleId: string, hid:number, heroUpdate:heroUpdate, select?: string, lean = true) {
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public static async updateHeroInfo(roleId: string, hid:number, heroUpdate:HeroUpdate, select?: string, lean = true) {
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delete heroUpdate._id;
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let result: HeroType = await HeroModel.findOneAndUpdate({roleId, hid}, {$set:heroUpdate}, {new: true}).select(select).lean(lean);
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return result;
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@@ -270,3 +256,4 @@ export default class Hero extends BaseModel {
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export const HeroModel = getModelForClass(Hero);
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export interface HeroType extends Pick<DocumentType<Hero>, keyof Hero>{};
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export type HeroUpdate = Partial<HeroType>; // 将所有字段变成可选项
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