事件本检查时间刷新并推送

This commit is contained in:
luying
2020-10-09 20:26:53 +08:00
parent 50c4aeea2a
commit 2a62b31797
17 changed files with 470 additions and 35 deletions

View File

@@ -12,6 +12,7 @@ import * as redis from 'redis';
import './app/servers/user.rpc.define'
import * as routeUtil from './app/util/routeUtil';
import { preload } from './preload';
var checkEventFilter = require('./app/servers/battle/filter/checkEventFilter');
// TODO 需要整理。
import _pinus = require('pinus');
@@ -136,7 +137,7 @@ app.configure('production|development', function () {
return;
}
cb(null);
})
});
// route configures
app.route('chat', routeUtil.chat);
@@ -145,6 +146,8 @@ app.configure('production|development', function () {
// filter configures
app.filter(new pinus.filters.timeout());
app.filter(checkEventFilter(app));
// RPC 启用TCP协议
app.set('proxyConfig', {
mailboxFactory: createTcpMailBox,

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@@ -0,0 +1,24 @@
import {Application, RouteRecord, FrontendOrBackendSession, HandlerCallback} from "pinus";
import {checkEvent} from '../handler/eventBattleHandler';
module.exports = function(app: Application) {
return new Filter(app);
}
var Filter = function(this: any, app: Application) {
this.app = app;
};
Filter.prototype.before = function (routeRecord: RouteRecord, msg: any, session: FrontendOrBackendSession, next: HandlerCallback) {
next(null);
};
Filter.prototype.after = function (err: Error, routeRecord: RouteRecord, msg: any, session: FrontendOrBackendSession, resp: any, next: HandlerCallback) {
return checkEvent(this.app, session).then(()=>{
next(err);
}).catch(e => {
console.error(e);
next(err);
}); // 奇遇本检查
};

View File

@@ -71,14 +71,14 @@ export class WarReward {
private handleFixReward(num: number) {
if(this.isSuccess) { // 成功了才给固定奖励
let {fixReward} = this.warInfo;
let {fixReward = ''} = this.warInfo;
let reward = decodeStr('fixReward', fixReward);
for(let obj of reward) this.rewards.push({type: BATTLE_REWARD_TYPE.FIX_REWARD, ...obj, count: obj.count * num});
}
}
private handleConditionReward(num: number) {
if(this.isSuccess) {
let {conditionReward} = this.warInfo;
let {conditionReward = ''} = this.warInfo;
let reward = decodeStr('conditionReward', conditionReward);
for(let obj of reward) {
if(this.condition.get(obj.condition)) {
@@ -90,7 +90,8 @@ export class WarReward {
private async handleRandomReward(num: number) {
if(this.isSuccess) {
let {randomReward} = this.warInfo;
let {RandomReward:randomReward = ''} = this.warInfo;
let reward = decodeStr('randomReward', randomReward);
for(let obj of reward) {
let { gid, frequency } = obj;

