pvp:重写pvp定时器任务逻辑

This commit is contained in:
qiaoxin
2021-07-20 19:07:48 +08:00
parent 05ffcdee7d
commit 1779f0ae33
8 changed files with 405 additions and 350 deletions
+66 -66
View File
@@ -4,7 +4,7 @@ import { redisClient, setUserInfo } from "./redisService";
import { RoleType, RoleModel } from "../db/Role";
import { GuildType, GuildModel } from "../db/Guild";
import { HeroModel, HeroType, HeroUpdate } from "../db/Hero";
import { SystemConfigModel } from "../db/SystemConfig";
import { PVPConfigModel } from "../db/SystemConfig";
import { PvpDefenseModel } from "../db/PvpDefense";
import { gameData } from "../pubUtils/data";
import { nowSeconds } from "../pubUtils/timeUtil";
@@ -42,7 +42,7 @@ export class Rank {
this.timelen = 0; break;
case REDIS_KEY.RACE_ACTIVITY:
this.timelen = 6; break;
default:
default:
this.timelen = 10; break;
}
@@ -238,9 +238,9 @@ export class Rank {
role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
}
let { dungeonWarId, dungeonHeroes } = role;
if(dungeonWarId > 0) {
if (dungeonWarId > 0) {
let cur = dungeonHeroes.find(cur => cur.battleId == dungeonWarId);
let lineup = cur?cur.heroes: [];
let lineup = cur ? cur.heroes : [];
let heroes = await HeroModel.findByRole(roleId, [], HERO_SELECT.RANK_LINEUP);
let arr = new Array<LineupParam>();
for (let seqId of lineup) {
@@ -259,7 +259,7 @@ export class Rank {
let { showLineup, topLineup = [] } = role;
let heroes = await HeroModel.findByRole(roleId, [], HERO_SELECT.RANK_LINEUP);
let arr = new Array<LineupParam>();
if(!showLineup) showLineup = topLineup.map(cur => cur.hid);
if (!showLineup) showLineup = topLineup.map(cur => cur.hid);
for (let hid of showLineup) {
let curHero = heroes.find(cur => cur.hid == hid);
if (curHero) {
@@ -292,7 +292,7 @@ export class Rank {
*/
public async setRank(myId: myIdInter, score: number, timestamp: number, isInc = false) {
let oldTop = await this.getRankByRank(0, 0);
let oldScore = oldTop.length > 0? oldTop[0].num: 0;
let oldScore = oldTop.length > 0 ? oldTop[0].num : 0;
// 更新分数
let newScore = score;
if (this.isUnion) {
@@ -383,7 +383,7 @@ export class Rank {
}
for (let extraKey of this.extraKeys) {
await this.setExInfoToParam(extraKey, param, { roleId }, {role});
await this.setExInfoToParam(extraKey, param, { roleId }, { role });
}
return await this.generFields(param);
@@ -408,7 +408,7 @@ export class Rank {
}
for (let extraKey of this.extraKeys) {
await this.setExInfoToParam(extraKey, param, { guildCode }, { guild } );
await this.setExInfoToParam(extraKey, param, { guildCode }, { guild });
}
return await this.generFields(param);
@@ -420,7 +420,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(this.infoKey, roleId);
if (!hasCurUser) {
if(!role) {
if (!role) {
role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
}
param = new RoleRankInfo(role, true);
@@ -473,13 +473,13 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId));
if (!hasCurUser) {
if(!hero) {
if (!hero) {
hero = await HeroModel.findByHidAndRole(myId.hid, myId.roleId, HERO_SELECT.RANK_LINEUP);
}
let arr = new Array<LineupParam>();
let lineParam = new LineupParam(hero);
arr.push(lineParam);
if(this.key == REDIS_KEY.HERO_RANK) {
if (this.key == REDIS_KEY.HERO_RANK) {
param.setSingleHero(arr);
} else {
param.setTopLine(arr);
@@ -487,7 +487,7 @@ export class Rank {
} else {
const info = await redisClient().hgetAsync(extraKey, this.composeFields(extraKey, myId));
const infoObj = JSON.parse(info);
if(this.key == REDIS_KEY.HERO_RANK) {
if (this.key == REDIS_KEY.HERO_RANK) {
param.setSingleHero(infoObj);
} else {
param.setTopLine(infoObj);
@@ -503,7 +503,7 @@ export class Rank {
