jenkins:修改方法引用路径
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@@ -11,7 +11,8 @@ import { RoleModel, RoleType } from '../../db/Role';
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import { getActivitiesByType, getActivityById } from './activityService';
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import { RewardInter } from '../../pubUtils/interface';
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import { DUNGEON_CONST, PVP, VIP } from '../../pubUtils/dicParam';
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import { cal, stringWithTypeToRewardInter } from '../../pubUtils/util';
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import { cal, } from '../../pubUtils/util';
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import { stringWithTypeToRewardInter } from '../../pubUtils/roleUtil';
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import { pinus } from 'pinus';
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import { getGoldId } from '../role/rewardService';
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import { getRoleCreateTime, getServerCreateTime } from '../redisService';
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@@ -5,7 +5,7 @@ import { GuildModel, GuildType } from "../../db/Guild";
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import { RoleModel } from "../../db/Role";
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import { TimeLimitRankData } from "../../domain/activityField/timeLimitRankField";
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import { GuildRankInfo, RoleRankInfo } from "../../domain/rank";
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import { stringWithTypeToRewardInter } from "../../pubUtils/util";
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import { stringWithTypeToRewardInter } from "../../pubUtils/roleUtil";
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import { sendMailByContent, sendMailToGuildByContent } from "../mailService";
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import { Rank } from "../rankService";
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import { getServerCreateTime } from "../redisService";
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@@ -3,7 +3,8 @@ import { POP_UP_SHOP_CONDITION_TYPE, POP_UP_SHOP_REFRESH_TIME_TYPE, REFRESH_TIME
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import { ActivityModelType } from "../../db/Activity";
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import { ActivityPopUpShopModelType, PopUpShopItem as ActivityPopUpShopItem } from "../../db/ActivityPopUpShop";
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import { RewardInter } from "../../pubUtils/interface";
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import { parseNumberList, stringWithTypeToRewardInter } from "../../pubUtils/util";
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import { parseNumberList } from "../../pubUtils/util";
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import { stringWithTypeToRewardInter } from "../../pubUtils/roleUtil";
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import { ActivityBase } from './activityField';
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// 数据库格式
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@@ -84,6 +84,12 @@ import { WishPoolReportModel } from '../db/WishPoolReport';
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import { pick } from "underscore";
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import { JewelModel } from "../db/Jewel";
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import { RoleCeModel } from "../db/RoleCe";
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import { RewardParam } from "../domain/activityField/rewardField";
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import { decodeArrayListStr } from "./util";
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import { RewardInter } from "./interface";
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import { CreateHeroParam } from "../domain/roleField/hero";
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import { ACTIVITY_RESOURCES_TYPE } from "../consts";
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import { gameData } from "./data";
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export async function deletRole(roleId: string) {
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let role = await RoleModel.findByRoleId(roleId, null, true, true);
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@@ -207,4 +213,50 @@ export async function deletRole(roleId: string) {
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await RoleModel.updateMany({ roleId }, { $set: update });
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}
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return true;
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}
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}
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//数据格式转换'类型&id&数量|类型&id&数量|' ->> Array<RewardParam> 活动奖励
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export function stringToRewardParam(rewardStr: string): Array<RewardParam> {
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let result = new Array<{ type: number, id: number, count: number }>();
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if (!rewardStr) return result;
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let decodeArr = decodeArrayListStr(rewardStr);
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for (let [type, id, count] of decodeArr) {
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if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
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throw new Error('data table format wrong');
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}
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result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
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}
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return result
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}
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//表中的奖励数据(包括礼包)转换成具体对应奖励物品的实例
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export function rewardItemData(reward: Array<RewardParam>) {
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let goods: Array<RewardInter> = [];
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let heroes: Array<CreateHeroParam> = [];
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for (let obj of reward) {
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switch (obj.type) {
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case ACTIVITY_RESOURCES_TYPE.HERO:
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heroes.push({ hid: obj.id, count: obj.count })
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break;
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case ACTIVITY_RESOURCES_TYPE.GOODS:
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goods.push({ id: obj.id, count: obj.count })
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break;