View File

@@ -0,0 +1,153 @@
import { Application, BackendSession, FrontendOrBackendSession } from 'pinus';
import { getGamedata } from '../../../util/gamedata';
import { EventRecordModel } from '../../../db/EventRecord';
import { RoleModel } from '../../../db/Role';
import { genCode } from '../../../util/util';
export default function(app: Application) {
return new EventBattleHandler(app);
}
export class EventBattleHandler {
constructor(private app: Application) {
}
// 获取关卡列表
async receiveEventReward(msg: { eventCode: string, isSuccess: boolean }, session: BackendSession) {
}
}
export async function setBattleStatus(roleId: string, battleId: number , isSuccess: boolean, battleCode: string, eventStatus: number = 0) {
let now = new Date();
let refTime = eventStatus == 2? getEventTime(now): 0;
let result = await EventRecordModel.setBattleStatus(roleId, battleId, refTime, isSuccess?1:0, battleCode);
if(eventStatus == 1) {
await RoleModel.setEventStatus(roleId, 2);
}
return result;
}
export function getEventTime(now: Date) {
let curTime = Number(now);
let todayA = now.setHours(12, 0, 0, 0); // 每天12点
let todayB = now.setHours(18, 0, 0, 0); // 每天18点
let yesterdayA = todayA - 86400000; // 前一天12点
let t = 0;
if(curTime < todayA) {
t = yesterdayA;
} else if (curTime >= todayA && curTime < todayB) {
t = todayA;
} else if (curTime >= todayB) {
t = todayB;
}
return t
}
export async function startEvent(app: Application, session: FrontendOrBackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let channelName = roleId;
let event = await refreshEvent(1, roleId, roleName, 0);
await RoleModel.setEventStatus(roleId, 1);
session.set('eventStatus', 1);
session.push('eventStatus', () => {});
// console.log('*******setEventStatus')
pushEventMsg(app, roleId, channelName, { event }); // 推送
}
export async function checkEvent(app: Application, session: FrontendOrBackendSession) {
try {
let roleId = session.get('roleId');
if(roleId) {
let roleName = session.get('roleName');
let channelName = roleId;
let eventStatus = session.get('eventStatus')||0;
let eventTime = session.get('getEventTime')||0;
let now = new Date();
let t = getEventTime(now);
let channel = app.get('channelService').getChannel(channelName, false);
console.log('****channel', channelName, !!channel, eventTime, t, eventStatus)
if(!!channel && eventTime < t) { // 第一次登陆后可以刷新了
session.set('getEventTime', t);
session.push('getEventTime', () => {});
if (eventStatus == 1) {
let event = await EventRecordModel.getEventRecordByTime(roleId, 0);
pushEventMsg(app, roleId, channelName, { event }); // 推送
} else if( eventStatus == 2 ) {
let event = await EventRecordModel.getEventRecordByTime(roleId, t);
if(event.length == 0) { // 刷新
const num = 3; // 每次刷3个
event = await refreshEvent(num, roleId, roleName, t);
}
console.log(event)
// 推送
pushEventMsg(app, roleId, channelName, { event });
}
}
}
return;
}catch(err) {
console.log(err.stack);
throw err
}
}
async function refreshEvent(num: number, roleId: string, roleName: string, t) {
let event = new Array();
let dicEvent = getGamedata('dic_zyz_event');
let historyRecord = await EventRecordModel.getHostoryEventRecord(roleId);
let {history, turn} = historyRecord;
let randomList = dicEvent.filter(cur => {
return history.find(ccur => {
return ccur.eventId == cur.eventID;
});
});
for(let i = 0; i < num; i++) {
if(randomList.length == 0) { // 刷过新的一轮了
turn ++;
randomList = [...dicEvent];
}
let index = Math.floor(Math.random() * randomList.length);
let dic = randomList[index];
let eventCode = genCode(8);
let data = await EventRecordModel.saveEventRecord(eventCode, {
roleId, refTime: t, eventId: dic.eventID,
roleName, turn, type: dic.eventType, battleId: dic.warId||0, quality: dic.quality
});
event.push(data)
randomList.splice(index, 1);
}
return event;
}
function pushEventMsg(app, roleId, channelName, msg ) {
console.log('***pushEventMsg', channelName)
let channelService = app.get('channelService');
let param = { msg };
let channel = channelService.getChannel(channelName, false);
if(!!channel) {
let tsid = channel.getMember(roleId)['sid'];
channelService.pushMessageByUids('onSpecialEvent', param, [{
uid: roleId,
sid: tsid
}]);
}
}

View File

@@ -1,11 +1,13 @@
import { Application, BackendSession } from 'pinus';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { BattleSweepRecordModel } from '../../../db/BattleSweepRecord';
import { getWarById, getGoodById } from '../../../util/gamedata';
import { getWarById, } from '../../../util/gamedata';
import { genCode } from '../../../util/util';
import { getAp, setAp, WarReward } from './battleUtils';
import { WAR_TYPE } from '../../../consts/consts';
import { WAR_TYPE, EVENT_START_BATTLE } from '../../../consts/consts';
import { checkDaily, checkDailyAndIncrease } from './dailyBattleHandler';
import { setBattleStatus, startEvent } from './eventBattleHandler';
import { queryMethod } from '@typegoose/typegoose';
export default function(app: Application) {
return new NormalBattleHandler(app);
@@ -129,6 +131,9 @@ export class NormalBattleHandler {
return {code: 202, data: checkResult.msg}
}
dailyNum = { type: checkResult.type, count: checkResult.count, sum: checkResult.sum };
} else if (warInfo.war_type == WAR_TYPE.EVENT) {
// 记录事件状态
await setBattleStatus(roleId, battleId, isSuccess, battleCode, session.get('eventStatus'));
}
let warReward = new WarReward(roleId, roleName, battleId, isSuccess);
@@ -165,6 +170,12 @@ export class NormalBattleHandler {
const updateResult = await BattleRecordModel.updateBattleRecordByCode(battleCode, params, true);
let { status } = updateResult;
// 主线关卡某个关卡触发事件开启
let eventStatus = session.get('eventStatus')||0;
if(battleId == EVENT_START_BATTLE && eventStatus == 0) {
// console.log('*******startEvent')
await startEvent(this.app, session);
}
return {
code: 200,
data: {

