This commit is contained in:
xy
2026-03-13 01:38:40 +00:00
parent e6e4f88257
commit 28855885cd
311 changed files with 89544 additions and 94350 deletions
@@ -1,241 +1,242 @@
import { Application, ChannelService, HandlerService, } from 'pinus';
import { sendAllGuildRanks, calWoodenHorseAndSend, sendRaceStartMsg, setDicGuildActivity, setDicAuctionTime, settleGuildActivityReward, setGuildActivityIndexInPinus, guildActivityStart, debugSendGateHp, debugAddHorse, leaveRaceActivity, leaveRaceWhenQuitGuild, leaveRaceWhenDismiss } from '../../../services/guildActivity/guildActivityService';
import { gameData } from '../../../pubUtils/data';
import { setWeek } from '../../../pubUtils/timeUtil';
import { sendUngotDividend } from '../../../services/auctionService';
import { errlogger } from '../../../util/logger';
import { GUILD_ACTIVITY_TYPE } from '../../../consts';
import { saveGuildActivityIndexMemory } from '../../../services/log/memoryLogService';
import { clearActivityObj } from '../../../services/memoryCache/guildActivityData';
export default function (app: Application) {
new HandlerService(app, {});
return new GuildActivityRemote(app);
}
export class GuildActivityRemote {
constructor(private app: Application) {
this.app = app;
}
private currentTime: number = Date.now();
private setTime: number = Date.now();
private isAuctionPopUp: boolean = false;
/**
* 从systimer服分发到guild各个服,发送排行榜数据
*/
public async sendRankToGuilds(aid: number) {
try {
await sendAllGuildRanks(aid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 发送结束活动消息
*/
public async guildActivityEnd(aid: number) {
try {
await settleGuildActivityReward(aid);
this.isAuctionPopUp = true;
setTimeout(() => { // 军团活动结束的15分钟内就不会再弹出了
this.isAuctionPopUp = false;
}, 15 * 60 * 1000);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 计算粮草先行木马状态并发送
*/
public async calWoodenHorseAndSend(serverId: number) {
try {
await calWoodenHorseAndSend(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 诸侯混战和蛮夷入侵开始
*/
async guildActivityStart(aid: number) {
try {
await guildActivityStart(aid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 发送粮草先行活动开始通知
*/
async raceActivityStart(serverId: number) {
try {
await sendRaceStartMsg(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
*/
async updateGuildActivityData(aid: number, isStart: boolean) {
try {
let guildActivity = gameData.guildActivity;
let cur = guildActivity.get(aid);
if (isStart) {
let now = new Date();
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
} else {
let now = new Date(Date.now() - cur.duringTime * 1000);
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
}
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 改变字典表中的军团活动开始时间&持续时间
* @param {number} aid 活动
* @param {number} startSeconds 从现在开始几秒后开启活动
* @param {number} endSeconds 从开始之后几秒后结束活动
*/
async setDicGuildActivity(now: number, aid: number, startSeconds: number, endSeconds: number) {
try {
return setDicGuildActivity(now, aid, startSeconds, endSeconds);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 改变字典表中的拍卖行时间
*/
async setDicAuctionTime(startTime: number, endActivity: number, startGuild: number, endGuild: number, startWorld: number, endWorld: number) {
try {
setDicAuctionTime(startTime, endActivity, startGuild, endGuild, startWorld, endWorld);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
*/
async setDay(week: number) {
try {
setWeek(week);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
setCurrentTime(time: number) {
try {
this.currentTime = time;
this.setTime = Date.now();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
getCurrentTime() {
try {
return Date.now() - this.setTime + this.currentTime;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async sendUngotDividend() {
try {
await sendUngotDividend();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public getAuctionPopUpShow() {
try {
return this.isAuctionPopUp;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
async clearActivityObj() {
try {
clearActivityObj();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
async setGuildActivityIndex(aid: number, index: number) {
try {
setGuildActivityIndexInPinus(aid, index);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async debugSendGateHp(serverId: number, cityId: number) {
try {
await debugSendGateHp(serverId, cityId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async debugAddHorse(serverId: number, guildCode: string, memberCnt: number, itemInterval: number) {
try {
await debugAddHorse(serverId, guildCode, memberCnt, itemInterval);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public saveGuildActivityIndexMemory() {
try {
return saveGuildActivityIndexMemory();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceActivity(serverId: number, guildCode: string, roleId: string) {
try {
return leaveRaceActivity(serverId, guildCode, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceWhenQuitGuild(serverId: number, guildCode: string, roleId: string) {
try {
