形象:头像相框形象字段
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@@ -73,8 +73,8 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
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if (inc === 1) {
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let role = await RoleModel.towerLvUp(roleId);
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// 更新redis
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let { roleName, towerLv, towerUpTime, lv, vLv, headHid, sHid, title } = role;
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let rankRank = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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let { roleName, towerLv, towerUpTime, lv, vLv, head, frame, spine, title } = role;
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let rankRank = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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await setRank(REDIS_KEY.TOWER_RANK, serverId, roleId, towerLv, towerUpTime.getTime(), rankRank);
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const nextTowerInfo = getTowerDataByLv(towerLv + 1);
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@@ -14,7 +14,7 @@ import { getRandEelm, getRandValue, resResult, ratioReward, getRandValueByMinMax
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import { getRandRobot, transBossHpArr } from "./battleService";
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import { difference, omit } from 'underscore';
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import { Channel, ChannelService } from 'pinus';
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import { TREASURE } from '../pubUtils/dicParam';
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import { TREASURE, FIGURE } from '../pubUtils/dicParam';
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import { decreaseItems } from './rewardService';
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import { getFriendLvAdd } from './friendService';
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import { getRoleIds } from '../pubUtils/friendUtil';
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@@ -56,9 +56,9 @@ export function getRandComBtlRobots(topLineupCe: number, ceLimit: number, lv: nu
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robotCe = getRandValue(topLineupCe || 0, COM_BTL_CONST.ROBOT_CE_RATIO, 0);
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}
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const robotLv = getRandValue(lv, COM_BTL_CONST.ROBOT_CE_RATIO, 0);
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const imgHid = robot[Math.floor(Math.random() * robot.length)];
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// const imgHid = robot[Math.floor(Math.random() * robot.length)];
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const { robotRoleId, robotRoleName } = robotInfos[idx];
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let robotStatus = new RoleStatus(robotRoleId, robotRoleName, false, false, imgHid, imgHid, robotCe, robotLv, robot, true);
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let robotStatus = new RoleStatus(robotRoleId, robotRoleName, false, false, FIGURE.DEFAULT_HEAD, FIGURE.DEFAULT_FRAME, FIGURE.DEFAULT_SPINE, robotCe, robotLv, robot, true);
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robotStArr.push(robotStatus);
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robotIdArr.push(robotRoleId);
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});
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@@ -490,12 +490,13 @@ async function teammateValid(roleInfo: Partial<RoleType>, roleId: string, roleId
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*/
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export async function getValidTeammateRoleSt(roleId: string, roleIds: string[], ceLimit: number, quality: number) {
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let roleInfo = await RoleModel.findByRoleId(roleId, null, true);
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let { roleName, headHid = 19, sHid = 19, topLineupCe, lv } = roleInfo;
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let { roleName, head = FIGURE.DEFAULT_HEAD, frame = FIGURE.DEFAULT_FRAME, spine = FIGURE.DEFAULT_SPINE, topLineupCe, lv } = roleInfo;
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const valid = await teammateValid(roleInfo, roleId, roleIds, ceLimit);
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if (!valid) return null;
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let isFrd = await getFrd(roleId, quality);
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const result = new RoleStatus(roleId, roleName, false, isFrd, headHid, sHid, topLineupCe, lv);
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const result = new RoleStatus(roleId, roleName, false, isFrd, head, frame, spine, topLineupCe, lv);
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return result;
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}
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@@ -573,9 +574,9 @@ export async function hasEnoughBlueprt(roleId: string, blueprtId: number) {
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* @param {boolean} isFrd
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*/
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export function addRoleToTeam(comTeam: MemComBtlTeam, roleInfo: RoleType, isCap: boolean, isFrd: boolean) {
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const { roleId, roleName, headHid = 19, sHid = 19, lv } = roleInfo;
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const { roleId, roleName, head = FIGURE.DEFAULT_HEAD, frame = FIGURE.DEFAULT_FRAME, spine = FIGURE.DEFAULT_SPINE, lv } = roleInfo;
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let { topLineupCe = 1000 } = roleInfo;
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const roleSt = new RoleStatus(roleId, roleName, isCap, isFrd, headHid, sHid, topLineupCe, lv);
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const roleSt = new RoleStatus(roleId, roleName, isCap, isFrd, head, frame, spine, topLineupCe, lv);
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addRoleStToTeam(comTeam, roleSt);
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}
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@@ -44,8 +44,8 @@ export async function initPvpInfo(role: RoleType) {
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let result = await PvpDefenseModel.createPvpDefense({ roleId: role.roleId, roleName: role.roleName, role: role._id, heroes, oppPlayers, defCe, seasonNum, challengeCnt });
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//加入排行榜
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let { roleId, roleName, lv, vLv, headHid, sHid, title } = role;
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let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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let { roleId, roleName, lv, vLv, head, frame,spine, title } = role;
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let params = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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await setRank(REDIS_KEY.PVP_RANK, 0, roleId, result.score, result.updatedAt.getTime(), params);
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return result;
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@@ -70,7 +70,7 @@ export async function getEnemies(oppPlayers: OppPlayers[], winStreakNum: number)
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let result = new Array<oppPlayersInter>();
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for(let oppPlayer of oppPlayers) {
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let dicOpponent = dicPvpOpponent.get(oppPlayer.pos);
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let oppDef = <PvpHistoryOppType>oppPlayer.oppDef; // select 'oppRoleId pos roleName headHid sHid rankLv pLv defCe'
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let oppDef = <PvpHistoryOppType>oppPlayer.oppDef; // select 'oppRoleId pos roleName head frame spine rankLv pLv defCe'
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delete oppDef.heroes;
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result.push({
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...oppDef,
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@@ -573,8 +573,9 @@ export async function generMyRecInfo(heroScores: HeroScores[], winStreakNum: num
