体力:修改体力逻辑
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@@ -32,6 +32,7 @@ export const CONSUME_TYPE = {
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FRAME: 12, // 相框
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SPINE: 13, // 形象
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GIFT_PACKAGE: 14, // 礼包
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AP: 15, // 回复体力道具
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};
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export enum ROLE_TERAPH {
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@@ -142,7 +143,8 @@ const itid_array = [
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{ id: 50, name: '形象', table: 'role', type: CONSUME_TYPE.HEAD },
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{ id: 51, name: '相框', table: 'role', type: CONSUME_TYPE.FRAME },
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{ id: 52, name: '玩家形象', table: 'role', type: CONSUME_TYPE.SPINE },
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{ id: 55, name: '回复体力道具', table: 'item', type: CONSUME_TYPE.AP },
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];
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export const ITID = new Map<number, { id: number, name: string, table: string, type?: number, isCurrency?: boolean, equipJewel?: number }>();
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@@ -48,3 +48,5 @@ export enum GUILD_SELECT {
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export enum FRIEND_SHIP_SELECT {
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GET_FRIEND_VALUE = 'friendValue friendLv'
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}
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export const ENTERY_ROLE_PICK = ['roleId', 'roleName', 'serverId', 'ce', 'topLineupCe', 'coin', 'lv', 'exp', 'vLv', 'gold', 'heros', 'equips', 'consumeGoods', 'title', 'teraphs', 'showLineup', 'heads', 'head', 'frames', 'frame', 'spines', 'spine', 'hasGuild', 'guildCode', 'todayZeroPoint', 'apJson'];
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@@ -448,7 +448,8 @@ export const FILENAME = {
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DIC_GK_MJSD: 'dic_zyz_gk_activity_mjsd',
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DIC_SERVER_NAME: 'dic_zyz_serverName',
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DIC_SERVER_GROUP_NAME: 'dic_zyz_serverGropName',
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DIC_GK_FES: 'dic_zyz_gk_activity_festival'
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DIC_GK_FES: 'dic_zyz_gk_activity_festival',
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DIC_AP: 'dic_zyz_ap'
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}
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export const WAR_RELATE_TABLES = [
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