形象:头像相框形象字段
This commit is contained in:
@@ -1,5 +1,6 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { FIGURE } from '../pubUtils/dicParam';
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export class RoleStatus {
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@prop({ required: true })
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@@ -26,11 +27,14 @@ export class RoleStatus {
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@prop({ required: false, default: false })
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isFrd: boolean;
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// 头像
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@prop({ required: true, default: 19 })
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headHid: number;
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@prop({ required: true, default: FIGURE.DEFAULT_HEAD })
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head: number;
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// 相框
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@prop({ required: true, default: FIGURE.DEFAULT_FRAME })
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frame: number;
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// 形象
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@prop({ required: true, default: 19 })
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sHid: number;
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@prop({ required: true, default: FIGURE.DEFAULT_SPINE })
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spine: number;
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// 前五战力
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@prop({ required: true, default: 0 })
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topLineupCe: number;
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@@ -50,14 +54,15 @@ export class RoleStatus {
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@prop({ required: true, default: 0 })
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frdRatio: number = 0;
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constructor(roleId: string, roleName: string, isCap: boolean, isFrd: boolean, headHid: number, sHid: number, topLineupCe: number, lv: number, heroes = [], isRobot = false) {
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constructor(roleId: string, roleName: string, isCap: boolean, isFrd: boolean, head: number, frame: number, spine: number, topLineupCe: number, lv: number, heroes = [], isRobot = false) {
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this.roleId = roleId;
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this.roleName = roleName;
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this.isCap = isCap;
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this.totalDmg = 0;
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this.isFrd = isFrd;
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this.headHid = headHid;
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this.sHid = sHid;
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this.head = head;
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this.frame = frame;
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this.spine = spine;
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this.topLineupCe = topLineupCe;
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this.lv = lv;
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this.heroes = heroes;
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@@ -38,7 +38,7 @@ export default class FriendApply extends BaseModel {
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const list: FriendApplyType[] = await FriendApplyModel.find({ roleId }, { _id: 0 })
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// .select(select)
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.populate('friend', ROLE_SELECT.SHOW_FRIEND_APPLY_LIST, 'Role')
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.lean({ getters: true });
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.lean({ getters: true, virtuals: true });
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return list;
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}
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@@ -54,7 +54,7 @@ export default class FriendApply extends BaseModel {
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const list: FriendApplyType[] = await FriendApplyModel.find({ applyCode: { $in: applyCodeList } }, { _id: 0 })
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// .select(select)
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.populate('friend', ROLE_SELECT.SHOW_FRIEND_APPLY_LIST, 'Role')
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.lean({ getters: true });
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.lean({ getters: true, virtuals: true });
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return list;
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}
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@@ -103,8 +103,8 @@ export default class Guild extends BaseModel {
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const code = genCode(6);
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const result: GuildType = await GuildModel.findOneAndUpdate({ code }, update, { upsert: true, new: true })
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.select({ _id: 0, __v: 0, createdAt: 0, updatedAt: 0 })
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.populate('leader', { roleId: 1, roleName: 1, sHid: 1, headHid: 1, lv: 1, quitTime: 1, ce: 1, title: 1, _id: 0 }, 'Role')
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.lean({ getters: true });
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.populate('leader', { roleId: 1, roleName: 1, head: 1, frame: 1, spine: 1, lv: 1, quitTime: 1, ce: 1, title: 1, _id: 0 }, 'Role')
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.lean({ getters: true, virtuals: true });
