拍卖:优化
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@@ -247,7 +247,6 @@ export class ChatRemote {
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public async pushCurrentTime(serverId: number, time: number) {
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let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
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let channel = this.channelService.getChannel(roomId, false);
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console.log('*********', roomId, channel);
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if (!channel) return { result: false, serverId };
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channel.pushMessage('onPushCurrentTime', resResult(STATUS.SUCCESS, { time }));
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@@ -21,6 +21,7 @@ import { ActivityGroupTypeModel } from '../../../db/ActivityGroupType';
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import { GuildActivityCityModel } from '../../../db/GuildActivityCity';
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import { GuildActivityRecordModel } from '../../../db/GuildActivityRec';
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import { getTimeFunM } from '../../../pubUtils/timeUtil';
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import { sendUngotDividend } from '../../../services/auctionService';
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let timer: NodeJS.Timer;
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export default function (app: Application) {
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return new GmHandler(app);
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@@ -385,6 +386,7 @@ export class GmHandler {
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let time = <number>getTimeFunM().getAfterDayWithHour(0);
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pinus.app.rpc.guild.guildActivityRemote.setCurrentTime.broadcast(time);
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await pushCurrentTime(time);
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await sendUngotDividend();
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}, startActivity * 1000 + endActivity * 1000 + startGuildAuction * 1000 + endGuildAuction * 1000 + startWorldAuction * 1000 + endWorldAuction * 1000 + startNextDay * 1000)
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return resResult(STATUS.SUCCESS, {
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startActivity: startTimes[0],
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@@ -4,7 +4,7 @@ import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYP
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import { LotModel } from "../../../db/Lot";
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import { ItemReward } from "../../../domain/dbGeneral";
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import { resResult } from "../../../pubUtils/util";
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import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction, pushAuctionOver } from "../../../services/auctionService";
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import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction, pushAuctionOver, treatSingleLotTime, treatLotsTime } from "../../../services/auctionService";
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import { addItems, handleCost } from '../../../services/rewardService';
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import { getSimpleRoleInfo } from '../../../services/roleService';
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import { getRoleOnlineInfo } from '../../../services/redisService';
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@@ -125,7 +125,8 @@ export class AuctionHandler {
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const dividend = await DividendModel.updateLot(code, gid, newPrice, incPrice, max);
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newDividend = await calculateDividend(dividend);
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}
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return resResult(STATUS.SUCCESS, { lot: newLot, dividend: newDividend });
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let newLotResult = await treatSingleLotTime(newLot);
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return resResult(STATUS.SUCCESS, { lot: newLotResult, dividend: newDividend });
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} catch (e) {
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console.log('offer got err:', e);
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res.releaseCallback();
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@@ -178,7 +179,8 @@ export class AuctionHandler {
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const begin = await todayGuildBegin();
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const lots = await LotModel.watchingLotsByBegin(serverId, roleId, begin);
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const stage = await auctionStage();
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return resResult(STATUS.SUCCESS, { lots: stage === AUCTION_STAGE.END ? [] : lots });
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let newLots = await treatLotsTime(lots);
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return resResult(STATUS.SUCCESS, { lots: stage === AUCTION_STAGE.END ? [] : newLots });
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}
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async offerRecs(msg: { count: number }, session: BackendSession) {
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