数数:添加首次通关时间
This commit is contained in:
+26
-1
@@ -722,4 +722,29 @@ export function getReasonByWarType(warType: number) {
|
||||
default:
|
||||
return ITEM_CHANGE_REASON.NORMAL_BATTLE_END;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function getWarTypeName(warType: number) {
|
||||
switch(warType) {
|
||||
case WAR_TYPE.NORMAL: return '主线';
|
||||
case WAR_TYPE.VESTIGE: return '支线';
|
||||
case WAR_TYPE.EVENT: return '事件';
|
||||
case WAR_TYPE.DAILY: return '每日';
|
||||
case WAR_TYPE.EXPEDITION: return '远征';
|
||||
case WAR_TYPE.MYSTERY: return '秘境';
|
||||
case WAR_TYPE.WARLOARDS: return '群雄';
|
||||
case WAR_TYPE.TOWER: return '镇念塔';
|
||||
case WAR_TYPE.PVP: return '竞技';
|
||||
case WAR_TYPE.GUILD_ACTIVITY: return '军团活动';
|
||||
case WAR_TYPE.GUILD_TRAIN: return '训练场';
|
||||
case WAR_TYPE.MAIN_ELITE: return '主线精英';
|
||||
case WAR_TYPE.MYSTERY_ELITE: return '秘境精英';
|
||||
case WAR_TYPE.BRANCH: return '支线';
|
||||
case WAR_TYPE.ACT_TREASURE_HUNT: return '运营活动-神州探秘';
|
||||
case WAR_TYPE.ACT_SELF_SHOP: return '运营活动-糜家商队';
|
||||
case WAR_TYPE.ACT_DAILY_GK: return '运营活动-节日活动';
|
||||
case WAR_TYPE.ACT_NEW_HERO_GK: return '新武将活动关卡';
|
||||
case WAR_TYPE.TRY: return '试用关卡';
|
||||
case WAR_TYPE.BOSS: return '演武台';
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user