🐞 fix(巅峰演武): 赛季结算条件修改
当新玩家,或是未结算到的玩家进入时,结算弹出条件错误
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@@ -46,9 +46,10 @@ export class PvpHandler {
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if(!pvpDefense) {
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let role = await RoleModel.findByRoleId(roleId);
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pvpDefense = await PvpDefenseModel.createPvpDefense(seasonNum, { serverId: role.serverId, roleId: role.roleId, roleName: role.roleName, role: role._id });
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} else {
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// 如果没有发过,将上赛季的奖励发下
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pvpDefense = await sendLastSeasonRewardIfNotSent(pvpDefense);
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}
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// 如果没有发过,将上赛季的奖励发下
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pvpDefense = await sendLastSeasonRewardIfNotSent(pvpDefense);
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let update: pvpUpdateInter = { };
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let result = new PvpDataReturn(); // 返回对象
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@@ -371,8 +371,8 @@ export async function comsumeChallengeCnt(challengeCnt: number, challengeRefTime
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export async function sendLastSeasonRewardIfNotSent(pvpDefense: PvpDefenseType) {
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let seasonSettleNum: number = pinus.app.get('pvpSettleSeasonNum');
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console.log('##### sendLastSeasonRewardIfNotSent seasonSettleNum', seasonSettleNum)
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if(seasonSettleNum && pvpDefense.score && !await checkHasSettled(seasonSettleNum, pvpDefense.roleId)) {
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console.log('##### sendLastSeasonRewardIfNotSent seasonSettleNum', pvpDefense.roleId, pvpDefense.rankSeasonNum, seasonSettleNum)
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if(seasonSettleNum && pvpDefense.rankSeasonNum < seasonSettleNum) {
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let oldPvpCongig = await PVPConfigModel.findPVPConfig(seasonSettleNum);
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let result = await sendPVPRewardToUser(pvpDefense, seasonSettleNum, oldPvpCongig.seasonEndTime);
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pvpDefense = result.pvpDefense;
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@@ -380,10 +380,10 @@ export async function sendLastSeasonRewardIfNotSent(pvpDefense: PvpDefenseType)
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return pvpDefense;
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}
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async function checkHasSettled(seasonSettleNum: number, roleId: string) {
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let hasData = await PvpSeasonResultModel.checkResultBySeasonNum(roleId, seasonSettleNum);
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return hasData;
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}
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// async function checkHasSettled(seasonSettleNum: number, roleId: string) {
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// let hasData = await PvpSeasonResultModel.checkResultBySeasonNum(roleId, seasonSettleNum);
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// return hasData;
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// }
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// 获取刷新对手次数及消耗
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export function refreshRefOppCnt(pvpDefense: PvpDefenseType) {
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