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return result;
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}
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@@ -127,7 +127,7 @@ export default class Guild extends BaseModel {
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.limit(GUILD_PER_PAGE).skip((page - 1) * GUILD_PER_PAGE)
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.select('code icon name lv memberCnt leader ceLimit isAuto')
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.populate('leader', { roleName: 1, _id: 0 }, 'Role')
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.lean({ getters: true });
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.lean({ getters: true, virtuals: true });
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return guildList;
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}
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@@ -138,8 +138,8 @@ export default class Guild extends BaseModel {
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.sort({ activeWeekly: -1, activeUpdateTime: -1 })
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.limit(100).skip((page - 1) * 100)
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.select('code icon name lv leader activeWeekly activeUpdateTime')
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.populate('leader', {roleName: 1, title: 1, sHid: 1, headHid: 1, lv: 1, _id: 0}, 'Role')
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.lean();
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.populate('leader', {roleName: 1, title: 1, frame: 1, head: 1, spine: 1, lv: 1, _id: 0}, 'Role')
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.lean({ virtuals: true });
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return guildList;
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}
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@@ -151,8 +151,8 @@ export default class Guild extends BaseModel {
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public static async findByCode(code: string, serverId: number, select?: string) {
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const result: GuildType = await GuildModel.findOne({ code, status: GUILD_STATUS.RUNNING, serverId })
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.select(select)
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.populate('leader', {roleId: 1, roleName: 1, sHid: 1, headHid: 1, lv: 1, quitTime: 1, ce: 1, title: 1, _id: 0}, 'Role')
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.lean({ getters: true });
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.populate('leader', {roleId: 1, roleName: 1, frame: 1, head: 1, spine: 1, lv: 1, quitTime: 1, ce: 1, title: 1, _id: 0}, 'Role')
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.lean({ getters: true, virtuals: true });
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return result;
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}
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@@ -182,8 +182,8 @@ export default class Guild extends BaseModel {
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public static async updateInfoWithLeader(code: string, update: GuildUpdateParam, incParam?: { managerCnt?: number, fund?: number, activeDaily?: number, activeWeekly?: number }, select?: string) {
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const result: GuildType = await GuildModel.findOneAndUpdate({ code }, { $set: update, $inc: incParam }, { new: true })
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.populate('leader', {roleId: 1, roleName: 1, sHid: 1, headHid: 1, lv: 1, quitTime: 1, ce: 1, title: 1, _id: 0}, 'Role')
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.select(select).lean();
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.populate('leader', {roleId: 1, roleName: 1, frame: 1, head: 1, lv: 1, spine: 1, quitTime: 1, ce: 1, title: 1, _id: 0}, 'Role')
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.select(select).lean({ virtuals: true });
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return result;
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}
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@@ -107,9 +107,9 @@ export default class PvpDefense extends BaseModel {
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public static async findByScale(roleId: string, min: number, max: number) {
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const result: PvpDefenseType[] = await PvpDefenseModel.find({ roleId: { $ne: roleId }, defCe: { $lte: max, $gte: min } })
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.populate('role', 'headHid sHid topLineupCe roleId roleName lv globalCeAttr')
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.populate('role', 'head frame spine topLineupCe roleId roleName lv globalCeAttr')
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.populate('heroes.hero')
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.sort({ updatedAt: -1 }).limit(100).lean({ getters: true });
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.sort({ updatedAt: -1 }).limit(100).lean({ getters: true, virtuals: true });
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return result;
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}
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@@ -151,26 +151,26 @@ export default class PvpDefense extends BaseModel {
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public static async findByRoleIdIncludeAll(roleId: string) {
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const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId })
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.populate('role', 'headHid sHid topLineupCe roleId roleName lv globalCeAttr')
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.populate('role', 'head frame spine topLineupCe roleId roleName lv globalCeAttr')
