数值:修改UR武将宝物的错误数据

This commit is contained in:
yzh
2023-06-09 11:39:39 +08:00
parent 68f053f484
commit 0c35ac52c2
+89 -113
View File
@@ -1657,8 +1657,8 @@
}, },
{ {
"id": 901, "id": 901,
"name": "命中+1", "name": "破格+1",
"info": "命中+1", "info": "破格+1",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -1681,8 +1681,8 @@
}, },
{ {
"id": 902, "id": 902,
"name": "命中+2", "name": "破格+2",
"info": "命中+2", "info": "破格+2",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -1705,8 +1705,8 @@
}, },
{ {
"id": 911, "id": 911,
"name": "命中-1", "name": "破格-1",
"info": "命中-1", "info": "破格-1",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -1729,8 +1729,8 @@
}, },
{ {
"id": 912, "id": 912,
"name": "命中-2", "name": "破格-2",
"info": "命中-2", "info": "破格-2",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -8402,7 +8402,7 @@
{ {
"id": 401611, "id": 401611,
"name": "千里夺魂", "name": "千里夺魂",
"info": "我方武将的命中+20;自身生命值低于30%时,必中", "info": "我方武将的破格+20;自身生命值低于30%时,必定破格",
"img": "xiahouyuan_jiban_qianliduohun", "img": "xiahouyuan_jiban_qianliduohun",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -8426,7 +8426,7 @@
{ {
"id": 401612, "id": 401612,
"name": 0, "name": 0,
"info": "我方武将的命中+20", "info": "我方武将的破格+20",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -10970,7 +10970,7 @@
{ {
"id": 1101611, "id": 1101611,
"name": "背水迎敌", "name": "背水迎敌",
"info": "自身拥有减益、伤害、控制类状态时,攻击强度、物攻抗性、策攻抗性+10", "info": "自身拥有减益、伤害、控制类状态时,物攻强度、物攻抗性、策攻抗性+10",
"img": "caoren_jiban_beishuiyingdi", "img": "caoren_jiban_beishuiyingdi",
"isShow": 1, "isShow": 1,
"condition": "305&1&2&4&5", "condition": "305&1&2&4&5",
@@ -11066,7 +11066,7 @@
{ {
"id": 1201321, "id": 1201321,
"name": "长弓抛射2", "name": "长弓抛射2",
"info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+10", "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+10",
"img": "lidian_beidong1_wenrutaishan", "img": "lidian_beidong1_wenrutaishan",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -11090,7 +11090,7 @@
{ {
"id": 1201322, "id": 1201322,
"name": 0, "name": 0,
"info": "目标每有1个减益状态,命中+10", "info": "目标每有1个减益状态,破格+10",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&2&2", "condition": "304&2&2",
@@ -11114,7 +11114,7 @@
{ {
"id": 1201331, "id": 1201331,
"name": "长弓抛射3", "name": "长弓抛射3",
"info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+20", "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+20",
"img": "lidian_beidong1_wenrutaishan", "img": "lidian_beidong1_wenrutaishan",
"isShow": 1, "isShow": 1,
"condition": "803&", "condition": "803&",
@@ -11138,7 +11138,7 @@
{ {
"id": 1201332, "id": 1201332,
"name": 0, "name": 0,
"info": "目标每有1个减益状态,命中+20", "info": "目标每有1个减益状态,破格+20",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&2&2", "condition": "304&2&2",
@@ -11234,7 +11234,7 @@
{ {
"id": 1201611, "id": 1201611,
"name": "长者之风", "name": "长者之风",
"info": "魏国武将的命中+20", "info": "魏国武将的破格+20",
"img": "lidian_jiban_zhangzhezhifeng", "img": "lidian_jiban_zhangzhezhifeng",
"isShow": 1, "isShow": 1,
"condition": "608&1&1&1", "condition": "608&1&1&1",
@@ -13202,7 +13202,7 @@
{ {
"id": 1701511, "id": 1701511,
"name": "探囊取物", "name": "探囊取物",
"info": "自身每有1个增益状态,攻击强度+5", "info": "自身每有1个增益状态,物攻强度+5",
