✨ feat(gvg): 激战期接口详细返回

This commit is contained in:
luying
2023-02-17 10:59:38 +08:00
parent ab0b7aa9ae
commit 26832196b6
14 changed files with 917 additions and 214 deletions
+14 -3
View File
@@ -6,6 +6,8 @@ class Player {
leagueCode: string;
@prop({ required: true })
roleId: string;
@prop({ required: true })
teamCnt: number;
}
@@ -27,6 +29,9 @@ export default class GVGCity extends BaseModel {
@prop({ required: true, default: [], type: Player, _id: false })
players: Player[]; // 联军
@prop({ required: false })
hasGuard: boolean; // 是否有联军占领
@prop({ required: false })
guardLeague: string; // 占领的联军
@@ -42,7 +47,7 @@ export default class GVGCity extends BaseModel {
// 创建城市
public static async createCity(configId: number, groupId: number, serverType: number, cityId: number) {
let doc = new GVGCityModel();
let update = Object.assign(doc.toJSON(), { configId, cityId});
let update = Object.assign(doc.toJSON(), { configId, cityId, groupId, serverType});
const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, cityId, groupId, serverType }, { $setOnInsert: update }, { upsert: true, new: true }).lean();
return city;
}
@@ -54,8 +59,8 @@ export default class GVGCity extends BaseModel {
}
// 添加人数
public static async increasePlayer(configId: number, groupId: number, serverType: number, cityId: number, roleId: string, leagueCode: string) {
const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupId, serverType, cityId, userCnt: { $lt: 200 } }, { $inc: { userCnt: 1 }, $push: { players: { roleId, leagueCode } }}, { new: true, upsert: true }).lean();
public static async increasePlayer(configId: number, groupId: number, serverType: number, cityId: number, roleId: string, leagueCode: string, teamCnt: number) {
const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupId, serverType, cityId, userCnt: { $lt: 200 } }, { $inc: { userCnt: 1 }, $push: { players: { roleId, leagueCode, teamCnt } }}, { new: true, upsert: true }).lean();
return city;
}
@@ -64,6 +69,12 @@ export default class GVGCity extends BaseModel {
const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupId, serverType, cityId, 'players.roleId': roleId }, { $inc: { userCnt: -1 }, $pull: { players: { roleId } }}, { new: true, upsert: true }).lean();
return city;
}
// 查询联军驻守情况
public static async findGuardCityByLeague(configId: number, groupId: number, serverType: number, ) {
const cities: GVGCityType[] = await GVGCityModel.find({ configId, groupId, serverType, hasGuard: true }).lean();
return cities
}
}