🐞 fix(稷下学宫): 修复hp,maxhp, 休整点强化更新已安装特性卡id,权重展示
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@@ -817,7 +817,7 @@ export class RougeHandler {
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let dbCard = await RougelikeCardModel.findByCode(gameCode, cardCode);
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if (!dbCard) return resResult(STATUS.NO_CARD);
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let { type, cardId, charaId, lv = 0 } = dbCard;
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let { type, cardId, charaId = 0, lv = 0 } = dbCard;
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const passiveCardData = gameData.rougePassiveCard.get(cardId);
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if (!passiveCardData) return resResult(STATUS.NO_CARD);
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@@ -855,6 +855,21 @@ export class RougeHandler {
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const newDbCard = await RougelikeCardModel.updateByCode(gameCode, cardCode, { $set: { cardId: id }, $inc: { lv: 1 } });
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const cards: CommonCard[] = formateCharasOrCards([newDbCard], ROUGE_LIKE_CARD_TYPE.PASSIVE)?.cards || [];
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if (charaId > 0) {
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const dbCharas = await RougelikeCharaModel.findByGameCodeAndCharaId(gameCode, charaId);
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let isEnd = false;
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for (let { cards = [], charaCode } of dbCharas) {
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for (let obj of cards) {
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if (cardCode != obj.cardCode) continue;
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obj.cardId = id;
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await RougelikeCharaModel.findOneAndUpdate({ gameCode, charaCode, 'cards.cardCode': cardCode }, { 'cards.$.cardId': cardId }, { new: true, upsert: true }).lean(true);
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isEnd = true;
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break;
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}
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if (isEnd) break;
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}
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}
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return resResult(STATUS.SUCCESS, { restPoints, cards, reward: { rewards }, redCoin: -realConsume, })
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}
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@@ -11,6 +11,8 @@ import { clone } from 'underscore';
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import { RougeEffect, getSlotUnlockPoint } from './rougeEffectService';
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import { BackendSession } from 'pinus';
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import { checkTask } from '../task/taskService';
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import { RougelikeRecordModel } from '../../db/RougelikeRecord';
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import { updateMaxHp } from './rougeService';
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export class HandleAddCard {
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roleId: string;
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@@ -120,11 +122,11 @@ export class HandleAddCard {
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passiveCardMap.set(passiveCardData.authorType, count + 1);
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}
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for (const [authorType, count] of passiveCardMap) {
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await checkTask(this.serverId, this.roleId, this.sid, TASK_TYPE.ROUGE_AUTHOR_CARD_COLLECT, { authorType, cardType: TASK_ROUGE_CARD_TYPE.PASSIVE, cardIds:this.addPassiveCards.map(cur => cur.cardId) });
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await checkTask(this.serverId, this.roleId, this.sid, TASK_TYPE.ROUGE_AUTHOR_CARD_COLLECT, { authorType, cardType: TASK_ROUGE_CARD_TYPE.PASSIVE, cardIds: this.addPassiveCards.map(cur => cur.cardId) });
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}
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}
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if (this.addHolyCards.length > 0) {
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await checkTask(this.serverId, this.roleId, this.sid, TASK_TYPE.ROUGE_HOLY_COLLECT, {cardIds:this.addHolyCards.map(cur => cur.cardId)});
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await checkTask(this.serverId, this.roleId, this.sid, TASK_TYPE.ROUGE_HOLY_COLLECT, { cardIds: this.addHolyCards.map(cur => cur.cardId) });
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}
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if (this.addCharas.length > 0) {
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@@ -166,6 +168,8 @@ export class HandleAddCard {
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result.addCharas = [...charasMap.values()].map(param => new CommonChara(param));
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result.addCards = [...cardsMap.values()].map(param => new CommonCard(param));
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const dbRecord = await RougelikeRecordModel.findByGameCode(this.gameCode);
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result.addCharas = await updateMaxHp(this.roleId, this.gameCode, (dbRecord?.type || 0), (dbRecord?.grade || 0), charasMap)
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return result;
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}
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}
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@@ -127,10 +127,7 @@ export class RougeEffect {
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if (effectType != ROUGE_EFFECT_TYPE.HOLY_CHARA_SLOT_UNLOCK_ALL) continue;
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if (effectParam.length == 0) continue;
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let isUseCount = false;
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console.log("xx-x-x-x-x-x-x-x-11111-x-xx-x-x- cardCode", cardCode)
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console.log("xx-x-x-x-x-x-x-x-11111-x-xx-x-x- this.holyMap", this.holyMap)
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if (!getHolyCardIsUse(this.holyMap.get(cardCode))) continue;
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console.log("xx-x-x-x-x-x-x-x--x-xx-x-x- this.holyMap", this.holyMap)
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for (let val of this.dbCharas) {
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let { charaCode, cards = [] } = val;
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let unlockNum = effectParam[0] || 0;
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@@ -1,6 +1,6 @@
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import { clone, result } from "underscore";
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import { ROUGE_CHARA_INITIAL, ROUGE_CHARA_TYPE, ROUGE_EFFECT_TYPE, ROUGE_LIKE_CARD_TYPE, ROUGE_LIKE_CHOOSE_REWARD, ROUGE_LIKE_NODE_TYPE, ROUGE_LIKE_STATUS, SHOP_REFRESH_TYPE } from "../../consts";
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import { Card, RougelikeCharaModel, RougelikeCharaType } from "../../db/RougelikeChara";
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import { Card, RougelikeCharaModel, RougelikeCharaPara, RougelikeCharaType } from "../../db/RougelikeChara";
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import { RougelikeLayerModel, RougelikeLayerType } from "../../db/RougelikeLayer";
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import { RougelikeRecordModel, RougelikeRecordType } from "../../db/RougelikeRecord";
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import { gameData } from "../../pubUtils/data";
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@@ -299,8 +299,8 @@ export async function chooseNode(dbRecord: RougelikeRecordType, layerChooseNode:
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reward = result;
