形象:头像相框形象字段
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@@ -1,8 +1,9 @@
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import { PvpEnemies, PvpOtherHeroes } from "../../domain/dbGeneral";
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import { PvpEnemies, PvpOtherHeroes, WarStar } from "../../domain/dbGeneral";
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import { GuildType } from "../../db/Guild";
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import { RoleType, WarStar } from "../../db/Role";
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import { RoleType } from "../../db/Role";
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import { WAR_TYPE } from "../../consts/consts";
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import { gameData } from "../../pubUtils/data";
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import { FIGURE } from "../../pubUtils/dicParam";
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export class PlayerDetailHero {
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actorId: number;
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@@ -49,8 +50,9 @@ export class PlayerDetail {
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roleName: string;
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lv: number;
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title?: number = 1;
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sHid?: number = 19;
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headHid?: number = 19;
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head?: number = FIGURE.DEFAULT_HEAD;
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frame?: number = FIGURE.DEFAULT_FRAME;
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spine?: number = FIGURE.DEFAULT_SPINE;
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score?: number = 0;
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pLv?: number = 1;
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@@ -66,8 +68,9 @@ export class PlayerDetail {
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if(detail.roleName) this.roleName = detail.roleName;
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if(detail.lv) this.lv = detail.lv;
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if(detail.title) this.title = detail.title;
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if(detail.sHid) this.sHid = detail.sHid;
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if(detail.headHid) this.headHid = detail.headHid;
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if(detail.head) this.head = detail.head;
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if(detail.frame) this.frame = detail.frame;
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if(detail.spine) this.spine = detail.spine;
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if(detail.score) this.score = detail.score;
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if(detail.pLv) this.pLv = detail.pLv;
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if(detail.defCe) this.defCe = detail.defCe;
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