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.populate('heroes.hero')
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv title lv pLv defCe heroes').lean({ getters: true });
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine rankLv title lv pLv defCe heroes').lean({ getters: true, virtuals: true });
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return result;
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}
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public static async findByTeamLv(min: number, max: number) {
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const result: PvpDefenseType[] = await PvpDefenseModel.find({ pLv: { $gte: min, $lte: max } })
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.populate('role', 'headHid sHid topLineupCe roleId roleName lv globalCeAttr')
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.populate('role', 'head frame spine topLineupCe roleId roleName lv globalCeAttr')
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.populate('heroes.hero')
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv pLv title lv defCe heroes')
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.lean({ getters: true });
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine rankLv pLv title lv defCe heroes')
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.lean({ getters: true, virtuals: true });
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return result;
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}
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public static async updateInfoAndInclude(roleId: string, update: pvpUpdateInter) {
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delete update._id;
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let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true})
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.populate('role', 'headHid sHid topLineupCe roleId roleName lv')
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv pLv title lv defCe heroes').lean({ getters: true });
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.populate('role', 'head frame spine topLineupCe roleId roleName lv')
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.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine rankLv pLv title lv defCe heroes').lean({ getters: true, virtuals: true });
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return result;
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}
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public static async updateInfo(roleId: string, update: pvpUpdateInter, lean = true) {
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@@ -186,8 +186,8 @@ export default class PvpDefense extends BaseModel {
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public static async getRank(seasonNum: number, page = 1, limit = 1000) {
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let sortBy = { score: -1, updatedAt: 1 };
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const ranks: PvpDefenseType[] = await PvpDefenseModel.find({seasonNum}).select('roleId role score updatedAt')
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.populate('role', 'roleId roleName headHid sHid title lv vLv')
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.sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ getters: true });
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.populate('role', 'roleId roleName head frame spine title lv vLv')
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.sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ getters: true, virtuals: true });
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return ranks;
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}
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@@ -2,6 +2,7 @@ import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { PvpEnemies, PvpOtherHeroes } from '../domain/dbGeneral';
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import { FIGURE } from '../pubUtils/dicParam';
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export class HeroScores {
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@prop({ required: true })
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@@ -20,10 +21,12 @@ export default class PvpHistoryOpp extends BaseModel {
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oppRoleId: string; // 对手角色 id
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@prop({ required: true })
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roleName: string; // 角色名称
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@prop({ required: true, default: 19 })
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headHid: number; // 对手头像
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@prop({ required: true, default: 19 })
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sHid: number; // 对手形象
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@prop({ required: true, default: FIGURE.DEFAULT_HEAD })
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head: number; // 对手头像
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@prop({ required: true, default: FIGURE.DEFAULT_FRAME })
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frame: number; // 对手相框
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@prop({ required: true, default: FIGURE.DEFAULT_SPINE })
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spine: number; // 对手形象
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@prop({ required: true, default: 0 })
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score: number; // 对手军功
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@prop({ required: true, default: 1 })
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@@ -3,6 +3,7 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
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import { getBeforeDayDate } from '../pubUtils/timeUtil';
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import { genCode } from '../pubUtils/util';