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dbPara.rewards = result.rewards;
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}
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if(isDevelopEnv){
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if (isDevelopEnv) {
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weightRecords = dbPara.weightRecords = (result?.weightRecords || []);
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}
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}
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@@ -311,7 +311,7 @@ export async function chooseNode(dbRecord: RougelikeRecordType, layerChooseNode:
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let { coin, score, tech } = layerRewardData;
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reward = { rewards: dbDetail.rewards || [], score: score || 0, techScore: tech || 0, takeoutReward: layerPlanData.takeoutReward || [] };
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if(isDevelopEnv){
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if (isDevelopEnv) {
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weightRecords = dbDetail.weightRecords
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}
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}
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@@ -603,7 +603,7 @@ export async function getPassiveCardPlan(passiveCardPlan: number, passiveCardRan
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if (!passiveCardData) continue;
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const getLimit = cardsMap.get(cardId) || 0;
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if (getLimit >= (passiveCardData?.getLimit || 0)) continue; //处理限制获取数量
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weightRecord.originalWight = weight;
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if (chooseCardsMap.has(cardId)) {
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@@ -739,12 +739,14 @@ export async function getHolyCardPlan(holyCardPlan: number, holyCardRandomNum: n
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}
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if (!holyCardData.label) {
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newCards.push({ ...obj });
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weightRecord.finalWeight = weight;
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continue;
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};
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let labelNum = lableMap.get(holyCardData.label) || 0;
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if (labelNum < ROUGELIKE.HOLY_LABLE_NUM || ROUGELIKE.HOLY_LABLE_NUM == 0) {
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newCards.push({ ...obj });
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weightRecord.finalWeight = weight;
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continue;
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};
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@@ -938,7 +940,7 @@ export async function getMaxHp(roleId: string, gameCode: string, charaId: number
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return Math.floor(maxHp);
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}
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export async function updateMaxHp(roleId: string, gameCode: string, type: number, grade: number, updateCharasMap?: Map<string,RougelikeCharaType[]>) {
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export async function updateMaxHp(roleId: string, gameCode: string, type: number, grade: number, updateCharasMap?: Map<string, RougelikeCharaPara>) {
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let dbCharas = await RougelikeCharaModel.findByGameCode(gameCode);
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if (dbCharas.length == 0) return [];
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@@ -949,7 +951,9 @@ export async function updateMaxHp(roleId: string, gameCode: string, type: number
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}
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let tempMaxHp = await getMaxHp(roleId, gameCode, val.charaId, type, grade);
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if (tempMaxHp == val.maxHp && updateCharasMap && !updateCharasMap.has(val.charaCode)) continue;
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let preMaxHp = val.maxHp;
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val.maxHp = tempMaxHp;
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val.hp = Math.min(val.hp + tempMaxHp - preMaxHp, tempMaxHp);
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result.push(val);
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}
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await RougelikeCharaModel.bulkWriteUpdate(result);
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@@ -71,12 +71,12 @@ export default class RougelikeChara extends BaseModel {
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if (updateArr.length == 0) return [];
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let num = await CounterModel.getNewCounterNum(COUNTER.ROUGE_CHARA, updateArr.length);
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let resultArr: RougelikeCharaType[] = [];
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for(let index = 0; index < updateArr.length; index++) {
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for (let index = 0; index < updateArr.length; index++) {
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let param = updateArr[index];
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let seqId = num - updateArr.length + index + 1;
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const { gameCode, charaCode } = param;
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let data = await RougelikeCharaModel.findOneAndUpdate({ gameCode, charaCode }, { $set: { ...param, seqId }}, { new: true, upsert: true }).lean();
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if(data) resultArr.push(data)
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let data = await RougelikeCharaModel.findOneAndUpdate({ gameCode, charaCode }, { $set: { ...param, seqId } }, { new: true, upsert: true }).lean();
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if (data) resultArr.push(data)
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}
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return resultArr
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}
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@@ -113,6 +113,11 @@ export default class RougelikeChara extends BaseModel {
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}
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}
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public static async findByGameCodeAndCharaId(gameCode: string, charaId: number, lean = true) {
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const result: RougelikeCharaType[] = await RougelikeCharaModel.find({ gameCode, charaId }).lean(lean);
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return result;
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}
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public static async bulkWriteUpdate(updateArr: RougelikeCharaPara[]) {
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if (updateArr.length == 0) return;
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await RougelikeCharaModel.bulkWrite(updateArr.map((param) => {
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@@ -127,7 +127,7 @@ export class RandomRec {
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@prop({ required: false, default: 0 })
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weight?: number; // 权重
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@prop({ required: false, type: WeightRecord, default: {}, _id: false })
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weightRecords?: WeightRecord;
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weightRecord?: WeightRecord;
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}
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export class Option {
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