装备:修复淬火范围bug
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@@ -113,8 +113,8 @@ export async function getAddEquipInfo(roleId: string, roleName: string, weapon:
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let grade = 0;
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for(let [ attrId, attrValue ] of goodsAbility) {
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if(attrValue > 0) {
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let { min, max } = getQuenchByQualityAndGrade(quality, grade);
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let rand = getRandValueByMinMax(min, max, 0);
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let { randMin, randMax } = getQuenchByQualityAndGrade(quality, grade);
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let rand = getRandValueByMinMax(randMin, randMax, 0);
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console.log(quality, grade, rand)
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grade = getQuenchGradeByValue(quality, rand);
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randMain.push({
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