活动:七天乐挑战活动添加新字段

This commit is contained in:
qiaoxin
2021-05-20 14:23:02 +08:00
parent 3823174971
commit 14acc426a0

View File

@@ -14,7 +14,7 @@ export class DailyItem {
name: string; // 任务名称
taskType: number; // 任务类型 dic_zyz_taskType.json
taskParam: string; //任务数据 dic_zyz_taskType.json
taskParamArray: Array<number>; //任务数据 dic_zyz_taskType.json
condition: number; //任务数据条件 dic_zyz_taskType.jsonT
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
totalCount: number = 0; //完成任务累计次数
@@ -27,8 +27,6 @@ export class DailyItem {
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.reward = data.reward;
this.taskParamArray = splitString(data.taskParam, '&')
}
public heroReward(): CreateHeroParam[] {
@@ -59,40 +57,40 @@ export class DailyItem {
let complete = false;
switch (this.taskType) {
case TASK_TYPE.ROLE_LV:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.GUILD_JOIN:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.LOGIN_SUM:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.HERO_NUM:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.ROLE_TITLE:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.GASHA:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.EQUIP_STRENGTHEN:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.BATTLE_MAIN:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.EQUIP_JEWEL_SUM:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.GUILD_TRAIN:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.ROLE_SCHOOL_PUT_HERO:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
case TASK_TYPE.GUILD_ACTIVITY:
complete = this.totalCount >= this.taskParamArray[0];
complete = this.totalCount >= this.condition;
break;
default:
complete = false;