return leaveRaceWhenQuitGuild(serverId, guildCode, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceWhenDismiss(guildCode: string, serverId: number) {
try {
return leaveRaceWhenDismiss(guildCode, serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
}
import { Application, ChannelService, HandlerService, } from 'pinus';
import { sendAllGuildRanks, calWoodenHorseAndSend, sendRaceStartMsg, setDicGuildActivity, setDicAuctionTime, settleGuildActivityReward, setGuildActivityIndexInPinus, guildActivityStart, debugSendGateHp, debugAddHorse, leaveRaceActivity, leaveRaceWhenQuitGuild, leaveRaceWhenDismiss } from '../../../services/guildActivity/guildActivityService';
import { gameData } from '@pubUtils/data';
import { setWeek } from '@pubUtils/timeUtil';
import { sendUngotDividend } from '../../../services/auctionService';
import { errlogger } from '../../../util/logger';
import { GUILD_ACTIVITY_TYPE } from '../../../consts';
import { saveGuildActivityIndexMemory } from '../../../services/log/memoryLogService';
import { clearActivityObj } from '../../../services/memoryCache/guildActivityData';
export default function (app: Application) {
new HandlerService(app, {});
return new GuildActivityRemote(app);
}
export class GuildActivityRemote {
constructor(private app: Application) {
this.app = app;
}
private currentTime: number = Date.now();
private setTime: number = Date.now();
private isAuctionPopUp: boolean = false;
/**
* 从systimer服分发到guild各个服,发送排行榜数据
*/
public async sendRankToGuilds(aid: number) {
try {
await sendAllGuildRanks(aid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 发送结束活动消息
*/
public async guildActivityEnd(aid: number) {
try {
await settleGuildActivityReward(aid);
this.isAuctionPopUp = true;
setTimeout(() => { // 军团活动结束的15分钟内就不会再弹出了
this.isAuctionPopUp = false;
}, 15 * 60 * 1000);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 计算粮草先行木马状态并发送
*/
public async calWoodenHorseAndSend(serverId: number) {
try {
await calWoodenHorseAndSend(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 诸侯混战和蛮夷入侵开始
*/
async guildActivityStart(aid: number) {
try {
await guildActivityStart(aid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 发送粮草先行活动开始通知
*/
async raceActivityStart(serverId: number) {
try {
await sendRaceStartMsg(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
*/
async updateGuildActivityData(aid: number, isStart: boolean) {
try {
let guildActivity = gameData.guildActivity;
let cur = guildActivity.get(aid);
if (isStart) {
let now = new Date();
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
} else {
let now = new Date(Date.now() - cur.duringTime * 1000);
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
}
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 改变字典表中的军团活动开始时间&持续时间
* @param {number} aid 活动
* @param {number} startSeconds 从现在开始几秒后开启活动
* @param {number} endSeconds 从开始之后几秒后结束活动
*/
async setDicGuildActivity(now: number, aid: number, startSeconds: number, endSeconds: number) {
try {
return setDicGuildActivity(now, aid, startSeconds, endSeconds);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 改变字典表中的拍卖行时间
*/
async setDicAuctionTime(startTime: number, endActivity: number, startGuild: number, endGuild: number, startWorld: number, endWorld: number) {
try {
setDicAuctionTime(startTime, endActivity, startGuild, endGuild, startWorld, endWorld);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
*/
async setDay(week: number) {
try {
setWeek(week);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
setCurrentTime(time: number) {
try {
this.currentTime = time;
this.setTime = Date.now();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
getCurrentTime() {
try {
return Date.now() - this.setTime + this.currentTime;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async sendUngotDividend() {
try {
await sendUngotDividend();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public getAuctionPopUpShow() {
try {
return this.isAuctionPopUp;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
async clearActivityObj() {
try {
clearActivityObj();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
async setGuildActivityIndex(aid: number, index: number) {
try {
setGuildActivityIndexInPinus(aid, index);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async debugSendGateHp(serverId: number, cityId: number) {
try {
await debugSendGateHp(serverId, cityId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async debugAddHorse(serverId: number, guildCode: string, memberCnt: number, itemInterval: number) {
try {
await debugAddHorse(serverId, guildCode, memberCnt, itemInterval);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public saveGuildActivityIndexMemory() {
try {
return saveGuildActivityIndexMemory();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceActivity(serverId: number, guildCode: string, roleId: string) {
try {
return leaveRaceActivity(serverId, guildCode, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceWhenQuitGuild(serverId: number, guildCode: string, roleId: string) {
try {