}
let { dungeonWarId, dungeonHeroes } = role;
let cur = dungeonHeroes.find(cur => cur.battleId == dungeonWarId);
let lineup = cur?cur.heroes: [];
let lineup = cur ? cur.heroes : [];
let heroes = await HeroModel.findByRole(myId.roleId, [], HERO_SELECT.RANK_LINEUP);
let arr = new Array<LineupParam>();
for (let seqId of lineup) {
@@ -531,7 +531,7 @@ export class Rank {
let { showLineup, topLineup = [] } = role;
let heroes = await HeroModel.findByRole(myId.roleId, [], HERO_SELECT.HERO_DETAIL);
let arr = new Array<LineupParam>();
if(!showLineup) showLineup = topLineup.map(cur => cur.hid);
if (!showLineup) showLineup = topLineup.map(cur => cur.hid);
for (let hid of showLineup) {
let curHero = heroes.find(cur => cur.hid == hid);
if (curHero) {
@@ -579,7 +579,7 @@ export class Rank {
let num = 0;
for (let ii = 0; ii < rankFromDb.length; ii += 2) {
if(num >= this.limit) break;
if (num >= this.limit) break;
const field = rankFromDb[ii];
let myId = this.decodeFields(this.key, field);
@@ -589,7 +589,7 @@ export class Rank {
let param: RoleRankInfo | GuildRankInfo;
if (this.infoKey == REDIS_KEY.USER_INFO) {
if(nowSeconds() - userInfo.updatedAt > 2 * 30 * 24 * 60 * 60) {
if (nowSeconds() - userInfo.updatedAt > 2 * 30 * 24 * 60 * 60) {
continue;
}
param = new RoleRankInfo(userInfo, false);
@@ -603,7 +603,7 @@ export class Rank {
await this.setExInfoToParam(extraKey, param, myId, {});
}
ranks.push(param);
num ++;
num++;
}
return ranks
}
@@ -620,7 +620,7 @@ export class Rank {
let num = 0;
for (let ii = 0; ii < rankFromDb.length; ii += 2) {
if(num >= this.limit) break;
if (num >= this.limit) break;
const field = rankFromDb[ii];
let myId = this.decodeFields(this.key, field);
@@ -630,7 +630,7 @@ export class Rank {
let param: RoleRankInfo | GuildRankInfo;
if (this.infoKey == REDIS_KEY.USER_INFO) {
if(nowSeconds() - userInfo.updatedAt > 2 * 30 * 24 * 60 * 60) {
if (nowSeconds() - userInfo.updatedAt > 2 * 30 * 24 * 60 * 60) {
continue;
}
param = new RoleRankInfo(userInfo, false);
@@ -644,7 +644,7 @@ export class Rank {
await this.setExInfoToParam(extraKey, param, myId, {});
}
ranks.push(param);
num ++;
num++;
}
return ranks
}
@@ -658,7 +658,7 @@ export class Rank {
}
// console.log('**getMyRank',key, this.composeFields(this.key, myId), this.key, myId)
let myRank = await redisClient().zrevrankAsync(key, this.composeFields(this.key, myId));
if(!myRank && myRank != 0) {
if (!myRank && myRank != 0) {
return 0;
} else {
return myRank + 1;
@@ -726,36 +726,36 @@ export class Rank {
private handleTimestamp(timestamp: number = 0) {
let l = timestamp.toString().length;
if(l > this.timelen) {
if (l > this.timelen) {
timestamp = Math.floor(timestamp / Math.pow(10, l - this.timelen));
}
return timestamp
}
private async checkMyRankAndPush(myId: myIdInter, oldScore: number, newScore: number) {
if(this.isInit) return;
if (this.isInit) return;
let myRank = await this.getMyRank(myId);
if(myRank == 1 && newScore > oldScore) {
if (myRank == 1 && newScore > oldScore) {
let serverId = this.keyName.serverId;
let sid = await getWorldChannelSid(serverId);
for(let { id, general } of gameData.rank) {
for (let { id, general } of gameData.rank) {
let redisKey = RANK_TYPE_TO_KEY.get(id);
if(redisKey == this.key) {
if(general == 1) {
if (redisKey == this.key) {
if (general == 1) {
let r = new Rank(redisKey, { serverId }, false, 1);
let ranks = <RoleRankInfo[]> await r.getRankByRange();
if(ranks.length > 0) {
let param = new GeneralRankParamRole(id, ranks[0]||new RoleRankInfo({}, false));
pinus.app.rpc.chat.chatRemote.sendRankTopUpdated.toServer(sid, serverId, {...param, general});
