体力:修改体力逻辑

This commit is contained in:
luying
2021-06-22 20:33:45 +08:00
parent 43dd3eb400
commit 2baa41ab63
14 changed files with 184 additions and 41 deletions
@@ -549,8 +549,8 @@ export class ComBattleHandler {
let warInfo = getWarByBlueprtId(blueprtId);
if (!warInfo) return resResult(STATUS.BATTLE_MISS_INFO);
const now = Date.now(); // 当前时间戳
let apJson = await setAp(now, roleId, sid, funcs, -1 * warInfo.cost); // 扣除体力
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, -1 * warInfo.cost, sid, funcs); // 扣除体力
if(!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}