战力:修复bug

This commit is contained in:
luying
2022-03-31 10:15:50 +08:00
parent af8cb4ec94
commit 134c654115
6 changed files with 8 additions and 7 deletions
@@ -580,7 +580,7 @@ export class HeroHandler {
job: dicNewJob.jobid,
ePlace: newEplace
}
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.SKIN, roleId, serverId, sid, hero.hid, update);
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.SKIN, roleId, serverId, sid, hero.hid, update, { hero });
let resultHero = new HeroParam(curHero);
return resResult(STATUS.SUCCESS, { curHero: {...pick(resultHero, ['hid', 'skins', 'skinId', 'job', 'talent', 'usedTalentPoint']), ePlace: newEplace }});
}
@@ -44,7 +44,7 @@ export class RoleHandler {
let { roleName } = msg;
let role = await RoleModel.findByRoleId(roleId, 'roleName hasInit title teraphs', true);
let role = await RoleModel.findByRoleId(roleId, 'roleName hasInit title teraphs lv', true);
if (role.hasInit) return resResult(STATUS.ROLE_HAS_INIT);
let checkName = await RoleModel.checkName(roleName, serverId);