"img": "zhangfei_beidong3_tannangquwu", "img": "zhangfei_beidong3_tannangquwu",
"isShow": 1, "isShow": 1,
"condition": "304&1&1", "condition": "304&1&1",
@@ -13634,7 +13634,7 @@
{ {
"id": 1801611, "id": 1801611,
"name": "桃园之义", "name": "桃园之义",
"info": "我方出阵武将拥有的每个增益状态使自身获得5点攻击强度,最高50", "info": "我方出阵武将拥有的每个增益状态使自身获得5点物攻强度,最高50",
"img": "guanyu_jiban_taoyuanzhiyi", "img": "guanyu_jiban_taoyuanzhiyi",
"isShow": 1, "isShow": 1,
"condition": "406&999&1&1", "condition": "406&999&1&1",
@@ -14066,7 +14066,7 @@
{ {
"id": 1901311, "id": 1901311,
"name": "智勇兼备1", "name": "智勇兼备1",
"info": "自身每个增益状态提高3点攻击强度,最高15", "info": "自身每个增益状态提高3点物攻强度,最高15",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "304&1&1", "condition": "304&1&1",
@@ -14090,7 +14090,7 @@
{ {
"id": 1901321, "id": 1901321,
"name": "智勇兼备2", "name": "智勇兼备2",
"info": "自身每个增益状态提高5点攻击强度,最高15", "info": "自身每个增益状态提高5点物攻强度,最高15",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "304&1&1", "condition": "304&1&1",
@@ -14114,7 +14114,7 @@
{ {
"id": 1901331, "id": 1901331,
"name": "智勇兼备3", "name": "智勇兼备3",
"info": "自身每个增益状态提高5点攻击强度,最高30", "info": "自身每个增益状态提高5点物攻强度,最高30",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "304&1&1", "condition": "304&1&1",
@@ -14330,7 +14330,7 @@
{ {
"id": 1902311, "id": 1902311,
"name": "真·智勇兼备1", "name": "真·智勇兼备1",
"info": "自身每个增益状态提高3点攻击强度,最高15\r\n回合开始时,获得1个随机增益状态", "info": "自身每个增益状态提高3点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -14354,7 +14354,7 @@
{ {
"id": 1902312, "id": 1902312,
"name": 0, "name": 0,
"info": "自身每个增益状态提高3点攻击强度,最高15", "info": "自身每个增益状态提高3点物攻强度,最高15",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&1&1", "condition": "304&1&1",
@@ -14402,7 +14402,7 @@
{ {
"id": 1902321, "id": 1902321,
"name": "真·智勇兼备2", "name": "真·智勇兼备2",
"info": "自身每个增益状态提高5点攻击强度,最高15\r\n回合开始时,获得1个随机增益状态", "info": "自身每个增益状态提高5点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -14426,7 +14426,7 @@
{ {
"id": 1902322, "id": 1902322,
"name": 0, "name": 0,
"info": "自身每个增益状态提高5点攻击强度,最高15", "info": "自身每个增益状态提高5点物攻强度,最高15",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&1&1", "condition": "304&1&1",
@@ -14474,7 +14474,7 @@
{ {
"id": 1902331, "id": 1902331,
"name": "真·智勇兼备3", "name": "真·智勇兼备3",
"info": "自身每个增益状态提高5点攻击强度,最高30\r\n回合开始时,获得2个随机增益状态", "info": "自身每个增益状态提高5点物攻强度,最高30\r\n回合开始时,获得2个随机增益状态",
"img": "zhaoyun_beidong1_zhiyongjianbei", "img": "zhaoyun_beidong1_zhiyongjianbei",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -14498,7 +14498,7 @@
{ {
"id": 1902332, "id": 1902332,
"name": 0, "name": 0,
"info": "自身每个增益状态提高5点攻击强度,最高30", "info": "自身每个增益状态提高5点物攻强度,最高30",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&1&1", "condition": "304&1&1",
@@ -15074,7 +15074,7 @@
{ {
"id": 2101311, "id": 2101311,
"name": "百步穿杨1", "name": "百步穿杨1",
"info": "自身拥有增益状态时,命中+10", "info": "自身拥有增益状态时,破格+10",
"img": "huangzhong_beidong1_baibuchuanyang", "img": "huangzhong_beidong1_baibuchuanyang",
"isShow": 1, "isShow": 1,
"condition": "305&1&1", "condition": "305&1&1",
@@ -15098,7 +15098,7 @@
{ {
"id": 2101321, "id": 2101321,
"name": "百步穿杨2", "name": "百步穿杨2",
"info": "自身拥有增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害", "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害",
