活动:礼包商店添加刷新判断
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@@ -4,6 +4,7 @@ import { ACTIVITY_TYPE, FIRST_GIFT_STATE, STATUS } from '../../../consts';
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import { newPlayerLimitPackageActivity, getPlayerLimitPackageData } from '../../../services/limitPackageService';
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import { addReward, stringToRewardParam, useGiftPackage } from '../../../services/giftPackageService';
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import { ActivityShopModel } from '../../../db/ActivityShop';
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import moment = require('moment');
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export default function (app: Application) {
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return new limitPackageHandler(app);
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@@ -59,7 +60,7 @@ export class limitPackageHandler {
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switch (playerData.type) {
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case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE:
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{
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if (playerData.endTime < new Date) {
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if (playerData.endTime < moment(new Date).valueOf()) {
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return resResult(STATUS.ACTIVITY_NEW_PLAYER_LIMIT_PACKAGE_END);
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}
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break;
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@@ -1,11 +1,12 @@
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import moment = require('moment');
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import { ActivityModelType } from '../../db/Activity';
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import { deltaDays } from '../../pubUtils/util';
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// 活动数据
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export abstract class ActivityBase {
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activityId: number = 0;
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beginTime: Date = null;
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endTime: Date = null;
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beginTime: number = 0;
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endTime: number = 0;
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type: number = 0;
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todayIndex: number = 0;//从1开始
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@@ -18,8 +19,8 @@ export abstract class ActivityBase {
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constructor(activityData: ActivityModelType) {
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this.activityId = activityData.activityId;
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this.beginTime = activityData.beginTime;
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this.endTime = activityData.endTime;
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this.beginTime = moment(activityData.beginTime).valueOf();
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this.endTime = moment(activityData.endTime).valueOf();
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this.type = activityData.type;
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// this.data = activityData.data;
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this.todayIndex = deltaDays(activityData.beginTime, new Date) + 1;
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@@ -1,3 +1,4 @@
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import moment = require('moment');
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import { ACTIVITY_RESOURCES_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityShopModelType } from '../../db/ActivityShop';
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@@ -25,7 +26,7 @@ export class LimitShopData extends ActivityBase {
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name: string = '';//活动名称
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interval: number = 0;//周期间隔(秒)
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list: Array<ShopItem> = [];//商品列表
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refreshTime: Date;//下次刷新时间
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nextRefreshTime: number;//下次刷新时间
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roundIndex: number = 1;//周期数从1开始
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public findItem(id: number) {
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@@ -58,10 +59,15 @@ export class LimitShopData extends ActivityBase {
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public initData(data: string) {
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this.nextRefreshTime = this.endTime;
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let dataObj = JSON.parse(data);
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this.name = dataObj.name;
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this.interval = dataObj.interval;
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if (this.interval > 0) {
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this.roundIndex = Math.ceil((moment(new Date).valueOf() - this.beginTime) / (this.interval * 1000));
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this.nextRefreshTime = moment(this.beginTime).add(this.interval * this.roundIndex, 'second').valueOf();
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}
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console.log(moment(new Date).valueOf(), moment(this.beginTime).valueOf(), this.roundIndex,)
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let arr = dataObj.data;
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for (let obj of arr) {
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this.list.push(new ShopItem(obj))
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