名将擂台:排行榜&每日排行奖励
This commit is contained in:
@@ -5,17 +5,16 @@ import { gameData } from '../../../pubUtils/data';
|
||||
import { STATUS } from '../../../consts/statusCode';
|
||||
import { resResult } from '../../../pubUtils/util';
|
||||
import { LadderMatchModel, LadderUpdateInter } from '../../../db/LadderMatch';
|
||||
import { battleEndWhenChange, checkRank, generateInitRecInfo, getBuyCntCost, getLadderData, getLadderOppStatus, ladderBattleEndReward, refreshLadderDaily, refreshLadderEnemies } from '../../../services/ladderService';
|
||||
import { battleEndWhenChange, checkRank, generateInitRecInfo, getBuyCntCost, getLadderData, getLadderOppStatus, ladderBattleEndReward, refreshLadderDaily, refreshLadderEnemies, sendLadderDailyReward } from '../../../services/ladderService';
|
||||
import { LadderDataReturn, LadderDefense, LadderDefenseHero, LadderOppDetailReturn, LadderOppLineupReturn, LadderOppPlayerHeroInfo, LadderOppPlayerReturn } from '../../../domain/battleField/ladder';
|
||||
import { LadderMatchRecModel } from '../../../db/LadderMatchRec';
|
||||
import { HeroModel } from '../../../db/Hero';
|
||||
import { LADDER } from '../../../pubUtils/dicParam';
|
||||
import { handleCost } from '../../../services/role/rewardService';
|
||||
import { ITEM_CHANGE_REASON, LADDER_OPP_STATUS, LADDER_STATUS, REDIS_KEY } from '../../../consts';
|
||||
import { DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, LADDER_OPP_STATUS, LADDER_STATUS, REDIS_KEY } from '../../../consts';
|
||||
import { getHeroesAttributes } from '../../../services/playerCeService';
|
||||
import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
|
||||
import { Rank } from '../../../services/rankService';
|
||||
import { WarReward } from '../../../services/warRewardService';
|
||||
import { ServerlistModel } from '../../../db/Serverlist';
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
@@ -40,8 +39,7 @@ export class LadderHandler {
|
||||
let { roleId: targetRoleId, rank } = msg;
|
||||
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
if(!checkRank(ladderData.rank, rank)) return resResult(STATUS.LADDER_RANK_ERROR);
|
||||
if(!ladderData || !ladderData.defense) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
|
||||
let { oppPlayers = [] } = ladderData;
|
||||
let curOppPlayer = oppPlayers.find(cur => cur.roleId == targetRoleId);
|
||||
@@ -66,7 +64,7 @@ export class LadderHandler {
|
||||
let { roleId: targetRoleId, rank, myRank } = msg;
|
||||
// 检查双方排名等,不行的刷新对手回去
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
if(!ladderData || !ladderData.defense) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
|
||||
let { status, isRobot, hisLadderData } = await getLadderOppStatus(ladderData, targetRoleId, myRank, rank);
|
||||
if(status != LADDER_OPP_STATUS.BATTLE) {
|
||||
@@ -187,7 +185,7 @@ export class LadderHandler {
|
||||
let rank = rec.defenseInfo.oldRank;
|
||||
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
if(!ladderData || !ladderData.defense) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
|
||||
// 取消 checkBattle 的倒计时
|
||||
pinus.app.rpc.systimer.systimerRemote.cancelLadderCountDown.broadcast(battleCode);
|
||||
@@ -205,12 +203,12 @@ export class LadderHandler {
|
||||
rec = await LadderMatchRecModel.battleEnd(battleCode, isSuccess);
|
||||
}
|
||||
|
||||
let isBreak = ladderData.historyRank > atkLadderMatch.rank;
|
||||
ladderData = await LadderMatchModel.updateByRoleId(roleId, { historyRank: isBreak? atkLadderMatch.rank: ladderData.historyRank, locked: 0 });
|
||||
let historyRank = ladderData.historyRank;
|
||||
ladderData = await LadderMatchModel.updateByRoleId(roleId, { historyRank: historyRank > atkLadderMatch.rank? atkLadderMatch.rank: historyRank, locked: 0 });
|
||||
|
||||
result.setLadderData(ladderData, rec);
|
||||
// 获取奖励
|
||||
let { battleGoods, breakGoods } = await ladderBattleEndReward(roleId, roleName, sid, rank, isSuccess, isBreak, 1);
|
||||
let { battleGoods, breakGoods } = await ladderBattleEndReward(roleId, roleName, sid, rank, isSuccess, historyRank, 1);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {...pick(result, ['rank', 'historyRank', 'challengeCnt','status', 'time', 'oppPlayers']), battleGoods, breakGoods});
|
||||
}
|
||||
@@ -226,7 +224,7 @@ export class LadderHandler {
|
||||
}
|
||||
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
if(!ladderData || !ladderData.defense) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
|
||||
if(ladderData.rank >= rank) return resResult(STATUS.LADDER_RANK_ERR);
|
||||
|
||||
@@ -244,7 +242,7 @@ export class LadderHandler {
|
||||
ladderData = await LadderMatchModel.updateByRoleIdAndInclude(roleId, update);
|
||||
|
||||
// 获取奖励
|
||||
let { battleGoods } = await ladderBattleEndReward(roleId, roleName, sid, rank, true, false, count);
|
||||
let { battleGoods } = await ladderBattleEndReward(roleId, roleName, sid, rank, true, rank, count);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
challengeCnt: ladderData.challengeCnt,
|
||||
@@ -282,7 +280,7 @@ export class LadderHandler {
|
||||
let sid = session.get('sid');
|
||||
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
if(!ladderData || !ladderData.defense) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
|
||||
let update: LadderUpdateInter = {};
|
||||
// 刷新次数
|
||||
@@ -340,4 +338,31 @@ export class LadderHandler {
|
||||
let list = await LadderMatchRecModel.findRec(roleId);
|
||||
return resResult(STATUS.SUCCESS, { list });
|
||||
}
|
||||
|
||||
// debug接口
|
||||
// 重置挑战次数 & 购买次数
|
||||
async resetCnt(msg: { magicWord: string }, session: BackendSession) {
|
||||
const { magicWord } = msg;
|
||||
if (magicWord !== DEBUG_MAGIC_WORD) {
|
||||
return resResult(STATUS.TOKEN_ERR);
|
||||
}
|
||||
|
||||
let roleId = session.get('roleId');
|
||||
let ladderData = await LadderMatchModel.findByRoleId(roleId);
|
||||
if(!ladderData) return resResult(STATUS.LADDER_NOT_OPEN);
|
||||
await LadderMatchModel.updateByRoleId(roleId, { refDaily: new Date(Date.now() - 86400000) });
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
|
||||
async sendDailyReward(msg: { magicWord: string }, session: BackendSession) {
|
||||
const { magicWord } = msg;
|
||||
if (magicWord !== DEBUG_MAGIC_WORD) {
|
||||
return resResult(STATUS.TOKEN_ERR);
|
||||
}
|
||||
let servers = await ServerlistModel.findByEnv(pinus.app.get('env'));
|
||||
for(let { serverId } of servers) {
|
||||
await sendLadderDailyReward(serverId);
|
||||
}
|
||||
return resResult(STATUS.SUCCESS)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user