let ranks = <RoleRankInfo[]>await r.getRankByRange();
if (ranks.length > 0) {
let param = new GeneralRankParamRole(id, ranks[0] || new RoleRankInfo({}, false));
pinus.app.rpc.chat.chatRemote.sendRankTopUpdated.toServer(sid, serverId, { ...param, general });
}
} else if (general = 2) {
let r = new Rank(redisKey, { serverId }, false, 1);
let ranks = <RoleRankInfo[]> await r.getRankByRange();
let ranks = <RoleRankInfo[]>await r.getRankByRange();
let hero: HeroUpdate;
if(ranks.length > 0) {
if (ranks.length > 0) {
hero = await HeroModel.getMyTopHero(ranks[0].roleId, 'hid skins');
let param = new GeneralRankParamBattle(id, ranks[0]||new RoleRankInfo({}, false), hero);
pinus.app.rpc.chat.chatRemote.sendRankTopUpdated.toServer(sid, serverId, {...param, general});
let param = new GeneralRankParamBattle(id, ranks[0] || new RoleRankInfo({}, false), hero);
pinus.app.rpc.chat.chatRemote.sendRankTopUpdated.toServer(sid, serverId, { ...param, general });
}
}
@@ -772,23 +772,23 @@ export class Rank {
* @param type 排行榜类型
* @param serverId 分服
*/
export async function setRankRedisFromDb(type: string, args?: {serverId?: number}) {
export async function setRankRedisFromDb(type: string, args?: { serverId?: number }) {
if(type == REDIS_KEY.TOWER_RANK) {
if (type == REDIS_KEY.TOWER_RANK) {
let serverId = args.serverId;
let ranks = await RoleModel.getRank('tower', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
// console.log(roleId);
await r.setRankWithRoleInfo(role.roleId, role.towerLv, role.towerUpTime?role.towerUpTime.getTime():0, role);
await r.setRankWithRoleInfo(role.roleId, role.towerLv, role.towerUpTime ? role.towerUpTime.getTime() : 0, role);
}
} else if (type == REDIS_KEY.GUILD_ACTIVE_RANK) {
let serverId = args.serverId;
let ranks = await GuildModel.getRank(type, serverId);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let guild of ranks) {
for (let guild of ranks) {
await r.setRankWithGuildInfo(guild.code, guild.activeWeekly, guild.activeUpdateTime, guild);
}
} else if (type == REDIS_KEY.GUILD_LV_RANK) {
@@ -796,16 +796,16 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await GuildModel.getRank(type, serverId);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let guild of ranks) {
for (let guild of ranks) {
await r.setRankWithGuildInfo(guild.code, guild.lv, guild.lvUpdateTime, guild);
}
} else if ( type == REDIS_KEY.PVP_RANK) {
let { seasonNum } = await SystemConfigModel.findSystemConfig();
} else if (type == REDIS_KEY.PVP_RANK) {
let { seasonNum } = await PVPConfigModel.findCurPVPConfig();
console.log('execute season resetPvpRanks seasonNum = ' + seasonNum);
let ranks = await PvpDefenseModel.getRank(seasonNum);//获得全服前1000名的排名,加入到redis中
let r = new Rank(type, {});
r.setIsInit(true);
for(let {roleId, role: _role, score, updatedAt } of ranks) {
for (let { roleId, role: _role, score, updatedAt } of ranks) {
let role = <RoleType>_role;
if (!role) {
continue;
@@ -817,7 +817,7 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('topLineup', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
// console.log(roleId);
await r.setRankWithRoleInfo(role.roleId, role.topLineupCe, role.updatedAt.getTime(), role);
}
@@ -826,7 +826,7 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await HeroModel.getAllRank(serverId, HERO_SELECT.RANK_LINEUP);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let hero of ranks) {
for (let hero of ranks) {
await r.setRankWithHeroInfo(hero.roleId, hero.hid, hero.ce, hero.updatedAt.getTime(), hero);
}
} else if (type == REDIS_KEY.HERO_NUM_RANK) {
@@ -834,15 +834,15 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('heroNum', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.heroNum, role.heroNumUpdatedAt, role );