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case ACTIVITY_RESOURCES_TYPE.GIFTPACKAGE://配置成礼包会立刻兑换,配置成物品会把礼包放入背包中
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let giftPackageData = gameData.giftPackage.get(1)//gameData.giftPackage.get(goodData.gift);//礼包数据
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let giftReward = rewardItemData(giftPackageData.reward)
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goods = goods.concat(giftReward.goods)
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heroes = heroes.concat(giftReward.heroes)
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break;
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default:
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break;
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}
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}
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return { goods, heroes }
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}
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export function stringWithTypeToRewardInter(str: string): Array<RewardInter> {
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let reward = stringToRewardParam(str);
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let item = rewardItemData(reward);
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return item.goods||[];
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}
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@@ -5,16 +5,13 @@ import { isNumber } from 'underscore';
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const csprng = require('csprng');
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import fs = require('fs');
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import path = require('path');
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import { ABI_STAGE, GACHA_TO_FLOOR, REFRESH_TIME, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, WAR_TYPE, ACTIVITY_RESOURCES_TYPE } from '../consts';
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import { ABI_STAGE, GACHA_TO_FLOOR, REFRESH_TIME, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, WAR_TYPE } from '../consts';
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import { findIndex } from 'underscore';
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import { getTimeFunM } from './timeUtil';
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import { Floor } from '../domain/activityField/gachaField';
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import { WhiteListModel } from '../db/RegionWhiteList';
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import { RewardInter } from './interface';
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import { RewardParam } from '../domain/activityField/rewardField';
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import { CreateHeroParam } from '../domain/roleField/hero';
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import { gameData } from './data';
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const randomName = require("chinese-random-name");
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const moment = require('moment');
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const crypto = require('crypto');
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@@ -824,48 +821,3 @@ export function addToMap<T>(map: Map<T, number>, id: T, value: number) {
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// return { topLineup, topLineupCe };
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// }
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//数据格式转换'类型&id&数量|类型&id&数量|' ->> Array<RewardParam> 活动奖励
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export function stringToRewardParam(rewardStr: string): Array<RewardParam> {
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let result = new Array<{ type: number, id: number, count: number }>();
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if (!rewardStr) return result;
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let decodeArr = decodeArrayListStr(rewardStr);
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for (let [type, id, count] of decodeArr) {
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if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
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throw new Error('data table format wrong');
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}
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result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
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}
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return result
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}
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//表中的奖励数据(包括礼包)转换成具体对应奖励物品的实例
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export function rewardItemData(reward: Array<RewardParam>) {
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let goods: Array<RewardInter> = [];
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let heroes: Array<CreateHeroParam> = [];
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for (let obj of reward) {
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switch (obj.type) {
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case ACTIVITY_RESOURCES_TYPE.HERO:
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heroes.push({ hid: obj.id, count: obj.count })
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break;
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case ACTIVITY_RESOURCES_TYPE.GOODS:
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goods.push({ id: obj.id, count: obj.count })
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break;
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case ACTIVITY_RESOURCES_TYPE.GIFTPACKAGE://配置成礼包会立刻兑换,配置成物品会把礼包放入背包中
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let giftPackageData = gameData.giftPackage.get(1)//gameData.giftPackage.get(goodData.gift);//礼包数据
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let giftReward = rewardItemData(giftPackageData.reward)
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goods = goods.concat(giftReward.goods)
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heroes = heroes.concat(giftReward.heroes)
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break;
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default:
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break;
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}
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}
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return { goods, heroes }
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}
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export function stringWithTypeToRewardInter(str: string): Array<RewardInter> {
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let reward = stringToRewardParam(str);
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let item = rewardItemData(reward);
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return item.goods||[];
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}
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