排行榜:加入军团后军团名显示

This commit is contained in:
luying
2022-08-30 14:13:31 +08:00
parent c193345679
commit 1363e0c1fa
3 changed files with 22 additions and 13 deletions

View File

@@ -86,6 +86,7 @@ export class GuildHandler {
await r.setRankWithGuildInfo(guild.code, 0, Date.now(), guild);
let r2 = new Rank(REDIS_KEY.GUILD_LV_RANK, { serverId });
await r2.setRankWithGuildInfo2(guild.code, guild.lv, guild.activeWeekly, Date.now(), guild);
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: name }]);
let rank = await r.getMyRank({ guildCode: guild.code });
@@ -573,6 +574,7 @@ export class GuildHandler {
reportTAEvent(roleId, TA_EVENT.GUILD_DISMISS, { name: guild.name, way: GUILD_DISMISS_WAY.GAME }, ip);
for(let roleId of members) {
reportTAEvent(roleId, TA_EVENT.GUILD_QUIT, { name: guild.name, way: GUILD_QUIT_WAY.DISMISS }, ip);
updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: '' }]);
}
return resResult(STATUS.SUCCESS, { code, status: guild.status });
@@ -597,6 +599,7 @@ export class GuildHandler {
const guild = await GuildModel.quit(code, roleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER);
if (!guild) return resResult(STATUS.GUILD_QUIT_ERROR);
await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }])
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: '' }]);
//删除排名信息
await removeBossRank(code, roleId);
@@ -629,6 +632,8 @@ export class GuildHandler {
const guild = await GuildModel.quit(code, memberRoleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER);
if (!guild) return resResult(STATUS.GUILD_KICK_ERROR);
await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }])
await updateUserInfo(REDIS_KEY.USER_INFO, memberRoleId, [{ field: 'guildName', value: '' }]);
//删除排名信息
await removeBossRank(code, roleId);

View File

@@ -96,6 +96,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.GUILD_HAS_JOIN) };
}
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: guildName }]);
const dicCenterBase = gameData.centerBase.get(lv);
if (!dicCenterBase) {

View File

@@ -5,7 +5,7 @@ import { HeroUpdate, } from "../db/Hero";
import { getSeconds } from "../pubUtils/timeUtil";
import { prop } from "@typegoose/typegoose";
import { pick } from "underscore";
import { REDIS_KEY } from "../consts";
import { RANK_TYPE, REDIS_KEY } from "../consts";
// 排行榜返回玩家值
export class RankParam {
@@ -390,26 +390,29 @@ export class GeneralRankParam {
type: number; // 排行榜id
hasUser: boolean = false;
userInfo?: RankParam;
num: number;
num: number = 0;
received: number[];
constructor(type: number, rankInfo: RoleRankInfo|GuildRankInfo, general: number, received?: number[]) {
this.type = type;
if(general == 1) {
if(rankInfo instanceof RoleRankInfo) {
this.userInfo = pick(rankInfo, ['roleId', 'roleName', 'head', 'frame', 'spine', 'guildName', 'ce', 'title', 'lv', 'topLineupCe']);
this.hasUser = true;
}
if(rankInfo instanceof GuildRankInfo) {
let leaderInfo = pick(rankInfo.leader, ['roleId', 'roleName', 'head', 'frame', 'spine', 'ce', 'title', 'lv']);
this.userInfo = {
...leaderInfo, guildName: rankInfo.name, ce: rankInfo.guildCe, topLineupCe: rankInfo.guildCe
let rank = rankInfo? (type == RANK_TYPE.LADDER? rankInfo.num: rankInfo.rank): 0;
if(rank == 1) {
if(rankInfo instanceof RoleRankInfo) {
this.userInfo = pick(rankInfo, ['roleId', 'roleName', 'head', 'frame', 'spine', 'guildName', 'ce', 'title', 'lv', 'topLineupCe']);
this.hasUser = true;
}
this.hasUser = true;
if(rankInfo instanceof GuildRankInfo) {
let leaderInfo = pick(rankInfo.leader, ['roleId', 'roleName', 'head', 'frame', 'spine', 'ce', 'title', 'lv']);
this.userInfo = {
...leaderInfo, guildName: rankInfo.name, ce: rankInfo.guildCe, topLineupCe: rankInfo.guildCe
}
this.hasUser = true;
}
this.num = rankInfo?.num||0;
}
}
this.num = rankInfo?.num||0;
this.received = received;
}
}