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roleId,
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roleName,
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lv: role.lv,
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sHid: role.sHid,
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headHid: role.headHid,
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head: role.head,
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frame: role.frame,
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spine: role.spine,
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title: role.title,
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ce: reduceCe(role.topLineupCe),
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heroes: myHeroRecords,
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@@ -601,8 +602,9 @@ export async function generPVPOppRecInfo(isSuccess: boolean, curOpp: OppPlayers,
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roleId: robotIdComBack(oppRole.oppRoleId),
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roleName: oppRole.roleName,
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lv: oppRole.lv,
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sHid: oppRole.sHid,
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headHid: oppRole.headHid,
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head: oppRole.head,
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frame: oppRole.frame,
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spine: oppRole.spine,
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title: oppRole.title,
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ce: reduceCe(oppRole.defCe),
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heroes: oppHeroRecords,
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@@ -77,20 +77,20 @@ export async function initSingleRankWithServer(key: string, serverId: number) {
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*/
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async function setRankRedisFromDb(type: string, serverId: number) {
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if(type == REDIS_KEY.TOWER_RANK) {
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let ranks = await RoleModel.getRank('tower', serverId, ['roleId', 'roleName', 'towerLv', 'lv', 'vLv', 'headHid', 'sHid', 'title', 'updatedAt']);
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for(let {towerLv, roleId, roleName, lv, vLv, towerUpTime, headHid, sHid, title} of ranks) {
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let ranks = await RoleModel.getRank('tower', serverId, ['roleId', 'roleName', 'towerLv', 'lv', 'vLv', 'head', 'frame', 'spine','title', 'updatedAt']);
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for(let {towerLv, roleId, roleName, lv, vLv, towerUpTime, head, frame, spine, title} of ranks) {
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// console.log(roleId);
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await redisClient().zaddAsync(getKeyName(REDIS_KEY.TOWER_RANK, serverId), encodeScoreWithTime(towerLv, towerUpTime?towerUpTime.getTime():0), roleId);
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let rankPram = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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let rankPram = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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await redisUserInfoAdd(REDIS_KEY.USER_INFO, roleId, rankPram);
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}
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} else if (type == REDIS_KEY.GUILD_ACTIVE_RANK) {
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let ranks = await GuildModel.getRank(serverId);
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for(let { code, icon, name, lv, leader, activeWeekly = 0, activeUpdateTime = 0 } of ranks) {
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let _leader = <RoleType>leader;
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let { roleName, title, sHid, headHid, lv: leaderLv } = _leader;
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let { roleName, title, head, frame, spine, lv: leaderLv } = _leader;
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await redisClient().zaddAsync(getKeyName(REDIS_KEY.GUILD_ACTIVE_RANK, serverId), encodeScoreWithTime(activeWeekly, activeUpdateTime * 1000 ), code);
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let rankParam = new GuildRankParam(icon, name, lv, { roleName, title, sHid, headHid, lv: leaderLv });
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let rankParam = new GuildRankParam(icon, name, lv, { roleName, title, head, frame, spine, lv: leaderLv });
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await redisUserInfoAdd(REDIS_KEY.GUILD_INFO, code, rankParam);
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}
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}
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@@ -444,12 +444,12 @@ export async function resetPvpRanks() {
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if (!role) {
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continue;
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}
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let { roleName, headHid, sHid, title, lv, vLv } = role;
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let { roleName, head, frame, spine, title, lv, vLv } = role;
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await redisClient().zaddAsync(getKeyName(REDIS_KEY.PVP_RANK), encodeScoreWithTime(score, updatedAt?updatedAt.getTime():0), roleId);
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const hasCurUser = await redisClient().hexistsAsync(REDIS_KEY.USER_INFO, roleId);
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if(!hasCurUser) {
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let rankPram = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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let rankPram = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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await redisUserInfoAdd(REDIS_KEY.USER_INFO, roleId, rankPram);
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}
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}
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@@ -131,7 +131,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
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currencysMap[key] += role[key];
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}
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}
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RoleModel.updateRoleInfo(roleId, currencysMap);
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await RoleModel.updateRoleInfo(roleId, currencysMap);
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pinus.app.get('channelService').pushMessageByUids('onPlayerDataChange', resResult(STATUS.SUCCESS, currencysMap), uids);
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}
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@@ -184,8 +184,8 @@ export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: num
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let rankLv = resultMaxRank.min; //最大排名挡位结算
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let {score, pLv, heroScores, challengeCnt, challengeRefTime, rankGoods, heroGoods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime, rankLv);
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pvpDefense = await PvpDefenseModel.updateInfoAndInclude(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime});
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let { roleName, lv, vLv, headHid, sHid, title , roleId } = role;
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let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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let { roleName, lv, vLv, head, frame, spine, title, roleId } = role;
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let params = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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setRank(REDIS_KEY.PVP_RANK, 0, roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
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//下发邮件
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if (!!rankGoods.length)
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