"img": "huangzhong_beidong1_baibuchuanyang", "img": "huangzhong_beidong1_baibuchuanyang",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -15146,7 +15146,7 @@
{ {
"id": 2101331, "id": 2101331,
"name": "百步穿杨3", "name": "百步穿杨3",
"info": "自身拥有增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\r\n自身拥有至少3个增益状态时,暴击+10", "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\r\n自身拥有至少3个增益状态时,暴击+10",
"img": "huangzhong_beidong1_baibuchuanyang", "img": "huangzhong_beidong1_baibuchuanyang",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -15290,7 +15290,7 @@
{ {
"id": 2101512, "id": 2101512,
"name": 0, "name": 0,
"info": "攻击强度+8%", "info": "物攻强度+8%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "&", "condition": "&",
@@ -15338,7 +15338,7 @@
{ {
"id": 2101611, "id": 2101611,
"name": "百发百中", "name": "百发百中",
"info": "自身拥有的每个增益状态,为我方武将提供5点命中\r\n我方出战的弓兵必定命中", "info": "自身拥有的每个增益状态,为我方武将提供5点破格\r\n我方出战的弓兵必定破格",
"img": "huangzhong_jiban_baifabaizhong", "img": "huangzhong_jiban_baifabaizhong",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -15362,7 +15362,7 @@
{ {
"id": 2101612, "id": 2101612,
"name": 0, "name": 0,
"info": "自身拥有的每个增益状态,为我方武将提供5点命中", "info": "自身拥有的每个增益状态,为我方武将提供5点破格",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "304&1&1", "condition": "304&1&1",
@@ -15386,7 +15386,7 @@
{ {
"id": 2101613, "id": 2101613,
"name": 0, "name": 0,
"info": "我方出战的弓兵必定命中", "info": "我方出战的弓兵必定破格",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
"condition": "606&1&4", "condition": "606&1&4",
@@ -47354,7 +47354,7 @@
{ {
"id": 1040203011, "id": 1040203011,
"name": "劲弩", "name": "劲弩",
"info": "普攻额外造成10%的物理伤害", "info": "普攻额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "gongbing_tianfu_jingnu", "img": "gongbing_tianfu_jingnu",
"isShow": 1, "isShow": 1,
"condition": "602&0", "condition": "602&0",
@@ -47378,7 +47378,7 @@
{ {
"id": 1040401011, "id": 1040401011,
"name": "弩击", "name": "弩击",
"info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害", "info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "gongbing_tianfu_nuji", "img": "gongbing_tianfu_nuji",
"isShow": 1, "isShow": 1,
"condition": "801&|602&0&1&2", "condition": "801&|602&0&1&2",
@@ -47402,7 +47402,7 @@
{ {
"id": 1040402011, "id": 1040402011,
"name": "抛射", "name": "抛射",
"info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害", "info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "gongbing_tianfu_paoshe", "img": "gongbing_tianfu_paoshe",
"isShow": 1, "isShow": 1,
"condition": "803&|602&0&1&2", "condition": "803&|602&0&1&2",
@@ -47426,7 +47426,7 @@
{ {
"id": 1040403011, "id": 1040403011,
"name": "远矢", "name": "远矢",
"info": "主动攻击时,若与目标距离至少2格,额外造成10%物理伤害", "info": "主动攻击时,若与目标距离至少2格,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "gongbing_tianfu_yuanshi", "img": "gongbing_tianfu_yuanshi",
"isShow": 1, "isShow": 1,
"condition": "804&1|602&0&1&2", "condition": "804&1|602&0&1&2",
@@ -47594,7 +47594,7 @@
{ {
"id": 1040803011, "id": 1040803011,
"name": "高级劲弩", "name": "高级劲弩",
"info": "普攻额外造成20%的物理伤害", "info": "普攻额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "gongbing_tianfu_jingnu", "img": "gongbing_tianfu_jingnu",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "&",