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import { PvpHeroInfo } from '../domain/dbGeneral';
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import { FIGURE } from '../pubUtils/dicParam';
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export class HeroesRecord {
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@prop({ required: true, default: 0 })
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@@ -41,10 +42,12 @@ export class PlayerInfo {
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roleName: string; // 角色 名
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@prop({ required: true, default: 0 })
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lv: number; // 等级
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@prop({ required: true, default: 0 })
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sHid: number; // 形象
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@prop({ required: true, default: 0 })
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headHid: number; // 头像
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@prop({ required: true, default: FIGURE.DEFAULT_HEAD })
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head: number; // 头像
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@prop({ required: true, default: FIGURE.DEFAULT_FRAME })
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frame: number; // 相框
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@prop({ required: true, default: FIGURE.DEFAULT_SPINE })
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spine: number; // 形象
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@prop({ required: true, default: 0 })
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title: number; // 爵位
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@prop({ required: true, default: 0 })
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@@ -4,8 +4,10 @@ import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typ
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import User from './User';
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import { shouldRefresh, reduceCe } from '../pubUtils/util';
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import { initRoleAtrr } from '../pubUtils/playerCe';
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import Hero,{} from '../db/Hero';
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import { nowSeconds } from '../pubUtils/timeUtil';
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import { Head, Frame } from '../domain/dbGeneral';
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import { FIGURE } from '../pubUtils/dicParam';
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import Hero from './Hero';
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// role表属性格式
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export class CeAttrDataRole {
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@@ -22,20 +24,20 @@ export class CeAttrDataRole {
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}
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class TopHero {
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@prop({ required: true })
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hid: number; // 武将id
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@prop({ required: true })
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ce: number; // 战力
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@prop({ ref: Hero, type: mongoose.Schema.Types.ObjectId })
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hero: Ref<Hero>;
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@prop({ required: true })
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hid: number; // 武将id
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@prop({ required: true })
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ce: number; // 战力
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@prop({ ref: Hero, type: mongoose.Schema.Types.ObjectId })
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hero: Ref<Hero>;
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}
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class DungeonHero {
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@prop({ required: true })
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battleId: number; // 关卡id
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@prop({ required: true, type: Number, default:[] })
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heroes: Array<number>; // 武将id
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@prop({ required: true })
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battleId: number; // 关卡id
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@prop({ required: true, type: Number, default:[] })
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heroes: Array<number>; // 武将id
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}
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class PayRecord {
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@@ -90,15 +92,7 @@ export class Teraph{
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});
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}
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}
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// 初始化
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function getInitialTeraph() {
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let teraphs = new Array<Teraph>();
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for(let i = ROLE_TERAPH.START; i <= ROLE_TERAPH.END; i++) {
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let p = new Teraph(i);
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teraphs.push(p);
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}
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return teraphs;
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}
