形象:头像相框形象字段

This commit is contained in:
luying
2021-02-23 19:19:18 +08:00
parent b2566f3fb6
commit 09a7a8b89b
30 changed files with 290 additions and 166 deletions

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@@ -22,7 +22,7 @@ import { roleLevelup } from '../../../services/normalBattleService';
import { addUserToChannel } from '../../../services/roleService';
import { ChannelUser } from '../../../domain/ChannelUser';
import { pushComBtlTeamMsg, pushNormalEquipMsg, pushTeamInviteMsg } from '../../../services/chatService';
import { FIGURE } from '../../../pubUtils/dicParam';
export default function(app: Application) {
return new ComBattleHandler(app);
}
@@ -173,7 +173,7 @@ export class ComBattleHandler {
if (!teamStatus || teamStatus.status !== COM_TEAM_STATUS.DEFAULT) return resResult(STATUS.COM_BATTLE_TEAM_INVALID);
if (teamIsFullToStart(teamStatus)) return resResult(STATUS.COM_BATTLE_MEMBER_LIMIT);
if (teamStatus.roleIds.indexOf(roleId) !== -1) return resResult(STATUS.COM_BATTLE_DUP_ENTER);
let { lv = 1, headHid = 19, topLineupCe = 0, sHid = 19 } = await Role.findByRoleId(roleId, null, true);
let { lv = 1, head = FIGURE.DEFAULT_HEAD, topLineupCe = 0, frame = FIGURE.DEFAULT_FRAME, spine = FIGURE.DEFAULT_SPINE } = await Role.findByRoleId(roleId, null, true);
let { quality } = getGoodById(teamStatus.blueprtId);
if (lv < COM_BTL_CONST.ENABLE_LV) {
@@ -190,7 +190,7 @@ export class ComBattleHandler {
// 加入队伍
if (!validToJoin(teamStatus, roleId)) return resResult(STATUS.COM_BATTLE_TEAM_INVALID);
let roleStatus = new RoleStatus(roleId, roleName, false, isFrd, headHid, sHid, topLineupCe, lv);
let roleStatus = new RoleStatus(roleId, roleName, false, isFrd, head, frame, spine, topLineupCe, lv);
const team = await ComBattleTeamModel.addRole(teamCode, roleStatus);
if (!team) {
return resResult(STATUS.COM_BATTLE_JOIN_ERR);

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@@ -62,7 +62,7 @@ export class PvpHandler {
const role = await RoleModel.findByRoleId(roleId);
// 加入排行榜
let params = new RankParam(roleName, role.lv, role.vLv, role.headHid, role.sHid, role.title);
let params = new RankParam(roleName, role.lv, role.vLv, role.head, role.frame, role.spine, role.title);
await setRank(REDIS_KEY.PVP_RANK, 0, roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
return resResult(STATUS.SUCCESS, {score, hisScore, heroScores});
}
@@ -284,7 +284,7 @@ export class PvpHandler {
let result = await getEnemies(pvpDefense.oppPlayers, pvpDefense.winStreakNum);
// 加入排行榜
let params = new RankParam(roleName, role.lv, role.vLv, role.headHid, role.sHid, role.title);
let params = new RankParam(roleName, role.lv, role.vLv, role.head, role.frame, role.spine,role.title);
await setRank(REDIS_KEY.PVP_RANK, 0, roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
let myRank = await getMyRank(REDIS_KEY.PVP_RANK, 0, roleId);
@@ -376,8 +376,8 @@ export class PvpHandler {
if(!myRank) {
let pvpDefense = await PvpDefenseModel.findByRoleId(roleId);
let role = await RoleModel.findByRoleId(roleId);
let { lv, vLv, headHid, sHid, title} = role;
let rankRank = new RankParam(roleName, lv, vLv, headHid, sHid, title);
let { lv, vLv, head, frame, spine, title} = role;
let rankRank = new RankParam(roleName, lv, vLv, head, frame, spine, title);
myRank = {
rank: 0, roleId, ...rankRank, num: pvpDefense.score, str: ''
}

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@@ -35,8 +35,8 @@ export class TowerBattleHandler {
towerLv = 1;
let role = await RoleModel.towerLvUp(roleId);
// 更新redis
let { roleName, towerUpTime, lv, vLv, headHid, sHid, title } = role;
let rankRank = new RankParam(roleName, lv, vLv, headHid, sHid, title);
let { roleName, towerUpTime, lv, vLv, head, frame, spine, title } = role;
let rankRank = new RankParam(roleName, lv, vLv, head, frame, spine, title);
await setRank(REDIS_KEY.TOWER_RANK, serverId, roleId, towerLv, towerUpTime.getTime(), rankRank);
}
@@ -322,9 +322,9 @@ export class TowerBattleHandler {
let {ranks, myRank} = await getRank(REDIS_KEY.TOWER_RANK, serverId, roleId);
if(!myRank) {
let role = await RoleModel.findByRoleId(roleId);
let {towerLv, lv, vLv} = role;
let {towerLv, lv, vLv, head, frame, spine } = role;
myRank = {
rank: 0, roleId, roleName, lv, vLv,guildName: "", head: "zhaoyun", num: towerLv, str: ''
rank: 0, roleId, roleName, lv, vLv,guildName: "", head, frame, spine, num: towerLv, str: ''
}
}