View File

@@ -0,0 +1,72 @@
import { Application, ChannelService, FrontendSession, RemoterClass } from 'pinus';
export default function (app: Application) {
return new EventBattleRemote(app);
}
export class EventBattleRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
}
private channelService: ChannelService;
/**
* Add user into chat channel.
*
* @param {String} uid unique id for user
* @param {String} sid server id
* @param {boolean} flag channel parameter
*
*/
public async add(uid: string, sid: string, flag: boolean) {
let name = uid;
console.log('EventBattleRemote add: ', name, flag);
let channel = this.channelService.getChannel(name, flag);
if (!!channel && !this.get(name, false).includes(uid)) {
if (!!channel) {
channel.add(uid, sid);
}
}
return this.get(name, flag);
}
/**
* Get user from chat channel.
*
* @param {Object} opts parameters for request
* @param {String} name channel name
* @param {boolean} flag channel parameter
* @return {Array} users uids in channel
*
*/
private get(name: string, flag: boolean) {
let users: string[] = [];
let channel = this.channelService.getChannel(name, flag);
if (!!channel) {
users = channel.getMembers();
}
for (let i = 0; i < users.length; i++) {
users[i] = users[i].split('*')[0];
}
return users;
}
/**
* Kick user out chat channel.
*
* @param {String} uid unique id for user
* @param {String} sid server id
*
*/
public async kick(uid: string, sid: string) {
let name = uid;
let channel = this.channelService.getChannel(name, false);
// leave channel
if (!!channel) {
channel.leave(uid, sid);
}
}
}

View File

@@ -10,6 +10,9 @@ export class ChatHandler {
constructor(private app: Application) {
}
async test(msg: {content: string , target: string}, session: BackendSession) {
console.log('test')
}
/**
* Send messages to users
*

View File

@@ -58,10 +58,12 @@ export class EntryHandler {
session.set('uid', role.roleId);
session.set('roleId', role.roleId);
session.set('roleName', role.roleName);
session.set('eventStatus', role.eventStatus);
session.set('sid', self.app.get('serverId'));
session.push('sid', () => {});
session.push('roleId', () => {});
session.push('roleName', () => {});
session.push('eventStatus', () => {});
session.push('rid', function (err) {
if (err) {
console.error('set rid for session service failed! error is : %j', err.stack);
@@ -69,7 +71,14 @@ export class EntryHandler {
});
session.on('closed', this.onUserLeave.bind(this));
let channelService = self.app.get('channelService');
let channel = channelService.getChannel(role.roleId, true);
if (channel.getMembers().indexOf(role.roleId) === -1) {
channel.add(role.roleId, self.app.get('serverId'));
}
// put user into channel
await self.app.rpc.battle.eventBattleRemote.add.route(session)(role.roleId, self.app.get('serverId'), true);
let users = await self.app.rpc.chat.chatRemote.add.route(session)(role.roleId, self.app.get('serverId'), rid, true);
let heros = await HeroModel.findByRole(role.roleId);
let equips = await EquipModel.findbyRole(role.roleId);
@@ -93,6 +102,15 @@ export class EntryHandler {
if (!session || !session.uid) {
return;
}
let roleId = session.get('roleId');
let sid = session.get('sid');
let channelService = this.app.get('channelService');
let channel = channelService.getChannel(roleId, true);
channel.leave(roleId, sid);
this.app.rpc.battle.eventBattleRemote.kick.route(session)(session.uid, this.app.get('serverId'));
this.app.rpc.chat.chatRemote.kick.route(session, true)(session.uid, this.app.get('serverId'), session.get('rid'));
}
}