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/**
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* 角色字段接口
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*/
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@@ -126,10 +120,26 @@ export default class Role extends BaseModel {
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blocked: boolean; // 是否屏蔽
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@prop({ required: true })
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code: string; // 邀请码
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@prop({ required: true, default: 19 })
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headHid: number; // 头像所用武将 Id,默认赵云
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@prop({ required: true, default: 19 })
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sHid: number; // 形象所用武将 Id,默认赵云
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@prop({ required: true, type: Number, default: [] })
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showLineup: number[]; // 展示阵容
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@prop({ required: true, type: Head, default: [] })
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heads: Head[]; // 拥有头像列表
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@prop({ required: true, type: Head, default: [] })
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frames: Frame[]; // 拥有相框列表
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@prop({ required: true, default: FIGURE.DEFAULT_SPINE })
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spine: number; // 显示形象
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public get head () { // 虚拟字段head 当前头像
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let curHead = this.heads?.find(cur => cur.enable && cur.time > nowSeconds());
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return curHead?curHead.id: FIGURE.DEFAULT_HEAD;
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}
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public get frame () { // 虚拟字段frame 当前相框
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let curFrame = this.frames?.find(cur => cur.enable && cur.time > nowSeconds());
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return curFrame?curFrame.id: FIGURE.DEFAULT_FRAME;
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}
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@prop({ required: true, default: 0 })
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exp: number; // 经验值
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@@ -221,14 +231,14 @@ export default class Role extends BaseModel {
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@prop({ required: true, default: new Date() })
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dungeonRefTime: Date; // 秘境刷新时间
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@prop({ required: true, type: DungeonHero, default: [], _id: false })
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dungeonHeroes: Array<DungeonHero>; // 秘境首通使用的武将
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dungeonHeroes: DungeonHero[]; // 秘境首通使用的武将
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// 全局养成
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@prop({ required: true, default: 1 })
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title: number; //爵位
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//神像
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@prop({ required: true, type: Teraph, default: getInitialTeraph(), _id: false })
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teraphs:Array<Teraph>;
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teraphs: Teraph[];
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// 公会
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@prop({ required: true, default: false })
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@@ -255,7 +265,7 @@ export default class Role extends BaseModel {
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}
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public static async findByUid(uid: number, serverId: number, select?: string, getters = false) {
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const role: RoleType = await RoleModel.findOneAndUpdate({ 'userInfo.uid': uid, serverId }, { loginTime: nowSeconds(), quitTime: nowSeconds() }, { new: true }).select(select).lean({ getters });
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const role: RoleType = await RoleModel.findOneAndUpdate({ 'userInfo.uid': uid, serverId }, { loginTime: nowSeconds(), quitTime: nowSeconds() }, { new: true }).select(select).lean({ getters, virtuals: true });
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return role;
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}
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@@ -288,7 +298,7 @@ export default class Role extends BaseModel {
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};
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}
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const user: RoleType[] = await RoleModel.find(searchObj).select(select).lean({ getters });
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const user: RoleType[] = await RoleModel.find(searchObj).select(select).lean({ getters, virtuals: true });
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return user;
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}
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@@ -298,8 +308,8 @@ export default class Role extends BaseModel {
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return role;
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}
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public static async towerLvUp(roleId: string, lean = true) {
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let role: RoleType = await RoleModel.findOneAndUpdate({roleId}, {$inc: {towerLv: 1}, towerUpTime: new Date()}, {new: true}).lean(lean);