@@ -47786,7 +47786,7 @@
{ {
"id": 1050402011, "id": 1050402011,
"name": "短打", "name": "短打",
"info": "主动攻击远程职业时,额外造成10%的物理伤害", "info": "主动攻击远程职业时,额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "youxia_tianfu_duanda", "img": "youxia_tianfu_duanda",
"isShow": 1, "isShow": 1,
"condition": "606&2&4&6&7|602&0&1&2", "condition": "606&2&4&6&7|602&0&1&2",
@@ -48122,7 +48122,7 @@
{ {
"id": 1060401011, "id": 1060401011,
"name": "保身", "name": "保身",
"info": "与友军相邻时,额外造成10%的策略伤害", "info": "与友军相邻时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "ceshi_tianfu_baoshen", "img": "ceshi_tianfu_baoshen",
"isShow": 1, "isShow": 1,
"condition": "407&2004&1", "condition": "407&2004&1",
@@ -48146,7 +48146,7 @@
{ {
"id": 1060402011, "id": 1060402011,
"name": "筹算", "name": "筹算",
"info": "命中至少2名敌军时,额外造成10%的策略伤害", "info": "命中至少2名敌军时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "ceshi_tianfu_chousuan", "img": "ceshi_tianfu_chousuan",
"isShow": 1, "isShow": 1,
"condition": "713&1&1", "condition": "713&1&1",
@@ -48361,16 +48361,16 @@
}, },
{ {
"id": 1070201011, "id": 1070201011,
"name": "养气", "name": "金针",
"info": "行动结束时,恢复2格内友军自身攻击10%的生命值", "info": "普通攻击额外造成20%的策略伤害\r\n多段攻击技能仅第一段伤害有效",
"img": "yisheng_tianfu_yangqi", "img": "yisheng_tianfu_jinzhen",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "602&0",
"aim": 0, "aim": 0,
"percent": 100, "percent": 100,
"node": 15, "node": 7,
"type": 303, "type": 214,
"gainvalue": "1&2013&1&3&10&", "gainvalue": "20&",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -48386,15 +48386,15 @@
{ {
"id": 1070202011, "id": 1070202011,
"name": "急救", "name": "急救",
"info": "行动结束时,恢复2格内生命值最低的1名友军自身攻击20%的生命值", "info": " 若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击100%的生命值",
"img": "yisheng_tianfu_jijiu", "img": "yisheng_tianfu_jijiu",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "704&",
"aim": 0, "aim": 0,
"percent": 100, "percent": 100,
"node": 15, "node": 15,
"type": 303, "type": 303,
"gainvalue": "1&2013&1&3&20&106&1", "gainvalue": "1&2013&1&3&100&106&1",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -48553,16 +48553,16 @@
}, },
{ {
"id": 1070801011, "id": 1070801011,
"name": "高级养气", "name": "高级金针",
"info": "回合开始时与行动结束时,恢复2格内友军自身攻击10%的生命值", "info": "普通攻击额外造成50%的策略伤害\r\n多段攻击技能仅第一段伤害有效",
"img": "yisheng_tianfu_yangqi", "img": "yisheng_tianfu_jinzhen",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "602&0",
"aim": 0, "aim": 0,
"percent": 100, "percent": 100,
"node": 2, "node": 7,
"type": 999, "type": 214,
"gainvalue": "1070201011&1070801012", "gainvalue": "50&",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -48570,8 +48570,8 @@
"rangeSeid": "&", "rangeSeid": "&",
"haloGroup": 0, "haloGroup": 0,
"haloLevel": 0, "haloLevel": 0,
"seidNameImage": "&", "seidNameImage": "yisheng_yangqi",
"passivespineName": "&", "passivespineName": "tianfu",
"rangeUi": 2013, "rangeUi": 2013,
"passiveType": 2 "passiveType": 2
}, },
@@ -48602,39 +48602,15 @@
{ {
"id": 1070802011, "id": 1070802011,
"name": "高级急救", "name": "高级急救",
"info": "回合开始时与行动结束时,恢复2格内生命值最低的1名友军自身攻击20%的生命值", "info": "若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击120%的生命值",