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@@ -5,6 +5,7 @@
import { FrontendSession, RemoterClass } from 'pinus';
import { ChatRemote } from './chat/remote/chatRemote';
import { ComBattleRemote } from './battle/remote/comBattleRemote';
import { EventBattleRemote } from './battle/remote/eventBattleRemote';
declare global {
interface UserRpc {
@@ -13,6 +14,7 @@ declare global {
};
battle: {
comBattleRemote: RemoterClass<FrontendSession, ComBattleRemote>;
eventBattleRemote: RemoterClass<FrontendSession, EventBattleRemote>;
};
}
}

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@@ -11,26 +11,29 @@
}
export function decodeStr(type, str) {
if(str == '&') str = '';
return str.split('|').map(cur => {
let arr = cur.split('&');
let result = {};
switch (type) {
case 'fixReward': {
let [gid, count] = arr;
result = { gid: parseInt(gid), count: parseInt(count)};
break;
if(str == '&') {
return []
} else {
return str.split('|').map(cur => {
let arr = cur.split('&');
let result = {};
switch (type) {
case 'fixReward': {
let [gid, count] = arr;
result = { gid: parseInt(gid), count: parseInt(count)};
break;
}
case 'conditionReward': {
let [gid, count, condition] = arr;
result = { gid: parseInt(gid), count: parseInt(count), condition: parseInt(condition) };
break;
}
case 'randomReward': {
let [gid, count, frequency] = arr;
result = { gid: parseInt(gid), count: parseInt(count), frequency: parseInt(frequency) };
}
}
case 'conditionReward': {
let [gid, count, condition] = arr;
result = { gid: parseInt(gid), count: parseInt(count), condition: parseInt(condition) };
break;
}
case 'randomReward': {
let [gid, count, frequency] = arr;
result = { gid: parseInt(gid), count: parseInt(count), frequency: parseInt(frequency) };
}
}
return result;
});
return result;
});
};
}

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@@ -32,5 +32,9 @@ export const GOOD_TYPE = {
export const WAR_TYPE = {
NORMAL: 1,
DAILY: 2
};
DAILY: 2,
EVENT: 3,
TOWER: 4
};
export const EVENT_START_BATTLE = 101;

56
shared/db/EventRecord.ts Normal file
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@@ -0,0 +1,56 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
/**
* 战斗记录接口
*/
@index({ roleId: 1, type: 1 })
export default class EventRecord extends BaseModel {
@prop({ required: true })
roleId: string; // 角色 id
@prop({ required: true })
roleName: string; // 角色 名
@prop({ required: true })
eventCode: string; // 这次刷新出的事件的唯一标识
@prop({ required: true })
eventId: number; // 事件 id
@prop({ required: true })
type: number; // 事件类型
@prop({ required: true, default: 0 })
status: number; // 状态 1-已达成 0-未达成 -1-失败
@prop({ required: true, default: 0 })
battleStatus: number; // 状态 1-成功 -1-失败
@prop({ required: true, default: 0 })
refTime: number; // 刷新时间
@prop({ required: true, default: 0 })
battleId: number; // 关卡类型关卡id
@prop({ required: true, default: 0 })
turn: number; // 随机的轮数保证每个event_id都能随机到一次再进行下一轮
public static async getEventRecordByTime(roleId: string, refTime: number, lean=true ) {
let data = await EventRecordModel.find({roleId, refTime}).select('eventCode eventId type quality status battleId').lean(lean);
return data;
}
public static async getHostoryEventRecord(roleId: string, lean=true) {
let latest = await EventRecordModel.findOne({roleId}).sort({turn: -1}).lean();
let {turn = 0} = latest||{};
let result = await EventRecordModel.find({roleId, turn}).lean(lean);
return {history: result, turn};
}
public static async saveEventRecord(eventCode: string, params: {roleId: string, refTime: number, eventId: number, roleName:string, turn: number, type: number, quality: number, battleId?: number } , lean=true ) {
let data = await EventRecordModel.findOneAndUpdate({eventCode}, { $set: {...params, status: 0 } }, {upsert: true, new: true}).select('eventCode eventId type quality status battleId').lean(lean);
return data;
}
public static async setBattleStatus(roleId: string, battleId: number, refTime: number, battleStatus: number, battleCode: string , lean=true ) {
let result = await EventRecordModel.findOneAndUpdate({roleId, battleId, refTime}, {$set:{ battleStatus, battleCode }}).sort({turn: 1}).lean(lean);
return result;
}
}
export const EventRecordModel = getModelForClass(EventRecord);

