战场:悔棋
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@@ -25,6 +25,8 @@ import { getSelfServiceShopActivityData } from '../../../services/activity/selfS
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import { challengeDailyGK } from '../../../services/activity/dailyGKService';
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import { challengeNewHeroGK } from '../../../services/activity/newHeroGKService';
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import { reportTAEvent } from '../../../services/sdkService';
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import { getVipRegretCnt } from '../../../services/activity/monthlyTicketService';
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import { isNumber } from 'underscore';
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export default function (app: Application) {
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new HandlerService(app, {});
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@@ -381,4 +383,43 @@ export class NormalBattleHandler {
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}
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return resResult(STATUS.SUCCESS, { list });
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}
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// 获取悔棋次数
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async getRegretCnt(msg: { warId: number, battleCode: string }, session: BackendSession) {
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const { warId, battleCode } = msg;
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let roleId: string = session.get('roleId');
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let vipStartTime: number = session.get('vipStartTime');
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let battleRecord = await BattleRecordModel.getBattleRecordByCode(battleCode);
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if(!battleRecord || battleRecord.roleId != roleId || battleRecord.battleId != warId) {
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return resResult(STATUS.WRONG_PARMS);
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}
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let maxRegretCnt = getVipRegretCnt(vipStartTime);
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return resResult(STATUS.SUCCESS, { regretCnt: battleRecord.regretCnt||0, maxRegretCnt });
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}
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// 记录悔棋次数
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async incRegretCnt(msg: { warId: number, battleCode: string, count: number }, session: BackendSession) {
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const { warId, battleCode, count } = msg;
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let roleId: string = session.get('roleId');
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let vipStartTime: number = session.get('vipStartTime');
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if(!isNumber(count) || count <= 0) {
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return resResult(STATUS.WRONG_PARMS);
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}
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let battleRecord = await BattleRecordModel.getBattleRecordByCode(battleCode);
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if(!battleRecord || battleRecord.roleId != roleId || battleRecord.battleId != warId) {
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return resResult(STATUS.WRONG_PARMS);
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}
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let maxRegretCnt = getVipRegretCnt(vipStartTime);
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let regretCnt = battleRecord.regretCnt||0;
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if(regretCnt + count > maxRegretCnt) {
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return resResult(STATUS.BATTLE_REGRET_MAX);
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}
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battleRecord = await BattleRecordModel.incRegretCnt(battleCode, count);
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return resResult(STATUS.SUCCESS, { regretCnt: battleRecord.regretCnt||0, maxRegretCnt });
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}
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}
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@@ -202,4 +202,12 @@ export function getVipDungeonCnt(vipStartTime: number) {
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count += VIP.VIP_DUNGEON_CONST_FREE_ADD;
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}
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return count
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}
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export function getVipRegretCnt(vipStartTime: number) {
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let count = VIP.VIP_REGRET_CNT_WITHOUT_VIP;
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if(vipStartTime > 0) {
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count = VIP.VIP_REGRET_CNT_WITH_VIP;
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}
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return count;
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}
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@@ -52,6 +52,7 @@ export const STATUS = {
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BATTLE_CONSUMES_NOT_ENOUGH: { code: 20007, simStr: '道具不足' },
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BATTLE_END_WRONG_TYPE: { code: 20008, simStr: '此类型无法使用通用结算' },
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BATTLE_GOLD_NOT_ENOUGH: { code: 20009, simStr: '元宝不足' },
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BATTLE_REGRET_MAX: { code: 20010, simStr: '悔棋步数达上限' },
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// 主线 20100 - 20199
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BATTLE_INFO_VALIDATE_ERR: { code: 20101, simStr: '关卡信息不同' },
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@@ -63,7 +63,8 @@ export default class BattleRecord extends BaseModel {
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@prop({ required: true, _id: false })
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record: Record; // 使用的武将等记录
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@prop({ required: true, default: 0 })
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regretCnt: number; // 悔棋次数
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public static async getBattleRecordByCode(battleCode: string, lean = true) {
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const result: BattleRecordType = await BattleRecordModel.findOne({ battleCode }).lean(lean);
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@@ -97,6 +98,11 @@ export default class BattleRecord extends BaseModel {
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let result: BattleRecordType = await BattleRecordModel.findOneAndUpdate({ battleCode }, { $inc: { 'record.bossDamage': damage } }, { new: true }).lean();
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return result;
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}
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public static async incRegretCnt(battleCode: string, count: number) {
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let result: BattleRecordType = await BattleRecordModel.findOneAndUpdate({ battleCode }, { $inc: { regretCnt: count } }, { new: true }).lean();
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return result;
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}
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}
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export const BattleRecordModel = getModelForClass(BattleRecord);
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