战力:操作细节

This commit is contained in:
luying
2022-03-28 20:28:47 +08:00
parent 14b28921af
commit 1ccb66e3eb
7 changed files with 267 additions and 63 deletions

View File

@@ -348,6 +348,7 @@ export class HeroHandler {
//重算战力并下发
let update = {
job: hero.job,
jobStage: newJobStage,
consumes: addConsumeToHero(hero.consumes, consumes)
}
@@ -442,7 +443,7 @@ export class HeroHandler {
consumes: addConsumeToHero(hero.consumes, consumes)
}
//重算战力并下发
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.CONNECT, roleId, serverId, sid, hero.hid, update, { shipId });
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.CONNECT, roleId, serverId, sid, hero.hid, update, { shipId, hero });
// 任务
await checkTask(serverId, roleId, sid, TASK_TYPE.HERO_CONNECT, { connectLv: level })
return resResult(STATUS.SUCCESS, { curHero: pick(curHero, ['hid', 'connections']) });
@@ -519,17 +520,8 @@ export class HeroHandler {
}
let isFavourLvUp = oldLv == newLv;
// //重算战力并下发
// if (oldLv != newLv) {
// await unlockFigure(sid, roleId, [{ type: FIGURE_UNLOCK_CONDITION.HERO_FAVOR, paramHid: hero.hid, paramFavourLv: hero.favourLv }]);
// hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.FAVOUR, sid, roleId, hero, update, [oldLv]);
// // 任务
// await checkTask(serverId, roleId, sid, TASK_TYPE.HERO_FAVOUR_LV, { hero, oldFavourLv: oldLv });
// } else {
// hero = await HeroModel.updateHeroInfo(roleId, hero.hid, update);
// }
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.FAVOUR, roleId, serverId, sid, hero.hid, update, { isFavourLvUp });
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.FAVOUR, roleId, serverId, sid, hero.hid, update, { isFavourLvUp, hero });
if(isFavourLvUp) {
await unlockFigure(sid, roleId, [{ type: FIGURE_UNLOCK_CONDITION.HERO_FAVOR, paramHid: curHero.hid, paramFavourLv: curHero.favourLv }]);
await checkTask(serverId, roleId, sid, TASK_TYPE.HERO_FAVOUR_LV, { hero: curHero, oldFavourLv: oldLv }); // 任务
@@ -639,10 +631,6 @@ export class HeroHandler {
scrollColorStar: scrollActive? dicHeroScroll.colorstars: 0,
});
let calHeroCe = new CalHeroCe(hid, initInfo);
let heroAttr = calHeroCe.cal(HERO_SYSTEM_TYPE.REBIRTH);
// await HeroModel.updateHeroInfo(roleId, hid, { ...initInfo, attr: heroAttr });
// 天晶石
let curJewels: jewelUpdate[] = [];
for(let { jewel, id } of hero.ePlace) {
@@ -656,7 +644,7 @@ export class HeroHandler {
}
}
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.REBIRTH, roleId, serverId, sid, hid, {...initInfo, attr: heroAttr});
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.REBIRTH, roleId, serverId, sid, hid, initInfo, { });
let goods = await addItems(roleId, roleName, sid, consumes, ITEM_CHANGE_REASON.REBIRTH);
const heroResult = new HeroParam(curHero);