后台:军团活动debug

This commit is contained in:
luying
2021-10-14 17:33:35 +08:00
parent 0dc178b155
commit 2b6b941649
9 changed files with 227 additions and 22 deletions
@@ -5,20 +5,22 @@ import { getEvent } from '../../../services/eventSercive';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts/statusCode';
import { GMMailModel } from '../../../db/GMMail';
import { setGmMails } from '../../../pubUtils/gmData/gmDataUtil';
import { getRoleOnlineInfo } from '../../../services/redisService';
import { delGuildActivityRank, getRoleOnlineInfo } from '../../../services/redisService';
import { SendMailFun } from '../../../services/mailService';
import { GM_MAIL_TYPE } from '../../../consts';
import { RewardInter } from '../../../pubUtils/interface';
import { MarqueeModel } from '../../../db/Marquee';
import { ServerlistModel } from '../../../db/Serverlist';
import { getWorldChannelSid } from '../../../services/chatService';
import { pushCurrentTime } from '../../../services/chatService';
import { MaintenanceModel } from '../../../db/Maintenance';
import { initMaintenance, stopMaintenance } from '../../../services/gmService';
import { checkActivityEditable, checkActivityGroupType } from '../../../services/activity/activityService';
import { ActivityModel } from '../../../db/Activity';
import { ActivityGroupModel } from '../../../db/ActivityGroup';
import { ActivityGroupTypeModel } from '../../../db/ActivityGroupType';
import { GuildActivityCityModel } from '../../../db/GuildActivityCity';
import { GuildActivityRecordModel } from '../../../db/GuildActivityRec';
import { getTimeFunM } from '../../../pubUtils/timeUtil';
export default function (app: Application) {
return new GmHandler(app);
}
@@ -335,7 +337,49 @@ export class GmHandler {
return resResult(STATUS.SUCCESS)
}
async setGuildActivityDebug(msg: { startActivity: number, }, session: BackendSession) {
// 1. 将军团活动的时间设置到
/**
* 开启军团活动到拍卖行debug
* @param msg
* @param session
*/
async setGuildActivityDebug(msg: { aid: number, day: number, startActivity: number, endActivity: number, startGuildAuction: number, endGuildAuction: number, startWorldAuction: number, endWorldAuction: number }, session: BackendSession) {
const { aid, day, startActivity = 0, endActivity = 0, startGuildAuction = 0, endGuildAuction = 0, startWorldAuction = 0, endWorldAuction = 0 } = msg;
const uid = session.get('uid');
if(aid == undefined || day == undefined ) {
return resResult(STATUS.WRONG_PARMS);
}
// 设置字典
let now = new Date();
let startTimes = await pinus.app.rpc.guild.guildActivityRemote.setDicGuildActivity.broadcast(now.getTime(), aid, startActivity, endActivity);
await pinus.app.rpc.systimer.systimerRemote.setDicGuildActivity.broadcast(now.getTime(), aid, startActivity, endActivity);
await pinus.app.rpc.guild.guildActivityRemote.setDicAuctionTime.broadcast(startTimes[0], endActivity, startGuildAuction, endGuildAuction, startWorldAuction, endWorldAuction);
await pinus.app.rpc.systimer.systimerRemote.setDicAuctionTime.broadcast(startTimes[0], endActivity, startGuildAuction, endGuildAuction, startWorldAuction, endWorldAuction);
await pinus.app.rpc.guild.guildActivityRemote.setDay.broadcast(day);
await pinus.app.rpc.systimer.systimerRemote.setDay.broadcast(day);
// 清空旧数据
if (day <= 2) {
await GuildActivityCityModel.deleteMany({});
}
if(aid != 0) await delGuildActivityRank(aid);
await GuildActivityRecordModel.updateTodayInfo({ status: 2 });
// 开启定时器
await pinus.app.rpc.systimer.systimerRemote.setAuctionSchedule.broadcast();
await pinus.app.rpc.systimer.systimerRemote.setGuildActivitySchedule.broadcast();
// 向客户端发送时间
let time = <number>getTimeFunM().getTimeWithWeek(day, 20, 0, 0) - startActivity;
await pushCurrentTime(time);
return resResult(STATUS.SUCCESS, {
startActivity: startTimes[0],
endActivity: startTimes[0] + endActivity * 1000,
startGuildAuction: startTimes[0] + endActivity * 1000 + startGuildAuction * 1000,
endGuildAuction: startTimes[0] + endActivity * 1000 + startGuildAuction * 1000 + endGuildAuction * 1000,
startWorldAuction: startTimes[0] + endActivity * 1000 + startGuildAuction * 1000 + endGuildAuction * 1000 + startWorldAuction * 1000,
endWorldAuction: startTimes[0] + endActivity * 1000 + startGuildAuction * 1000 + endGuildAuction * 1000 + startWorldAuction * 1000 + endWorldAuction * 1000,
});
}
}