军团活动:修复粮草先行重启问题,诸侯混战宣战问题
This commit is contained in:
@@ -868,4 +868,37 @@ export function getJoinIndex() {
|
||||
let obj = getRaceActivityObj();
|
||||
if(obj.status == GUILD_ACTIVITY_STATUS.START) return index;
|
||||
return index + 1;
|
||||
}
|
||||
|
||||
|
||||
export async function debugResetJoin(serverId: number) {
|
||||
|
||||
let serverRecord = await ServerRecordModel.findTomorrowData(serverId);
|
||||
let members = serverRecord?.activeGuildMembers||[];
|
||||
|
||||
let joinIndex = getJoinIndex();
|
||||
let obj = getRaceActivityObj();
|
||||
for(let roleId of members) {
|
||||
let role = await RoleModel.findByRoleId(roleId);
|
||||
if(role) {
|
||||
let guildCode = role.guildCode;
|
||||
let roleName = role.roleName;
|
||||
let guildActivityRec = await GuildActivityRecordModel.getRecord(guildCode, serverId, GUILD_ACTIVITY_TYPE.RACE_ACTIVITY, joinIndex, obj.getEvents(guildCode, 0));
|
||||
if (!guildActivityRec) return false;
|
||||
|
||||
let { code: sourceCode } = guildActivityRec;
|
||||
let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, GUILD_ACTIVITY_TYPE.RACE_ACTIVITY);
|
||||
let myGuild = await UserGuildModel.getMyGuild(roleId, 'job');
|
||||
let woodenHorse = await obj.joinWoodenHorse(guildCode, roleId, roleName, serverId, '', myGuild.job, myGuildActivityRec.code);
|
||||
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
export async function debugSendGateHp(serverId: number, cityId: number) {
|
||||
let obj = getCityActivityObj();
|
||||
let { gateHp, maxHp } = await obj.getGateHpAndInc(serverId, cityId);
|
||||
await sendMessageToCityWithSuc(cityId, PUSH_ROUTE.GUILD_CITY_ACT_HP, { cityId, gateHp: gateHp + 1000, maxHp });
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user