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@@ -94,6 +94,9 @@ export default class Role extends BaseModel {
@prop({ required: true, default: 1 })
towerLv: number; // 天梯当前层数
@prop({ required: true })
eventStatus: number; // 奇遇开启状态, 0-未开启 1-开启了第一场事件 2-完全开启
public static async findByUid(uid: number, serverId: number, lean = true) {
const role = await RoleModel.findOne({ 'userInfo.uid': uid, serverId }).lean(lean);
return role;
@@ -124,6 +127,12 @@ export default class Role extends BaseModel {
const user = await RoleModel.find(searchObj).lean(lean);
return user;
}
public static async setEventStatus(roleId: string, eventStatus: number, lean = true) {
const role = await RoleModel.findOneAndUpdate({ roleId }, { eventStatus }).lean(lean);
return role;
}
}
export const RoleModel = getModelForClass(Role);

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@@ -8,6 +8,13 @@ export default class HomeController extends Controller {
public async dev() {
const { ctx } = this;
let time1 = new Date();
let time2 = Number(time1);
let offset = time1.getTimezoneOffset();
let today = time1.setHours(0, 0, 0, 0);
console.log(time1, time2, offset, today);
await ctx.render('index',{
title: 'xxx'
});

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@@ -60,8 +60,23 @@
<button type="button" id="send" class="btn btn-primary btn-l">发送</button>
</div>
</form>
<br /><br />
<div id="content"></div>
</div>
<div class="col-sm-6">
<form id="form2">
<div class="form-group">
<label for="tuisong"">接受推送</label>
<input type="text" class="form-control" id="tuisong" name="tuisong" placeholder="tuisong">
</div>
<div class="text-right" aria-label="...">
<button type="button" id="confirm" class="btn btn-primary btn-l">确认</button>
</div>
</form>
<br /><br />
<span id="time"></span>
<div id="content2"></div>
</div>
<div class="col-sm-6" id="content"></div>
</div>
</div>
</body>

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@@ -1,6 +1,59 @@
import { EggAppConfig, PowerPartial } from 'egg';
import { EggAppConfig, EggAppInfo, PowerPartial } from 'egg';
const path = require('path');
export default () => {
const config: PowerPartial<EggAppConfig> = {};
return config;
export default (appInfo: EggAppInfo) => {
const config = {} as PowerPartial<EggAppConfig>;
// override config from framework / plugin
// use for cookie sign key, should change to your own and keep security
config.keys = appInfo.name + '_1597499383757_3508';
config.security = {
csrf: {
enable: false,
},
domainWhiteList: [ '*' ],
};
config.cors = {
origin: '*', // 匹配规则 域名+端口 *则为全匹配
allowMethods: 'GET,HEAD,PUT,POST,DELETE,PATCH',
};
// add your egg config in here
config.middleware = [ 'parmsDecode' ];
config.mongoose = {
url: 'mongodb://127.0.0.1/admin', // 内网
options: { useNewUrlParser: true, useUnifiedTopology: true },
};
config.alinode = {
appid: '86043',
secret: '54ef0364995b0c4f2ab42150e29ad30df8327a3a',
error_log: [ '/root/logs/zyz/zyz-web.log', '/root/logs/zyz/common-error.log', '/root/logs/zyz/egg-agent.log' ],
packages: [ '/root/zyz/web-server/package.json' ],
};
config.view = {
root: path.join(appInfo.baseDir, '/app/public'),
defaultViewEngine: 'nunjucks',
mapping: {
'.html': 'nunjucks' //左边写成.html后缀会自动渲染.html文件
},
};
config.static = {
prefix: '/',
dir: path.join(appInfo.baseDir, '/app/public'),
};
// add your special config in here
const bizConfig = {
sourceUrl: `https://github.com/eggjs/examples/tree/master/${appInfo.name}`,
};
// the return config will combines to EggAppConfig
return {
...config,
...bizConfig,
};
};

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@@ -19,7 +19,8 @@
"ci": "npm run lint && npm run cov && npm run tsc",
"autod": "autod",
"lint": "eslint . --ext .ts",
"clean": "ets clean"
"clean": "ets clean",
"local": "EGG_SERVER_ENV=local npm run dev"
},
"dependencies": {
"csprng": "^0.1.2",