"img": "yisheng_tianfu_jijiu", "img": "yisheng_tianfu_jijiu",
"isShow": 1, "isShow": 1,
"condition": "&", "condition": "704&",
"aim": 0, "aim": 0,
"percent": 100, "percent": 100,
"node": 7, "node": 15,
"type": 999,
"gainvalue": "1070202011&1070802012",
"times_turn": 0,
"times_battle": 0,
"cd": 0,
"auroaspineName": "&",
"rangeSeid": "&",
"haloGroup": 0,
"haloLevel": 0,
"seidNameImage": "&",
"passivespineName": "&",
"rangeUi": 2013,
"passiveType": 2
},
{
"id": 1070802012,
"name": 0,
"info": "回合开始时",
"img": 1,
"isShow": 0,
"condition": "&",
"aim": 0,
"percent": 100,
"node": 2,
"type": 303, "type": 303,
"gainvalue": "1&2013&1&3&20&106&1", "gainvalue": "1&2013&1&3&120&106&1",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -48644,7 +48620,7 @@
"haloLevel": 0, "haloLevel": 0,
"seidNameImage": "yisheng_jijiu", "seidNameImage": "yisheng_jijiu",
"passivespineName": "tianfu", "passivespineName": "tianfu",
"rangeUi": 0, "rangeUi": 2013,
"passiveType": 2 "passiveType": 2
}, },
{ {
@@ -48914,7 +48890,7 @@
{ {
"id": 2010302011, "id": 2010302011,
"name": "雄刀裂甲", "name": "雄刀裂甲",
"info": "回合技伤害提高30%", "info": "回合技伤害提高30%\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "qianghua_2", "img": "qianghua_2",
"isShow": 1, "isShow": 1,
"condition": "602&2", "condition": "602&2",
@@ -49178,7 +49154,7 @@
{ {
"id": 2020201011, "id": 2020201011,
"name": "长蛇之势", "name": "长蛇之势",
"info": "若攻击时只命中1个目标,额外造成25%的物理伤害", "info": "若攻击时只命中1个目标,额外造成25%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "qianghua_2", "img": "qianghua_2",
"isShow": 1, "isShow": 1,
"condition": "713&2&1", "condition": "713&2&1",
@@ -49202,7 +49178,7 @@
{ {
"id": 2020301011, "id": 2020301011,
"name": "断魂穿心", "name": "断魂穿心",
"info": "怒气技额外造成15%的物理伤害", "info": "怒气技额外造成15%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效",
"img": "qianghua_2", "img": "qianghua_2",
"isShow": 1, "isShow": 1,
"condition": "602&1", "condition": "602&1",
@@ -50617,7 +50593,7 @@
}, },
{ {
"id": 2070101011, "id": 2070101011,
"name": "医生词条1主属性", "name": "医者词条1主属性",
"info": "生命、攻击、物防、策防+3%", "info": "生命、攻击、物防、策防+3%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -50809,7 +50785,7 @@
}, },
{ {
"id": 2070401011, "id": 2070401011,
"name": "医生词条4主属性", "name": "医者词条4主属性",
"info": "生命、攻击、物防、策防+7%", "info": "生命、攻击、物防、策防+7%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -52369,7 +52345,7 @@
}, },
{ {
"id": 2170201011, "id": 2170201011,
"name": "医生专武主属性2", "name": "医者专武主属性2",
"info": "生命、攻击、物防、策防+5%", "info": "生命、攻击、物防、策防+5%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -52489,7 +52465,7 @@
}, },
{ {
"id": 2170501011, "id": 2170501011,
"name": "医生专武主属性5", "name": "医者专武主属性5",
"info": "生命、攻击、物防、策防+15%", "info": "生命、攻击、物防、策防+15%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -52618,7 +52594,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2110201012&2110201013&2110201014&2110201015", "gainvalue": "2210201012&2210201013&2210201014&2210201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -52738,7 +52714,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2110501012&2110501013&2110501014&2110501015", "gainvalue": "2210501012&2210501013&2210501014&2210501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -52858,7 +52834,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2120201012&2120201013&2120201014&2120201015", "gainvalue": "2220201012&2220201013&2220201014&2220201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -52978,7 +52954,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2120501012&2120501013&2120501014&2120501015", "gainvalue": "2220501012&2220501013&2220501014&2220501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53098,7 +53074,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2130201012&2130201013&2130201014&2130201015", "gainvalue": "2230201012&2230201013&2230201014&2230201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53218,7 +53194,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2130501012&2130501013&2130501014&2130501015", "gainvalue": "2230501012&2230501013&2230501014&2230501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53338,7 +53314,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2140201012&2140201013&2140201014&2140201015", "gainvalue": "2240201012&2240201013&2240201014&2240201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53458,7 +53434,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2140501012&2140501013&2140501014&2140501015", "gainvalue": "2240501012&2240501013&2240501014&2240501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53578,7 +53554,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2150201012&2150201013&2150201014&2150201015", "gainvalue": "2250201012&2250201013&2250201014&2250201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53698,7 +53674,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2150501012&2150501013&2150501014&2150501015", "gainvalue": "2250501012&2250501013&2250501014&2250501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53818,7 +53794,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2160201012&2160201013&2160201014&2160201015", "gainvalue": "2260201012&2260201013&2260201014&2260201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -53938,7 +53914,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2160501012&2160501013&2160501014&2160501015", "gainvalue": "2260501012&2260501013&2260501014&2260501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -54049,7 +54025,7 @@
}, },
{ {
"id": 2270201011, "id": 2270201011,
"name": "医生UR专武主属性2", "name": "医者UR专武主属性2",
"info": "生命、攻击、物防、策防+10%", "info": "生命、攻击、物防、策防+10%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -54058,7 +54034,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2170201012&2170201013&2170201014&2170201015", "gainvalue": "2270201012&2270201013&2270201014&2270201015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,
@@ -54169,7 +54145,7 @@
}, },
{ {
"id": 2270501011, "id": 2270501011,
"name": "医生UR专武主属性5", "name": "医者UR专武主属性5",
"info": "生命、攻击、物防、策防+15%", "info": "生命、攻击、物防、策防+15%",
"img": 1, "img": 1,
"isShow": 0, "isShow": 0,
@@ -54178,7 +54154,7 @@
"percent": 100, "percent": 100,
"node": 16, "node": 16,
"type": 999, "type": 999,
"gainvalue": "2170501012&2170501013&2170501014&2170501015", "gainvalue": "2270501012&2270501013&2270501014&2270501015",
"times_turn": 0, "times_turn": 0,
"times_battle": 0, "times_battle": 0,
"cd": 0, "cd": 0,