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.heroNum, role.heroNumUpdatedAt, role);
}
} else if (type == REDIS_KEY.USER_LV) {
let serverId = args.serverId;
let ranks = await RoleModel.getRank('lv', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.lv, role.updatedAt.getTime(), role);
}
} else if (type == REDIS_KEY.SUM_CE_RANK) {
@@ -850,7 +850,7 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('ce', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.ce, role.updatedAt.getTime(), role);
}
} else if (type == REDIS_KEY.DUNGEON_RANK) {
@@ -858,7 +858,7 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('dungeon', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.dungeonWarId, role.dungeonUpdatedAt, role);
}
} else if (type == REDIS_KEY.MAIN_RANK) {
@@ -866,7 +866,7 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('main', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.mainWarId, role.mainUpdatedAt, role);
}
} else if (type == REDIS_KEY.MAIN_ELITE_RANK) {
@@ -874,17 +874,17 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
let ranks = await RoleModel.getRank('mainElite', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId });
r.setIsInit(true);
for(let role of ranks) {
for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
}
} else if (type == REDIS_KEY.HERO_RANK) {
let serverId = args.serverId;
for(let hid of gameData.dicMyHeroes) {
for (let hid of gameData.dicMyHeroes) {
let ranks = await HeroModel.getRank(hid, serverId, HERO_SELECT.RANK_LINEUP);
let r = new Rank(type, { serverId, hid });
r.setIsInit(true);
for(let hero of ranks) {
for (let hero of ranks) {
await r.setRankWithHeroInfo(hero.roleId, hid, hero.ce, hero.updatedAt.getTime(), hero);
}
}
@@ -896,35 +896,35 @@ export async function setRankRedisFromDb(type: string, args?: {serverId?: number
* @param role 玩家数据
* @param serverId 所在服务器
*/
export async function getGeneralRank(role: RoleType&{rankReceived: number[]}, serverId: number) {
let { rankReceived = []} = role;
export async function getGeneralRank(role: RoleType & { rankReceived: number[] }, serverId: number) {
let { rankReceived = [] } = role;
let res = {
role: new Array<GeneralRankParamRole>(),
battle: new Array<GeneralRankParamBattle>()
};
for(let { id, general } of gameData.rank) {
for (let { id, general } of gameData.rank) {
let redisKey = RANK_TYPE_TO_KEY.get(id);
if(redisKey) {
if (redisKey) {
let received = rankReceived.filter(rewardId => {
let dic = gameData.generalRankReward.get(rewardId);
return dic && dic.rankId == id;
});
if(general == 1) {
if (general == 1) {
let r = new Rank(redisKey, { serverId }, false, 1);
let ranks = <RoleRankInfo[]> await r.getRankByRange();
if(ranks.length > 0) {
let param = new GeneralRankParamRole(id, ranks[0]||new RoleRankInfo({}, false), received);
let ranks = <RoleRankInfo[]>await r.getRankByRange();
if (ranks.length > 0) {
let param = new GeneralRankParamRole(id, ranks[0] || new RoleRankInfo({}, false), received);
res.role.push(param);
}
} else if (general = 2) {
let r = new Rank(redisKey, { serverId }, false, 1);
let ranks = <RoleRankInfo[]> await r.getRankByRange();
let ranks = <RoleRankInfo[]>await r.getRankByRange();
let hero: HeroUpdate;
if(ranks.length > 0) {
if (ranks.length > 0) {
hero = await HeroModel.getMyTopHero(ranks[0].roleId, 'hid skins');
let param = new GeneralRankParamBattle(id, ranks[0]||new RoleRankInfo({}, false), hero, received);
let param = new GeneralRankParamBattle(id, ranks[0] || new RoleRankInfo({}, false), hero, received);
res.battle.push(param);
}
}