活动:多个武将共用抽卡次数
This commit is contained in:
@@ -55,13 +55,8 @@ export class NewHeroGachaHandler {
|
|||||||
const { activityId, hid } = msg;
|
const { activityId, hid } = msg;
|
||||||
const roleId = session.get('roleId');
|
const roleId = session.get('roleId');
|
||||||
const serverId = session.get('serverId');
|
const serverId = session.get('serverId');
|
||||||
|
await ActivityNewHeroGachaModel.selectedHero(serverId, activityId, roleId, hid);
|
||||||
|
|
||||||
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
|
|
||||||
let { createTime } = await RoleModel.findByRoleId(roleId);
|
|
||||||
let playerData = new NewHeroGachaData(activityData, createTime);
|
|
||||||
for (let pageData of playerData.list) {
|
|
||||||
await ActivityNewHeroGachaModel.selectedHero(serverId, activityId, roleId, pageData.hid, pageData.hid == hid);
|
|
||||||
}
|
|
||||||
return resResult(STATUS.SUCCESS);
|
return resResult(STATUS.SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -134,9 +129,9 @@ export class NewHeroGachaHandler {
|
|||||||
if (!costResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
|
if (!costResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
|
||||||
|
|
||||||
//记录数据
|
//记录数据
|
||||||
await ActivityNewHeroGachaModel.addRecord(serverId, activityId, roleId, hid, count, JSON.stringify(resultList));
|
await ActivityNewHeroGachaModel.addRecord(serverId, activityId, roleId, hid, count, JSON.stringify(resultList), floorReward);
|
||||||
if (floorReward) {//抽中保底奖励,重置统计次数
|
if (floorReward) {//抽中保底奖励,重置统计次数
|
||||||
await ActivityNewHeroGachaModel.resetCount(serverId, activityId, roleId, hid, 0);
|
await ActivityNewHeroGachaModel.resetCount(serverId, activityId, roleId, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 给东西
|
// 给东西
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ export async function newHeroGachaActivity(serverId: number, roleId: string) {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
let activityData: ActivityModelType = activityDataArray[0];
|
let activityData: ActivityModelType = activityDataArray[0];
|
||||||
let playerRecord: ActivityNewHeroGachaModelType[] = await ActivityNewHeroGachaModel.findData(serverId, activityData.activityId, roleId);
|
let playerRecord: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findData(serverId, activityData.activityId, roleId);
|
||||||
let { createTime } = await RoleModel.findByRoleId(roleId);
|
let { createTime } = await RoleModel.findByRoleId(roleId);
|
||||||
let playerData = new NewHeroGachaData(activityData, createTime);
|
let playerData = new NewHeroGachaData(activityData, createTime);
|
||||||
playerData.setPlayerRecords(playerRecord);
|
playerData.setPlayerRecords(playerRecord);
|
||||||
@@ -39,7 +39,7 @@ export async function newHeroGachaActivity(serverId: number, roleId: string) {
|
|||||||
*/
|
*/
|
||||||
export async function getPlayerNewHeroGachaData(activityId: number, serverId: number, roleId: string) {
|
export async function getPlayerNewHeroGachaData(activityId: number, serverId: number, roleId: string) {
|
||||||
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
|
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
|
||||||
let playerRecord: ActivityNewHeroGachaModelType[] = await ActivityNewHeroGachaModel.findData(serverId, activityId, roleId);
|
let playerRecord: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findData(serverId, activityId, roleId);
|
||||||
|
|
||||||
let { createTime } = await RoleModel.findByRoleId(roleId);
|
let { createTime } = await RoleModel.findByRoleId(roleId);
|
||||||
let playerData = new NewHeroGachaData(activityData, createTime);
|
let playerData = new NewHeroGachaData(activityData, createTime);
|
||||||
|
|||||||
@@ -2,12 +2,16 @@ import BaseModel from './BaseModel';
|
|||||||
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
||||||
|
|
||||||
export class Record {
|
export class Record {
|
||||||
|
@prop({ required: true })
|
||||||
|
hid: number; // 选中的武将id
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
count: number; // 次数
|
count: number; // 次数
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
reward: string; // 奖励内容
|
reward: string; // 奖励内容
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
time: Date; // 抽卡时间
|
time: Date; // 抽卡时间
|
||||||
|
@prop({ required: true })
|
||||||
|
hasGetFloor: boolean; // 是否抽到保底了
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -23,44 +27,36 @@ export default class Activity_New_Hero_Gacha extends BaseModel {
