jenkins:修改方法引用路径

This commit is contained in:
luying
2022-04-27 17:32:07 +08:00
parent ba814429c3
commit 2ccfaeb1ba
5 changed files with 59 additions and 53 deletions

View File

@@ -5,16 +5,13 @@ import { isNumber } from 'underscore';
const csprng = require('csprng');
import fs = require('fs');
import path = require('path');
import { ABI_STAGE, GACHA_TO_FLOOR, REFRESH_TIME, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, WAR_TYPE, ACTIVITY_RESOURCES_TYPE } from '../consts';
import { ABI_STAGE, GACHA_TO_FLOOR, REFRESH_TIME, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, WAR_TYPE } from '../consts';
import { findIndex } from 'underscore';
import { getTimeFunM } from './timeUtil';
import { Floor } from '../domain/activityField/gachaField';
import { WhiteListModel } from '../db/RegionWhiteList';
import { RewardInter } from './interface';
import { RewardParam } from '../domain/activityField/rewardField';
import { CreateHeroParam } from '../domain/roleField/hero';
import { gameData } from './data';
const randomName = require("chinese-random-name");
const moment = require('moment');
const crypto = require('crypto');
@@ -824,48 +821,3 @@ export function addToMap<T>(map: Map<T, number>, id: T, value: number) {
// return { topLineup, topLineupCe };
// }
//数据格式转换'类型&id&数量|类型&id&数量|' ->> Array<RewardParam> 活动奖励
export function stringToRewardParam(rewardStr: string): Array<RewardParam> {
let result = new Array<{ type: number, id: number, count: number }>();
if (!rewardStr) return result;
let decodeArr = decodeArrayListStr(rewardStr);
for (let [type, id, count] of decodeArr) {
if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
throw new Error('data table format wrong');
}
result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
}
return result
}
//表中的奖励数据(包括礼包)转换成具体对应奖励物品的实例
export function rewardItemData(reward: Array<RewardParam>) {
let goods: Array<RewardInter> = [];
let heroes: Array<CreateHeroParam> = [];
for (let obj of reward) {
switch (obj.type) {
case ACTIVITY_RESOURCES_TYPE.HERO:
heroes.push({ hid: obj.id, count: obj.count })
break;
case ACTIVITY_RESOURCES_TYPE.GOODS:
goods.push({ id: obj.id, count: obj.count })
break;
case ACTIVITY_RESOURCES_TYPE.GIFTPACKAGE://配置成礼包会立刻兑换,配置成物品会把礼包放入背包中
let giftPackageData = gameData.giftPackage.get(1)//gameData.giftPackage.get(goodData.gift);//礼包数据
let giftReward = rewardItemData(giftPackageData.reward)
goods = goods.concat(giftReward.goods)
heroes = heroes.concat(giftReward.heroes)
break;
default:
break;
}
}
return { goods, heroes }
}
export function stringWithTypeToRewardInter(str: string): Array<RewardInter> {
let reward = stringToRewardParam(str);
let item = rewardItemData(reward);
return item.goods||[];
}