聊天:装备添加品质

This commit is contained in:
luying
2022-02-28 18:04:09 +08:00
parent c4703ba26c
commit 1eb8ec8d39

View File

@@ -42,10 +42,10 @@ export async function pushHeroWakeUp(roleId: string, roleName: string, serverId:
// 装备升星到12星
export async function pushEquipStarMax(roleId: string, roleName: string, serverId: number, hid: number, equip: EPlace, isUpStar: boolean) {
const { id, equipId, star, } = equip;
const { id, equipId, star, quality, } = equip;
if(!isUpStar || star != HERO_GROW_MAX.EQUIP_STAR) return;
const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star });
const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star, quality });
const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, MSG_SOURCE.EQUIP_STAR_UP, content, null, null);
await pushGroupMsgToRoom(msgData);
return msgData;
@@ -53,10 +53,10 @@ export async function pushEquipStarMax(roleId: string, roleName: string, serverI
// 装备升品到金色
export async function pushEquipQualityMax(roleId: string, roleName: string, serverId: number, hid: number, equip: EPlace, isUpQuality: boolean) {
const { id, equipId, quality, } = equip;
const { id, equipId, star, quality, } = equip;
if(!isUpQuality || quality != HERO_GROW_MAX.EQUIP_QUALITY) return;
const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, quality });
const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star, quality });
const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, MSG_SOURCE.EQUIP_QUALITY_UP, content, null, null);
await pushGroupMsgToRoom(msgData);
return msgData;