return leaveRaceWhenQuitGuild(serverId, guildCode, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public leaveRaceWhenDismiss(guildCode: string, serverId: number) {
try {
return leaveRaceWhenDismiss(guildCode, serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
}
@@ -1,240 +1,241 @@
import { Application, ChannelService, HandlerService, } from 'pinus';
import { gameData, reloadResources } from '../../../pubUtils/data';
import { taflush, treatGuildName } from '../../../services/sdkService';
import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
import { errlogger } from '../../../util/logger';
import { setApiIsClose } from '../../../services/chatService';
import { setKvToMemory } from '../../../services/pushService';
import { getGVGConfig, setGVGConfig } from '../../../services/gvg/gvgService';
import { GVGConfigType } from '../../../db/GVGConfig';
import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCityMem } from '../../../services/gvg/gvgBattleService';
import { clearBattleMemory } from '../../../services/memoryCache/gvgBattleData';
import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService';
import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService';
import { setServerGroup } from '../../../services/serverService';
import { setHiddenData } from '../../../services/memoryCache/hiddenData';
import * as dicParam from '../../../pubUtils/dicParam';
export default function (app: Application) {
new HandlerService(app, {});
return new GuildRemote(app);
}
export class GuildRemote {
constructor(private app: Application) {
this.app = app;
}
/**
* 重载json资源
*/
public reloadResources(type?: string) {
try {
reloadResources(type);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setDicParam(field1: string, field2: string, value: string|number) {
try {
if(dicParam[field1] && dicParam[field1][field2]) dicParam[field1][field2] = value;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setGameDataToApp() {
try {
this.app.set('gameData', gameData);
this.app.set('dicParam', dicParam);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async treatGuildName(content: string) {
try {
await treatGuildName(content);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
try {
setServerMainten(serverIds, startTime, endTime, version);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public stopServerMainten(serverIds: number[]) {
try {
stopServerMainten(serverIds);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public getServerMainten(serverId: number) {
try {
return getServerMainten(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public taflush() {
try {
return taflush();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setApiIsClose(isClose: boolean) {
try {
setApiIsClose(isClose);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setHiddenData(heroes: number[], goods: number[], refTime: number) {
try {
setHiddenData(heroes, goods, refTime);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setKvToMemory(originK: string, originV: string, aesKey: string, aesIV: string, now: number) {
try {
setKvToMemory(originK, originV, aesKey, aesIV, now);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setGVGConfig(config: GVGConfigType) {
try {
await setGVGConfig(config);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async getGVGConfig() {
try {
return getGVGConfig();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setServerGroup() {
try {
return setServerGroup();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleStart() {
try {
return await gvgBattleStart();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async initCatapult(cityId: number, groupKey: string, leagueCode: string, leagueName: string) {
try {
return await initCatapult(cityId, groupKey, leagueCode, leagueName);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async catapultHurt() {
try {
return await catapultHurt();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleSeconds() {
try {
return await gvgBattleSeconds();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleEnd() {
try {
return await gvgBattleEnd();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async clearBattleMemory() {
try {
return clearBattleMemory();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async leaveCityMem(groupKey: string, roleId: string) {
try {
return leaveCityMem(groupKey, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async updateLeagueNameMem(serverId: number, leagueCode: string, leagueName: string) {
try {
return updateLeagueNameMem(serverId, leagueCode, leagueName);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async updateTeamRoleInfoMem(serverId: number, roleId: string, info: { roleName?: string, lv?: number }) {
try {
return updateTeamRoleInfoMem(serverId, roleId, info);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public setPeriodTime(startFightTime: number, endFightTime: number) {
try {
return setPeriodTime(startFightTime, endFightTime);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public resetPeriodTime() {
try {
return resetPeriodTime();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async fun() {