|
|||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
roleId: string; // 用户Id
|
roleId: string; // 用户Id
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
selected: boolean; // 是否选中默认false
|
selectedHid: number; // 玩家选中的武将id
|
||||||
@prop({ required: true })
|
|
||||||
hid: number; // 武将id
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
count: number; // 抽卡次数,抽中大奖后重新统计
|
count: number; // 抽卡次数,抽中大奖后重新统计
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
records: Record[]; // 抽卡历史记录
|
records: Record[]; // 抽卡历史记录
|
||||||
|
|
||||||
//重置统计次数
|
//重置统计次数
|
||||||
public static async resetCount(serverId: number, activityId: number, roleId: string, hid: number, count: number) {
|
public static async resetCount(serverId: number, activityId: number, roleId: string, count: number) {
|
||||||
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOneAndUpdate({ serverId, roleId, activityId, hid },
|
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOneAndUpdate({ serverId, roleId, activityId, },
|
||||||
{ $set: { count } }, { upsert: true, new: true }).lean(true);
|
{ $set: { count } }, { upsert: true, new: true }).lean(true);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
//抽卡记录
|
//抽卡记录
|
||||||
public static async addRecord(serverId: number, activityId: number, roleId: string, hid: number, count: number, reward: string) {
|
public static async addRecord(serverId: number, activityId: number, roleId: string, hid: number, count: number, reward: string, hasGetFloor: boolean) {
|
||||||
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOneAndUpdate({ serverId, roleId, activityId, hid },
|
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOneAndUpdate({ serverId, roleId, activityId },
|
||||||
{ $inc: { count }, $push: { records: { count, reward, time: new Date() } } }, { upsert: true, new: true }).lean(true);
|
{ $inc: { count }, $push: { records: { hid, count, reward, time: new Date(), hasGetFloor } } }, { upsert: true, new: true }).lean(true);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
//设置选中武将
|
//设置选中武将
|
||||||
public static async selectedHero(serverId: number, activityId: number, roleId: string, hid: number, selected: boolean) {
|
public static async selectedHero(serverId: number, activityId: number, roleId: string, selectedHid: number) {
|
||||||
let result: ActivityNewHeroGachaModelType[] = await ActivityNewHeroGachaModel.findOneAndUpdate(
|
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOneAndUpdate(
|
||||||
{ serverId, roleId, activityId, hid }, { $set: { selected } }, { upsert: true, new: true }).lean(true);
|
{ serverId, roleId, activityId }, { $set: { selectedHid } }, { upsert: true, new: true }).lean(true);
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
//根据活动id查询活动数据
|
|
||||||
public static async findDataByHid(serverId: number, activityId: number, roleId: string, hid: number) {
|
|
||||||
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOne({ serverId, roleId, activityId, hid }).lean(true);
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
//根据活动id查询活动数据
|
//根据活动id查询活动数据
|
||||||
public static async findData(serverId: number, activityId: number, roleId: string) {
|
public static async findData(serverId: number, activityId: number, roleId: string) {
|
||||||
let result: ActivityNewHeroGachaModelType[] = await ActivityNewHeroGachaModel.find({ serverId, roleId, activityId }).lean(true);
|
let result: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findOne({ serverId, roleId, activityId }).lean(true);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -51,13 +51,13 @@ export class NewHeroGachaData extends ActivityBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//解析玩家记录
|
//解析玩家记录
|
||||||
public setPlayerRecords(data: ActivityNewHeroGachaModelType[]) {
|
public setPlayerRecords(data: ActivityNewHeroGachaModelType) {
|
||||||
|
if (!data) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
for (let item of this.list) {
|
for (let item of this.list) {
|
||||||
let index = data.findIndex(obj => { return obj.hid == item.hid });
|
item.count = data.count ? data.count : 0;
|
||||||
if (index != -1) {
|
item.selected = (data && data.selectedHid == item.hid);
|
||||||
item.count = data[index].count ? data[index].count : 0;
|
|
||||||
item.selected = data[index].selected ? data[index].selected : false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user