装备:修复随机属性池
This commit is contained in:
@@ -226,7 +226,7 @@ export function getRandSeResult(id: number, randSe: RandSe[]) {
|
|||||||
if (!dicGoods) return false;
|
if (!dicGoods) return false;
|
||||||
|
|
||||||
let { randomEffect } = dicGoods; // 配置的可随机seid
|
let { randomEffect } = dicGoods; // 配置的可随机seid
|
||||||
let chosen = randSe.map(cur => cur.seid); // 上一轮随机出来的
|
let chosen = randSe.filter(cur => cur.locked).map(cur => cur.seid); // 上一轮随机出来的
|
||||||
let randomResult: number[] = getRandEelm(randomEffect.filter(cur => !chosen.includes(cur)), randSe.length); // 随机出的结果
|
let randomResult: number[] = getRandEelm(randomEffect.filter(cur => !chosen.includes(cur)), randSe.length); // 随机出的结果
|
||||||
|
|
||||||
for (let i = 0; i < randSe.length; i++) {
|
for (let i = 0; i < randSe.length; i++) {
|
||||||
|
|||||||
Reference in New Issue
Block a user