try {
console.log('预留一个函数,用于之后线上维护时需要使用');
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
}
import { Application, ChannelService, HandlerService, } from 'pinus';
import { gameData, reloadResources } from '@pubUtils/data';
import { taflush, treatGuildName } from '../../../services/sdkService';
import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
import { errlogger } from '../../../util/logger';
import { setApiIsClose } from '../../../services/chatService';
import { setKvToMemory } from '../../../services/pushService';
import { getGVGConfig, setGVGConfig } from '../../../services/gvg/gvgService';
import { GVGConfigType } from '@db/GVGConfig';
import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCityMem } from '../../../services/gvg/gvgBattleService';
import { clearBattleMemory } from '../../../services/memoryCache/gvgBattleData';
import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService';
import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService';
import { setServerGroup } from '../../../services/serverService';
import { setHiddenData } from '../../../services/memoryCache/hiddenData';
import * as dicParam from '@pubUtils/dicParam';
export default function (app: Application) {
new HandlerService(app, {});
return new GuildRemote(app);
}
export class GuildRemote {
constructor(private app: Application) {
this.app = app;
}
/**
* 重载json资源
*/
public reloadResources(type?: string) {
try {
reloadResources(type);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setDicParam(field1: string, field2: string, value: string|number) {
try {
if(dicParam[field1] && dicParam[field1][field2]) dicParam[field1][field2] = value;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setGameDataToApp() {
try {
this.app.set('gameData', gameData);
this.app.set('dicParam', dicParam);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async treatGuildName(content: string) {
try {
await treatGuildName(content);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
try {
setServerMainten(serverIds, startTime, endTime, version);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public stopServerMainten(serverIds: number[]) {
try {
stopServerMainten(serverIds);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public getServerMainten(serverId: number) {
try {
return getServerMainten(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public taflush() {
try {
return taflush();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setApiIsClose(isClose: boolean) {
try {
setApiIsClose(isClose);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setHiddenData(heroes: number[], goods: number[], refTime: number) {
try {
setHiddenData(heroes, goods, refTime);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setKvToMemory(originK: string, originV: string, aesKey: string, aesIV: string, now: number) {
try {
setKvToMemory(originK, originV, aesKey, aesIV, now);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setGVGConfig(config: GVGConfigType) {
try {
await setGVGConfig(config);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async getGVGConfig() {
try {
return getGVGConfig();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async setServerGroup() {
try {
return setServerGroup();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleStart() {
try {
return await gvgBattleStart();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async initCatapult(cityId: number, groupKey: string, leagueCode: string, leagueName: string) {
try {
return await initCatapult(cityId, groupKey, leagueCode, leagueName);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async catapultHurt() {
try {
return await catapultHurt();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleSeconds() {
try {
return await gvgBattleSeconds();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async gvgBattleEnd() {
try {
return await gvgBattleEnd();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async clearBattleMemory() {
try {
return clearBattleMemory();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async leaveCityMem(groupKey: string, roleId: string) {
try {
return leaveCityMem(groupKey, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async updateLeagueNameMem(serverId: number, leagueCode: string, leagueName: string) {
try {
return updateLeagueNameMem(serverId, leagueCode, leagueName);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async updateTeamRoleInfoMem(serverId: number, roleId: string, info: { roleName?: string, lv?: number }) {
try {
return updateTeamRoleInfoMem(serverId, roleId, info);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public setPeriodTime(startFightTime: number, endFightTime: number) {
try {
return setPeriodTime(startFightTime, endFightTime);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public resetPeriodTime() {
try {
return resetPeriodTime();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async fun() {
try {
console.log('预留一个函数,用于之后线上维护时需要使用');
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
}