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public static async towerLvUp(roleId: string) {
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let role: RoleType = await RoleModel.findOneAndUpdate({roleId}, {$inc: {towerLv: 1}, towerUpTime: new Date()}, {new: true}).lean({ virtuals: true });
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return role;
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}
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@@ -420,18 +430,18 @@ export default class Role extends BaseModel {
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}
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// 获取排行榜
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public static async getRank(type: string, serverId: number, fields: Array<string>, page = 1, limit = 100, lean = true) {
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public static async getRank(type: string, serverId: number, fields: string[], page = 1, limit = 100) {
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let sortBy = {};
|
||||
if(type == 'tower') {
|
||||
sortBy['towerLv'] = -1;
|
||||
sortBy['towerUpTime'] = 1;
|
||||
}
|
||||
const ranks: RoleType[] = await RoleModel.find({serverId}).select(fields.join(' ')).sort(sortBy).limit(limit).skip((page - 1) * limit).lean(lean);
|
||||
const ranks: RoleType[] = await RoleModel.find({serverId}).select(fields.join(' ')).sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ virtuals: true });
|
||||
return ranks;
|
||||
}
|
||||
|
||||
// 保存秘境首通队伍
|
||||
public static async saveDungeonHero(roleId: string, battleId: number, heroes: Array<number>, isSuccess: boolean) {
|
||||
public static async saveDungeonHero(roleId: string, battleId: number, heroes: number[], isSuccess: boolean) {
|
||||
if(isSuccess) {
|
||||
let role = await Role.findByRoleId(roleId);
|
||||
let dungeonHeroes = role && role.dungeonHeroes;
|
||||
@@ -444,7 +454,7 @@ export default class Role extends BaseModel {
|
||||
}
|
||||
|
||||
// 保存开启功能
|
||||
public static async pushFuncs(roleId: string, funcs: Array<number>, lean = true) {
|
||||
public static async pushFuncs(roleId: string, funcs: number[], lean = true) {
|
||||
const recs: RoleType = await RoleModel.findOneAndUpdate({roleId}, {$push: {funcs: {$each: funcs}}}, {new: true}).lean(lean);
|
||||
return recs
|
||||
}
|
||||
@@ -469,9 +479,9 @@ export default class Role extends BaseModel {
|
||||
*/
|
||||
public static async getInviteList(time: number, serverId: number) {
|
||||
const result = await RoleModel.find({ loginTime: { $gt: time }, hasGuild: false, serverId })
|
||||
.select({roleId: 1, roleName: 1,ce: 1,headHid: 1,sHid: 1,lv: 1,title: 1,job: 1,quitTime: 1, _id: 0})
|
||||
.select({roleId: 1, roleName: 1,ce: 1, head: 1, frame: 1, lv: 1,title: 1,job: 1,quitTime: 1, _id: 0})
|
||||
.sort({quitTime: -1, lv: -1, ce: -1})
|
||||
.limit(100).lean({getters: true});
|
||||
.limit(100).lean({getters: true, virtuals: true});
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -480,7 +490,7 @@ export default class Role extends BaseModel {
|
||||
const result = await RoleModel.find({ loginTime: { $gt: time }, lv: { $gte: minLv, $lte: maxLv } }, { _id: 0 })
|
||||
.select(ROLE_SELECT.SHOW_FRIEND_APPLY_LIST)
|
||||
.sort({quitTime: -1, lv: -1, ce: -1})
|
||||
.limit(200).lean({ getters: true });
|
||||
.limit(200).lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -494,7 +504,7 @@ export default class Role extends BaseModel {
|
||||
}, { _id: 0 })
|
||||
.select(ROLE_SELECT.SHOW_FRIEND_APPLY_LIST)
|
||||
.sort({quitTime: -1, lv: -1, ce: -1})
|
||||
.limit(200).lean({ getters: true });
|
||||
.limit(200).lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -542,3 +552,13 @@ export const RoleModel = getModelForClass(Role);
|
||||
|
||||
export interface RoleType extends Pick<DocumentType<Role>, keyof Role>{};
|
||||
export type RoleUpdate = Partial<RoleType>; // 将所有字段变成可选项
|
||||
|
||||
// 初始化
|
||||
function getInitialTeraph() {
|
||||
let teraphs = new Array<Teraph>();
|
||||
for(let i = ROLE_TERAPH.START; i <= ROLE_TERAPH.END; i++) {
|
||||
let p = new Teraph(i);
|
||||
teraphs.push(p);
|
||||
}
|
||||
return teraphs;
|
||||
}
|
||||
|
||||
@@ -119,8 +119,8 @@ export default class UserGuild extends BaseModel {
|
||||
const userGuilds: UserGuildType[] = await UserGuildModel.find({ guildCode, status: USER_GUILD_STATUS.ON })
|
||||
.select(select)
|
||||
.sort(sort)
|
||||
.populate('role', 'roleId roleName ce headHid sHid lv title quitTime', 'Role')
|
||||
.lean({ getters: true });
|
||||
.populate('role', 'roleId roleName ce head frame spine lv title quitTime', 'Role')
|
||||
.lean({ getters: true, virtuals: true });
|
||||
return userGuilds;
|
||||
}
|
||||
|
||||
@@ -128,8 +128,8 @@ export default class UserGuild extends BaseModel {
|
||||
const userGuilds: UserGuildType = await UserGuildModel.findOne({ guildCode, status: USER_GUILD_STATUS.ON, auth: { $ne: GUILD_AUTH.LEADER } })
|
||||
.sort({ activeWeekly: -1, activeUpdateTime: 1 })
|
||||
.select(select)
|
||||
.populate('role', 'roleId roleName ce headHid sHid lv title quitTime', 'Role')
|
||||
.lean({getters: true});
|
||||
.populate('role', 'roleId roleName ce head frame spine lv title quitTime', 'Role')
|
||||
.lean({getters: true, virtuals: true });
|
||||
return userGuilds;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,8 +79,8 @@ export default class UserGuildApply extends BaseModel {
|
||||
const list: UserGuildApplyType[] = await UserGuildApplyModel.find(condition)
|
||||
.sort({ createdAt: -1 })
|
||||
.select('applyCode role')
|
||||
.populate('role', 'roleId roleName ce headHid sHid lv title job quitTime', 'Role')
|
||||
.limit(GUILD_PER_PAGE).lean({ getters: true });
|
||||
.populate('role', 'roleId roleName ce head frame spine lv title job quitTime', 'Role')
|
||||
.limit(GUILD_PER_PAGE).lean({ getters: true, virtuals: true });
|
||||
return list
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user