pvp:修复保存阵容时战力和错误

This commit is contained in:
luying
2022-05-09 20:41:43 +08:00
parent 60b88e926c
commit 23fa62ce34

View File

@@ -368,7 +368,7 @@ export class PvpHandler {
}
}
let attack = new Attack(heroes, scores);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, attack.heroes, pvpDefense.defense.heroes, []);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, attack.heroes, pvpDefense.defense?.heroes??[], []);
// 刷对手
let role = <RoleType>pvpDefense.role;
let oppPlayers = await refreshEnemies(role, seasonNum, pvpDefense.score, attack?.score||0, attack?.pLv||1);
@@ -424,7 +424,7 @@ export class PvpHandler {
return new DefenseHero(cur, heroIdMap.get(cur.actorId));
});
let defense = new Defense(defenseHeroes, scores, warId, buff);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, pvpDefense.attack.heroes, defense.heroes, dbHeroes);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, pvpDefense.attack?.heroes??[], defense.heroes, dbHeroes);
pvpDefense = await PvpDefenseModel.updateInfoAndInclude(roleId, { ...refChallengeObj, defense, lineupCe });
// 返回